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View Full Version : Choice between easy/hard dungeon version



Faliziaga
09-02-2012, 06:05 AM
Easy dungeon would be as dungeon is right now. Hard dungeon version would be without elixir, more mobs, higher difficulty, more team-oriented gameplay. Hard dungeon players could get an achievement and a title, so that players can make friends and get teams together.

lUp3
09-06-2012, 03:22 AM
Different system of drops might help too?

However, the revamp needed to implement this change would be huge.

If it were possible, can have something similar to the 'Hardcore' player in Diablo series (Not completely lift the concept, just modify parts of it to suit PL). Such a character would not have the one death element instead have no elixir use or only gold elixirs ,different drop tables,different Leader boards and achievements as mentioned by Faliziaga.

Would be a cool concept imo. PvE would be a challenge once more. As already stated would be hard to implement.