Synergia
05-12-2023, 08:21 AM
Could you consider adding crit damage instead of critical for players who reached 100% critical?
For example;
Every 5% crit above the 100%, you will be given 1% crit damage.
So for example a player with 120% crit chance, will have 4% crit damage.
For example;
Every 5% crit above the 100%, you will be given 1% crit damage.
So for example a player with 120% crit chance, will have 4% crit damage.