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flashbackflip
09-05-2012, 12:10 PM
A couple of words of support. No drama please. Seems we had enough of it :D






Every vet player can tell that i'm the one restless dude that always wants more from STS..


And i'm waiting for the cap with everybody else for all the time it is not here..


But i would like to step up for STS and Gibber this time..





Just have a look at the situation from different point of view:


SL was a mess (in development) when STS started DL..


Yes, it seemed really deserted till the time when JustG decided to give each game its own Lead Designer..


SL got its Captain - Gibber, who was non-talkative at the beginning.. You know why? Just because he was too busy..


As the Captain of UCS BlackStar he needed two things most of all - the Team and the Course


I don't know what came first, but now he got both (and a bit extra i hope))


Now Gibber chats in update-related posts asking questions and answering them
Now he sends us surveys to learn our needs
Now he launches contests on weapon design
Now he introduces his crew (remember he was talking about two cool guys in the dev team who are huge fans of SL?)


Yes, he's not as active as Carapace.. But DL was the headliner of the studio with all that plat-oriented adult gameplay, aimed to get the most money for STS and i assume it was getting most resourses which Gibber was building up from a scratch for SL



Think of what have been done already:


1) new client released. You probably think 'so what? I don't need new client - i need new content!' but have you thought of possibilities this FULLY 3D client gives us in the future? Have you heard rumors about personal spaceships? I guess u have not


2) really fun and easy-xp event was launched to give all the chance to cap as many toons as they wish


3) the Hive was released - and what is the Hive? It's the elite farming map we were asking so many times in 'suggestions'


4) UCS Savant missions - you keep saying 'this is not the cap' YES this is not the cap! This is the PREVIEW of new cap.. And i really think that several levels with bosses and pink loot are MUCH BETTER than a two minutes length video with Sam doing shooting (nothing personal, Sam, just an example)


So i see quite clear perspective for SL and it IS good..


And i ask you, guys, not to complain, but to get our faith and put it into devs


Let's trust them. Let's believe they are doing beautiful and UBERcool update.. Even if the maps r remixed - that does not mean they will be bad to play! Gibber showed us he has understanding in level design and planting surprises!


If we do so - they never can fail us. As the accumulated faith brings up gods from oblivion, you know...




May the Force be with us all

akfury
09-05-2012, 12:25 PM
That's the pep talk I needed and I have a little something to say as well

I had same reaction over the hive event and I remember being super sorry for a lot of what I said about it and I'm probably gonna feel the Same way about cap raise... I jumped to conclusions over two tiny pictures I would like to apologize for my behavior and my mis conduct I don't want to cause no more drama then what I already did and it won't happen again .... -gives gibber a cookie- make it happen gibber :) a lot of us still want to play this game



Thanks sts for all the hard work ! And I'm sorry

morfic
09-05-2012, 12:36 PM
I don't care how crappy the new map might be. All I really want to see is better gear choices. Plat gear or Custom gear is such a tired theme. I want options. I want multiple viable sets to choose from. Plat set, custom set, then a set that really sucks but gives a lot of mana regen, or health regen, or +HP, etc. Then we can really begin to swapping pieces around and further customizing our characters. I don't want to have the best armor set in the game, as soon as I hit the appropriate level (Either by buying with plat, or by getting 1,000 drops of the best base armor pieces in the first hour, then blowing 120k creds to make it custom.). Make me work for it! :p

Come on Gibby, make me happy.

akfury
09-05-2012, 12:45 PM
I don't care how crappy the new map might be. All I really want to see is better gear choices. Plat gear or Custom gear is such a tired theme. I want options. I want multiple viable sets to choose from. Plat set, custom set, then a set that really sucks but gives a lot of mana regen, or health regen, or +HP, etc. Then we can really begin to swapping pieces around and further customizing our characters. I don't want to have the best armor set in the game, as soon as I hit the appropriate level (Either by buying with plat, or by getting 1,000 drops of the best base armor pieces in the first hour, then blowing 120k creds to make it custom.). Make me work for it! :p

Come on Gibby, make me happy.

