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10-06-2022, 03:59 PM
Can these be changed to just be called "Damage reduction"?
I think the armor one is broken too since we know 8,756 is a close value of the armor cap for lv 81. Armor cap gives 80% damage reduction but shows 0% in /stats.
Mitigation (Armor) = Damage Reduction (Armor) % based on armor dr and other sources of "Armor mitigation" like the profiteer pendant.
Mitigation = Damage reduction Nonstacking. Highest value of nonstacking dr is applied.
Mitigation (Stacking) = Damage Reduction Stacking.
248883
Can a 4th damage reduction be added which calculates the values of armor dr nonstacking and stacking dr to get a thing called "Total Damage Reduction". Like if I have 80dr from armor 50dr nonstacking and 70dr stacking and I take a 100,000 damage hit from an enemy. 100k *.2= 20k. 20k *.5 = 10k. and 10k*.3= 3,000 meaning I have a total of 97% total damage reduction from attacks.