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View Full Version : XP Requirements! (Levels 1-46)



Kenzor
09-20-2012, 01:31 PM
---------------Dynastar Labs---------------
Level 1-2 = 8
Level 2-3 = 16
Level 3-4 = 42
---------------Red Sun Pirate Ship---------------
Level 4-5 = 68
Level 5-6 = 94
Level 6-7 = 120
Level 7-8 = 146
Level 8-9 = 172
---------------CyCorp Industries---------------
Level 9-10 = 198
Level 10-11 = 224
Level 11-12 = 250
Level 12-13 = 276
Level 13-14 = 302
---------------Asteroid Mining Facility: Delta-7---------------
Level 14-15 = 328
Level 15-16 = 354
Level 16-17 = 380
Level 17-18 = 406
Level 18-19 = 432
---------------Planet Numa Prime---------------
Level 19-20 = 458
Level 20-21 = 476 * (Level 21 cap = 4,981)
Level 21-22 = 495
Level 22-23 = 515
Level 23-24 = 536
---------------Slouch-O Productions---------------
Level 24-25 = 556
Level 25-26 = 579 * (Level 26 cap = 7,831)
Level 26-27 = 602
Level 27-28 = 626
Level 28-29 = 651
---------------UC Shipyard---------------
Level 29-30 = 677
Level 30-31 = 704 * (Level 31 cap = 34,000)
Level 31-32 = 732
Level 32-33 = 761
Level 33-34 = 791
---------------Planet Voleria---------------
Level 34-35 = 823
Level 35-36 = 856 * (36 cap = 48,890)
Level 36-37 = 1,284
Level 37-38 = 1,798
Level 38-39 = 2,338
Level 39-40 = 2,806
---------------The Scorn Crusade---------------
Level 40-41 = 1,042 * (41 cap = 28,000)
Level 41-42 = 1,084
Level 42-43 = 1,127
Level 43-44 = 1,172
Level 44-45 = 1,219
Level 45-46 = 12,190

Astrocat
09-20-2012, 01:34 PM
---------------Dynastar Labs---------------
1-2 = 8
2-3 = 16
3-4 = 42
---------------Red Sun Pirate Ship---------------
4-5 = 68
5-6 = 94
6-7 = 120
7-8 = 146
8-9 = 172
---------------CyCorp Industries---------------
9-10 = 198
10-11 = 224
11-12 = 250
12-13 = 276
13-14 = 302
---------------Asteroid Mining Facility: Delta-7---------------
14-15 = 328
15-16 = 354
16-17 = 380
17-18 = 406
18-19 = 432
---------------Planet Numa Prime---------------
19-20 = 458
20-21 = 476
21-22 = 495
22-23 = 515
23-24 = 536
---------------Slouch-O Productions---------------
24-25 = 556
25-26 = 579 * (26 cap = 2,450)
26-27 = 602
27-28 = 626
28-29 = 651
---------------UC Shipyard---------------
29-30 = 677
30-31 = 704 * (31 cap = 34,000)
31-32 = 732
32-33 = 761
33-34 = 791
---------------Planet Voleria---------------
34-35 = 823
35-36 = 856 * (36 cap = 48,800)
36-37 = 1,284
37-38 = 1,798
38-39 = 2,338
39-40 = 2,806
40-41 = 1,042 * (41 cap = 28,000)
---------------The Scorn Crusade---------------
41-42 = 1,084
42-43 = 1,127
43-44 = 1,172
44-45 = 1,419
45-46 = 12,190

Nice, but 45-46 is 53k and not 12k ;).

Kenzor
09-20-2012, 02:03 PM
They changed it ;)

chukie
09-20-2012, 03:37 PM
yeah astro they changed it cuz they knew everyone was complaining about the exp

Astrocat
09-20-2012, 03:40 PM
Sorry, didn't knew about that :).

octavos
09-20-2012, 04:09 PM
yeah astro they changed it cuz they knew everyone was complaining about the exp

complaining?!?!?, naww that a harsh word...more like justifying a hard map with the XP...ship yard was understandable because there was many and easy enemies.

Cahaun
09-20-2012, 04:17 PM
Only 12k is needed? Sweet

Astrocat
09-20-2012, 04:18 PM
complaining?!?!?, naww that a harsh word...more like justifying a hard map with the XP...ship yard was understandable because there was many and easy enemies.

