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View Full Version : Perks for new players



Neroarrow
10-17-2023, 01:34 AM
New players face a few issues like soloing dungeons, so here are a few ideas:

- Solo buff: if there's only one person in a dungeon, a 2x armor effect automatically is applied, so it's easier to survive while soloing dungeons. As soon as another player joins, or you leave the dungeon, the effect is removed.

- Forest haven drops significantly more gold, so high level players will join, and newbies can participate in the economy.

- elixir flasks like 1.5x damage, +50% speed etc. drop in forest haven/dark forest.

- Daily blessing gives elixir flasks and low level rings/amulets, and there is no time limit to accept daily blessings.

- Vincent's daily elixir lasts 15 minutes instead of 5 minutes

- Forest haven AND dark forest get an auction house and the enchantment NPC

- Low level item packs that can be given every 5 levels, like the ones in arcane legends

- A recolored dragon pet that drops in low level dungeons. It would have low stats like 10 damage, 15 armor

Last but certainly not least, I always see level 15/20/30 players trying to level in forest haven. This is most likely because when they hit "Enter Towne" it takes them to the last town they were in. Which to be fair for veteran players is a great quality of life feature, but for newbies it can be confusing as to what dungeon they should be in.

Instead it should take you to the towne that matches up with your level. For example if you're level 26, the button will take you to 'Snowpeak Base'.

If this is new feature is too annoying for players to navigate past, then maybe just change the yellow "continue button" to take players to the dungeon that matches up with their level

Pick any one of these ideas, whichever one is easiest to implement, and I 100% guarantee it will significantly help new players navigate PL.

IIXXFIREXXII
12-02-2023, 08:21 PM
Great ideas to help new players