Does this mean your Coming back ^^ -bows- sensei :)

*Zero*
09-05-2012, 12:47 PM
I want SLs birthday celebration, Veteran Rewards, Passives and last but not least for Gibber to actually keep us updated and not everyone else.

BodMaster
09-05-2012, 12:54 PM
I don't care how crappy the new map might be. All I really want to see is better gear choices. Plat gear or Custom gear is such a tired theme. I want options. I want multiple viable sets to choose from. Plat set, custom set, then a set that really sucks but gives a lot of mana regen, or health regen, or +HP, etc. Then we can really begin to swapping pieces around and further customizing our characters. I don't want to have the best armor set in the game, as soon as I hit the appropriate level (Either by buying with plat, or by getting 1,000 drops of the best base armor pieces in the first hour, then blowing 120k creds to make it custom.). Make me work for it! :p

Come on Gibby, make me happy.

In light of this.

Is it possible to tell us if "Same lvl" farming has been nuked, And "Epic" gear is going to be challenging to get rather than abundant such as Voleria 41 Cap raise?

Samhayne
09-05-2012, 01:00 PM
Hey Flashbackflip,

Thanks for making this thread. We do appreciate feedback - it is why we have these message forums and spend so much time and energy on them. It is not that we only want to hear fanboi talk or that everything is always roses - but we do like to keep the drama quotient at a lower number. At the end of the day, I think our goals are the same - you want fun stuff to play and we want to make great games that people enjoy. It is just that nothing worth doing is easy - otherwise, you know, everyone would have their own mobile 3D MMO, right?

-Samhayne

Deathpunch
09-05-2012, 01:10 PM
Part of the problem is that the ones who bring in the drama llamas, myself included :), and everyone here on this forum truly love SL and hate to think that it may be getting the short end of the stick when compared to the other STS properties. Whether true or not, we cannot say, as we can only judge by what you guys tell us and by the content updates. From my perspective, I see PL and DL get cap updates and AL being prepared for release, all while SL gets a couple maps here and a little there. I'm not trying to bring drama in this thread, I'm just expressing myself on how I perceive this situation we are in.

-----
This post has +5 to topic derailment.

KillaSkillz
09-05-2012, 01:18 PM
I am in agreement with flip, wait, see, give it a good go, then complain if unhappy. :)

I would like to see purples return to around the frequency of sloucho purps. I think that was a pretty decent rate. Any pinks should be around the frequency of SY I think (not sure about the luck enhancer mechanic, it seems to affect the rarity quite a bit), but by no means should pinks be as rare as sloucho pinks. just my opinion on the drop rates, Hive pinks, well, there are so many. Kind of hard to get the one you want, but not a bad rate either, just a lot that people aren't interested in. napalm and tempest take the cake.

somewhere around sloucho-Shipyard had good rates for resale and was enough to satisfy demand when everyone was playing those maps.

morfic
09-05-2012, 01:23 PM
Does this mean your Coming back ^^ -bows- sensei :)

I come back every cap raise. <33


It is just that nothing worth doing is easy - otherwise, you know, everyone would have their own mobile 3D MMO, right?

-Samhayne

I think people just had higher expectations. No one can deny that SL has been without a meaningful update for a long time now. People have been waiting on a cap raise for.. 9 months now I think? To see screenshots of reused assets on the stages we will be staring at over and over is just disheartening. To see recolored vanities and weapons as some of our new items is disheartening. I know that the recolored gun is probably not top tier, and I know that we haven't seen the new armors yet. But when everyone is on edge waiting for an update, posting those screenshots was probably a bad move, lol. People immediately see/hear, "Surprise! Here's some reused assets we are giving you after waiting 9 months. Oh, but at the same time.. here you go PL, some completely original stages with completely original assets.

I know making MMO's are hard. But creating new assets is sort of expected. And new stages is a must. Running around numa themed boards again is the last thing people wanted. Voleria was AWESOME when it was released. We were all wow'd by the amount of effort put into the completely original content, assets, stages, mechanics. That was a quality cap raise (bosses could have been better... but all in all, it was a killer update). At that time, all the pocket legends people were crying that you only cared about SL, and were demanding quality updates for PL.