Yes, I agree, but I saw lots of people that was insulting that it was an horrible update. That was a bit annoying but couldn't do anything about it :p.

Kaytar
09-20-2012, 04:18 PM
I hit the 26 cap. It was not 2k, it was 7k :)

thecrankybearsam
09-20-2012, 04:28 PM
wow, I'm gonna go for 46, totally! Is there a cap vanity this time 2?

Cahaun
09-20-2012, 04:40 PM
wow, I'm gonna go for 46, totally! Is there a cap vanity this time 2?
The third cap vanity is the reward for this one.

Feoza
09-20-2012, 04:48 PM
they changed it a lot:))! nice

bronislav84
09-20-2012, 07:17 PM
Yes! Xp adjusted across the board for new levels it looks like, and justifiably so. Yay for adjusted xp and old 48k was just too much for such a painful campaign.

BodMaster
09-21-2012, 01:45 PM
complaining?!?!?, naww that a harsh word...more like justifying a hard map with the XP...ship yard was understandable because there was many and easy enemies.

^^^ This,

The XP requirements were just fine. StS and others misunderstood, the issue was the XP gained per Mob. No one asked for actual nerf on the XP requirements.

12.1k is ridiculously low, all that was needed was more xp per mob that was it. Now people are going to cap in a week and may need to wait another year for an update, that truly seems a month's work if that.

razerfingers
09-21-2012, 02:13 PM
^^^ This,

The XP requirements were just fine. StS and others misunderstood, the issue was the XP gained per Mob. No one asked for actual nerf on the XP requirements.

12.1k is ridiculously low, all that was needed was more xp per mob that was it. Now people are going to cap in a week and may need to wait another year for an update, that truly seems a month's work if that.

The cap seems about right for the work needed to get decent xp. If you think about it. Thats my opinion though

Sent using blood on a bathroom wall.

Zaonabiuibil
09-21-2012, 02:29 PM
The cap seems about right for the work needed to get decent xp. If you think about it. Thats my opinion though

Sent using blood on a bathroom wall.

Bingo.

BodMaster
09-21-2012, 06:34 PM
The cap seems about right for the work needed to get decent xp. If you think about it. Thats my opinion though

Sent using blood on a bathroom wall.


Bingo.

If they raised the XP and left the requirement it would have worked out better.

I've played twice had 3+k XP nerfed the first time and half way to cap the 2nd play. Guess what's going to happen on the 3rd day? (; Playing not from date of release)

razerfingers
09-21-2012, 07:09 PM
If they raised the XP and left the requirement it would have worked out better.

I've played twice had 3+k XP nerfed the first time and half way to cap the 2nd play. Guess what's going to happen on the 3rd day? (; Playing not from date of release)

Lol, they did another xp update?

Sent using blood on a bathroom wall.

BodMaster
09-21-2012, 07:27 PM
Lol, they did another xp update?

Sent using blood on a bathroom wall.

Not yet d:


Only way SL can survive now is if regular updates are released. And when I say regular I'm talking every 2 months, if this is the amount of quality gone into the game.

razerfingers
09-21-2012, 07:34 PM
Not yet d:


Only way SL can survive now is if regular updates are released. And when I say regular I'm talking every 2 months, if this is the amount of quality gone into the game.

True, but atleast we got new oranges and greens

Sent using blood on a bathroom wall.

BodMaster
09-21-2012, 07:40 PM
True, but atleast we got new oranges and greens

Sent using blood on a bathroom wall.

Hoping that is a joke xD

razerfingers
09-21-2012, 07:43 PM
Hoping that is a joke xD

im serious, lol they put thought into it!

BodMaster
09-21-2012, 07:54 PM
im serious, lol they put thought into it!

Thought it to making it become PL? ;)

razerfingers
09-21-2012, 09:05 PM
Thought it to making it become PL? ;)

Hahaha ouch, good point

Sent using blood on a bathroom wall.

Kiith
09-21-2012, 10:59 PM
Ok one Q how the heck did I get a weeklong 2x xp? Not that I don't want I love it but how did I get it?

BodMaster
09-22-2012, 01:51 AM
Ok one Q how the heck did I get a weeklong 2x xp? Not that I don't want I love it but how did I get it?

StS give out 2x Exp Enhancer weekly and randomly to anyone that recieves it. (Not all, but everyone "should" get their turn)

Fudginator
09-22-2012, 03:54 AM
This cap MUST be the easiest to get!