View Full Version : Restoring Endgame Pvp
Thaze
03-01-2023, 06:45 PM
Starting a thread for the long overdue push to remove procs from endgame pvp. These luck based, ridiculously overpowered, pve-designed procs killed the competitive nature of pvp. They should be removed from pvp on all gear after level 66. The stat increase and additional awake slot(s) on arcane items are enough of an incentive for people to use them in pvp. Without these over-the-top, heavily game determining procs, people will feel as if their playstyle, experience, and team synchronization actually matter. Just like they do in the best twink levels, and just like they did prior to the lvl 71 expansion.
Cosuu
03-01-2023, 07:06 PM
Starting a thread for the long overdue push to remove procs from endgame pvp. These luck based, ridiculously overpowered, pve-designed procs killed the competitive nature of pvp. They should be removed from pvp on all gear after level 66. The stat increase and additional awake slot(s) on arcane items are enough of an incentive for people to use them in pvp. Without these over-the-top, heavily game determining procs, people will feel as if their playstyle, experience, and team synchronization actually matter. Just like they do in the best twink levels, and just like they did prior to the lvl 71 expansion.The one and only way to revive PvP
Consider it admins
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asommers
03-01-2023, 10:20 PM
See this thread (https://www.spacetimestudios.com/showthread.php?679346-Pvp-at-81) and this thread (https://www.spacetimestudios.com/showthread.php?680163-How-To-Revive-PvP-(-Only-Suggestion-)).
-ALS