There will always be someone who whines and rants if they feel like their beloved game is being looked over... but in this particular case, star legends really has been looked over. I would just like to see a time when adequate resources are put towards every single game. That way, no game will ever get a recolored asset update, yielding angry nerds. A time when every game feels like they are getting attention, and no one feels left out. Seeing PL get update after update of original content just leaves a bad taste in the mouths of those who have waited nearly a year in SL.

Also: Don't take this as a rant or drama please. ;) I am still maintaining my hopes that these were just poorly chosen screenshots to tease us with. The new armor sets might be mind blowing. Loads of new equipment might have been added to help customization. The reused assets could only be PART of the stage, which morphs into something completely awesome and new. Excited to see what is unveiled for us. :)

Justg
09-05-2012, 01:53 PM
That is a little dramatic, but we'll take it ;)

deathcan
09-05-2012, 01:53 PM
Well said flash i do myself apologize for my comments also you no first thing you see and all...anyway make us proud of sl gibber we still have faith in you (: good luck make us proud at the end of the day you know the arbiters set will always bring people bak to get the next piece...and...OMG i skipped over the puzzle part i love puzzles yay somthing to make us think and play does sound good (:

Samhayne
09-05-2012, 02:04 PM
Hey Morfic,

We all agree that Scorn Act I (Volaria) was a great expansion. It also took a long time and a lot of work to make. Then we made the hard decision to focus on making Dark Legends - we want to grow our business and be able to make more, and better games. There are always hard choices to be made.

We totally appreciate your enthusiasm for Star Legends. It's pretty much what Deathpunch said:


Part of the problem is that the ones who bring in the drama llamas, myself included :), and everyone here on this forum truly love SL and hate to think that it may be getting the short end of the stick when compared to the other STS properties. Whether true or not, we cannot say, as we can only judge by what you guys tell us and by the content updates. From my perspective, I see PL and DL get cap updates and AL being prepared for release, all while SL gets a couple maps here and a little there. I'm not trying to bring drama in this thread, I'm just expressing myself on how I perceive this situation we are in.

Please keep in mind that Spacetime is a relatively small, independent developer. Less than 50 people. Not an excuse for us to put out anything than the best we can, but still a point of clarification. Again with the hard choices - just focusing on our existing games isn't going to grow our business like putting out more, and better, games.

So, again, thanks for keeping the drama quotient low and thanks heaps for your enthusiasm for our games. We love ya for it!

Mitchturbo
09-05-2012, 02:05 PM
Good thread Flashbackflip :-)

It was about time everyone started chatting about this in a calmly adult discussion :-)

Im always trying to be optimistic about things so I have an open mind, call me stupid or blind faithful but I gave up all my other games and some tv shows for Star Legends. I'm also giving up DL and PL soon because they just arnt for me. I'd much rather enjoy playing SL than anything else so keep the Spacetimestudio team motivated to keep working on this and also visa versa, its terrible reading about friends leaving SL because of a lack of love they are feeling. We need to restore the faith :-) Bring on some presents and some really exciting screenshots that will really make us talk and smile :-) I've already smiled at the last two! I think its a brilliant idea to bring xp playable lvls back to old maps (expansions of old maps are something ive longed for since started playing) so Thank you so much sts.

I do ask though, let's try to keep threads open for as long as possible without locking. We voice our concerns because we care so so much :-) The majority of us are adults here and we can discuss things in a respectfull maner if you allow us to :-) *Big respect to you all*

We care a lot and we also have a huge shared vision of how great Star Legends can become :-)
Replying to threads especially our suggestions and feedback posts would really show you are listening.
*big hug to you all* I honestly can't thank you enough for creating such an engrossing game and I'd like it to stay playable beyond all our years :-) Let's make everything progress and move forward towards the future now :-D

Stay Extreme- Mitchturbo ;-)

cjswogkstkdg
09-05-2012, 02:30 PM
Lets go to the facts here.
Busy? isnt gibber suppose to be busy developing the game? not with other things?
what happened to the title "lead designer"?
Isnt he the one that is suppose to give the full attention to the game?
and yes, those things might have been done already but look how long it took for it. 7-9 months, a ridiculously long time.

