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View Full Version : Tombs of Minas Bug



Krimm
09-01-2010, 08:29 PM
I have cleared out the entire tombs of minas (post 1.4) and the creature counter at the bottom says that there is 1 mob left. I have run through the dungeon 2 times and can't find anyone. There is no way to get to the next level!

gwippy
09-01-2010, 08:31 PM
exactly i was there and killed most of the djinns
http://i612.photobucket.com/albums/tt205/mtobi4/2fc74005.jpg

Hayabusaz
09-03-2010, 04:06 PM
Maybe An Alien Camed To Stoll The Last One ... :p

Royce
09-03-2010, 05:09 PM
I've seen this happen when a mob gets knocked through a wall, and can't be reached. There's nothing you can do but quit the game and restart.

KingFu
09-03-2010, 05:23 PM
I've seen this happen when a mob gets knocked through a wall, and can't be reached. There's nothing you can do but quit the game and restart.

I had that happen in the Elite Dungeon, but the mage quickly ran out.

LIGHTNINGLORD67
09-06-2010, 06:30 PM
I had that happen in the Elite Dungeon, but the mage quickly ran out.

Lol

Fvevufvhvubheiehubv

gwippy
09-06-2010, 06:36 PM
i've had it before in the first mini dungeon before but that was meathead respawning for some odd reason but on this lvl i searched for about 5mins looking for the guy

asommers
09-06-2010, 08:31 PM
Yes, we recently changed the code that determins when we send objects down to the client. It used to be based on a radius around the player, but now line of sight is required in order for the object to be sent (you must be able to directly see the enemy). I think what we'll do is send within a radius if there are 10 or so enemies left.

-ALS