Snakespeare
09-05-2012, 02:49 PM
This seems a good place to put what I was saying in chat. I think it is good we are having to defend (for instance) Numa Prime again. It's Part II of a Trilogy. The Scorn have to gain some ground on us so the characters can get motivated for Part III, in which we (hopefully) attack them at their base. But for part II, like the Battle of Helm's Deep, we have to slog through the struggles and failures, lose ground, and start to worry. That's how stories work. I took some workshops with Nancy Kress (a Hugo and Nebula winner) and she said a story is always 1. problem 2. setbacks 3. discovery and 4. breakthrough. Alien Oasis II was not that much different from AO I, but AO III was crazy different. Remember? So they gotta save the attack on the Scorn base for Part III.

I don't get why our weapon design is supposed to change. Time hasn't moved forward. Tech is still the same. Shall the devs make unique designs of weapons only to have them tossed aside at the next upgrade? Why? Because some of us are bored with the look? Maybe we would get the new weapons at the Discovery and Breakthrough phase, but for the Setback stage we should use the weapons we got from the Hive. But who knows? Maybe there are new weapons at L45. That's maybe the Discovery stage, eh? But for 41 to 44 I think we should have to struggle with what we have.

PLUS, what's the weapon design contest for, if not to give new weapons? Until the contest ends, they can't be put into the game.

StompArtist
09-05-2012, 02:53 PM
This seems a good place to put what I was saying in chat. I think it is good we are having to defend (for instance) Numa Prime again. It's Part II of a Trilogy. The Scorn have to gain some ground on us so the characters can get motivated for Part III, in which we (hopefully) attack them at their base. But for part II, like the Battle of Helm's Deep, we have to slog through the struggles and failures, lose ground, and start to worry. That's how stories work. I took some workshops with Nancy Kress (a Hugo and Nebula winner) and she said a story is always 1. problem 2. setbacks 3. discovery and 4. breakthrough. Alien Oasis II was not that much different from AO I, but AO III was crazy different. Remember? So they gotta save the attack on the Scorn base for Part III.

I don't get why our weapon design is supposed to change. Time hasn't moved forward. Tech is still the same. Shall the devs make unique designs of weapons only to have them tossed aside at the next upgrade? Why? Because some of us are bored with the look? Maybe we would get the new weapons at the Discovery and Breakthrough phase, but for the Setback stage we should use the weapons we got from the Hive. But who knows? Maybe there are new weapons at L45. That's maybe the Discovery stage, eh? But for 41 to 44 I think we should have to struggle with what we have.

PLUS, what's the weapon design contest for, if not to give new weapons? Until the contest ends, they can't be put into the game.

So what you are saying is that part 2 is the boring bit in the middle of the book? :D

Samhayne
09-05-2012, 03:01 PM
7-9 months, a ridiculously long time.

Just to clear the air on the time frame, we have not been working on the new level cap for Star Legends over that entire period. The company made a conscious decision to put Dark Legends in front of our other games to get that game out in late 2011 and early 2012. We've grown a bit since then in terms of headcount and now have the ability to work better on multiple fronts. It was late May when we made the shift to have specific Lead Designers (Gibber's introduction http://www.spacetimestudios.com/showthread.php?58498-Meet-Gibber-Lead-Designer-for-Star-Legends) and there has been a good bit of work done on other fronts for Star Legends (Hive, UCS Savant content, Infested Deck Event, for example) over that time.

Snakespeare
09-05-2012, 03:02 PM
So what you are saying is that part 2 is the boring bit in the middle of the book? :D

LOL! hopefully Part III won't be too far behind. :)

Samhayne
09-05-2012, 03:05 PM
PLUS, what's the weapon design contest for, if not to give new weapons? Until the contest ends, they can't be put into the game.

To be clear, the timing of the weapon design contest is not for the initial launch of the Scorn Act II content, but rather for the crafting additions that are planned to go in shortly thereafter.

morfic
09-05-2012, 03:13 PM
This seems a good place to put what I was saying in chat. I think it is good we are having to defend (for instance) Numa Prime again. It's Part II of a Trilogy. The Scorn have to gain some ground on us so the characters can get motivated for Part III, in which we (hopefully) attack them at their base. But for part II, like the Battle of Helm's Deep, we have to slog through the struggles and failures, lose ground, and start to worry. That's how stories work. I took some workshops with Nancy Kress (a Hugo and Nebula winner) and she said a story is always 1. problem 2. setbacks 3. discovery and 4. breakthrough. Alien Oasis II was not that much different from AO I, but AO III was crazy different. Remember? So they gotta save the attack on the Scorn base for Part III.

I don't get why our weapon design is supposed to change. Time hasn't moved forward. Tech is still the same. Shall the devs make unique designs of weapons only to have them tossed aside at the next upgrade? Why? Because some of us are bored with the look? Maybe we would get the new weapons at the Discovery and Breakthrough phase, but for the Setback stage we should use the weapons we got from the Hive. But who knows? Maybe there are new weapons at L45. That's maybe the Discovery stage, eh? But for 41 to 44 I think we should have to struggle with what we have.

PLUS, what's the weapon design contest for, if not to give new weapons? Until the contest ends, they can't be put into the game.

So what you are saying is, that part 2 should require no new development. Just use the same maps, use all the same gear (because if we don't have the tech for new weapons, why would we have tech for new armor?) So... copy old maps, no new equipment at all, maybe a new boss/enemy, and call it a day? Doesn't seem worthy of 9 months.

I understand what your saying though, but an MMO and it's updates are a bit different than reading a book.

cjswogkstkdg
09-05-2012, 03:34 PM
So what you are saying is, that part 2 should require no new development. Just use the same maps, use all the same gear (because if we don't have the tech for new weapons, why would we have tech for new armor?) So... copy old maps, no new equipment at all, maybe a new boss/enemy, and call it a day? Doesn't seem worthy of 9 months.

I understand what your saying though, but an MMO and it's updates are a bit different than reading a book.



EXACTLY what im saying

flashbackflip
09-05-2012, 03:49 PM
Thank you for your support brothers-in-game - i mean all of you, not only players :)

To add a little piece of constructive feedback i'd like to say:

1) quick-commenting our fantasies in 'suggestions' thread might bring that feeling of 'taken care of' Mitch and others are talking about. By quick-comments i mean really short ones like 'sorry, this is a no-go' or 'we might use it but not soon, thanx' or even 'we already doing this, guys!'

2) maybe monthly news from behind the scenes can ease out our waiting. These news do not need to raise any expectations and have timings - just a short stories of what's going on: 'this month we were drawing concept arts guys! Here's the example' or 'we were modelling new maps and inventing new types of enemies. Sorry - no pictures yet, but they will look cool'

3) possibly monthly answers to the most hot questions answered by Gibber or Sam. Like the ones about veteran sets or passives and new pvp maps. We can arrange all questions in one thread/post just like Octavos does with the Act2 news, so it will be easy for you to look them over and answer


Being informed, community will be MUCH more easy - because we will know that:

1) we are heard

2) the work is making progress

3) all hot topics will be cooled


Thanx again and godspeed!

Zaonabiuibil
09-05-2012, 03:51 PM
Thanks for this FBF, did the SL community some good.

Snakespeare
09-05-2012, 04:24 PM
So what you are saying is, that part 2 should require no new development. Just use the same maps, use all the same gear (because if we don't have the tech for new weapons, why would we have tech for new armor?) So... copy old maps, no new equipment at all, maybe a new boss/enemy, and call it a day? Doesn't seem worthy of 9 months.

I understand what your saying though, but an MMO and it's updates are a bit different than reading a book.

No. Not at all. But first, it wasn't 9 month's development, just a 9-month wait.

I am saying re-use old map MODULES (like train track prts from a model train set, or track parts from a slot car game) but in different way. This would show how the enemy has infiltrated areas we considered secure. And I am saying the tech shouldn't improve until we reach cap (our goal). I'm sure there are some new pinks at the cap.

You guys don't really believe there won't be new pinks at the cap, do you? I don't recall ever seeing new boards that didn't come with new pinks, except low level.

Anyways, SL is supposed to be an elite game where quality of play, not excess of gear, is the hallmark.

KillaSkillz
09-05-2012, 04:28 PM
Thank you for your support brothers-in-game - i mean all of you, not only players :)

To add a little piece of constructive feedback i'd like to say:

1) quick-commenting our fantasies in 'suggestions' thread might bring that feeling of 'taken care of' Mitch and others are talking about. By quick-comments i mean really short ones like 'sorry, this is a no-go' or 'we might use it but not soon, thanx' or even 'we already doing this, guys!'

For this one they could shake a magic 8 ball each time and type the response,
It is certain
It is decidedly so
Concentrate and ask again
Reply is hazy try again
Don't count on it
Outlook not so good

As a matter of fact I think I will suggest this method to my company's customer service :)

morfic
09-05-2012, 04:31 PM
No. Not at all. But first, it wasn't 9 month's development, just a 9-month wait.

I am saying re-use old map MODULES (like train track prts from a model train set, or track parts from a slot car game) but in different way. This would show how the enemy has infiltrated areas we considered secure. And I am saying the tech shouldn't improve until we reach cap (our goal). I'm sure there are some new pinks at the cap.

You guys don't really believe there won't be new pinks at the cap, do you? I don't recall ever seeing new boards that didn't come with new pinks, except low level.

Anyways, SL is supposed to be an elite game where quality of play, not excess of gear, is the hallmark.

I understand what you are saying. Just giving you a hard time snakey.

Did Voleria come with new pinks? I don't recall. I just remember wearing purple armor and using the pink weapon from shipyard. I also understand the quality of play > excess of gear argument, but games need itemization. There doesn't have to be as many sets as in PL. But only having 2 viable options every cap leaves me wanting.

Snakespeare
09-05-2012, 04:41 PM
yeah, PL is where they did all their trial and error with excesses, and SL is where they did all their trial and error with minimal gear, so hopefully they figured it out by now. DL has the best approach, I think.

oh, and thanks for giving me a hard time. I was pretty bored up till then. ;)

akfury
09-05-2012, 04:53 PM
morfy when your back im getting you back in shape for pvp ... then you can write really long thread again ^^

Szangheili
09-05-2012, 04:57 PM
Nice thread.. I have faith in STS and still love them! ;)

akfury
09-05-2012, 04:58 PM
Nice thread.. I have faith in STS and still love them! ;)

when you get to the 9 month waiting mark that faith begins to falter :)

Szangheili
09-05-2012, 04:58 PM
morfy when your back im getting you back in shape for pvp ... then you can write really long thread again ^^
Can you teach Szang?? :(

morfic
09-05-2012, 04:58 PM
morfy when your back im getting you back in shape for pvp ... then you can write really long thread again ^^

Sounds good bro. ^^ I need to update that thread soon I think.

akfury
09-05-2012, 05:00 PM
Sounds good bro. ^^ I need to update that thread soon I think.

very soon ... i need to get myself and you some gear so we can dominate eng pvp together again -bows- sensei



you were, you are, and always will be the best, thanks for showing me the ropes when i was yet young

akfury
09-05-2012, 05:00 PM
Can you teach Szang?? :(

im awefull teacher but look for me in game im not selfish with builds ^^

Szangheili
09-05-2012, 05:11 PM
im awefull teacher but look for me in game im not selfish with builds ^^

;) Yay!!

Deazafla
09-05-2012, 08:49 PM
I'm actually excited to see what's to come. Sam and Justg thanks for all the feedback ,greatly appreciated that we are being heard!!! Yay :unconscious:

HunterSLAYER
09-05-2012, 09:05 PM
If its a reused map, just let it be.
What i really want to know is whether vanities(mech, squid, x-ray) would be recycled or not(as drops on the revised numa map)?

If any dev who has seen this thread can give me a logical answer, i would be very happy.
I'm not asking for much.

:)

Sent from my ASUS Nexus 7 via Xparent Red Tapatalk 2

Zaonabiuibil
09-06-2012, 05:49 AM
If its a reused map, just let it be.
What i really want to know is whether vanities(mech, squid, x-ray) would be recycled or not(as drops on the revised numa map)?

If any dev who has seen this thread can give me a logical answer, i would be very happy.
I'm not asking for much.

:)

Sent from my ASUS Nexus 7 via Xparent Red Tapatalk 2

Same, but I'd love to see some new scorn vanities.