Zeiyas
10-20-2023, 01:50 PM
As it is right now the damage numbers are super clustered and makes it harder to see the higher crits, especially now since crit damage is slowly and more so ever becoming more meta and crit chances are though the roof/?.
So as a suggestion maybe normal damage would be WHITE and would have the lowest priority meaning it would stay on screen for the shortest time. Critical hits, YELLOW, would be a higher priority overlapping normal damage (normal damage , the lowest priority never overlapping critical damage) numbers and stay on screen for a longer period and for "Super crits", BRIGHT RED, they'd appear Infront or at the top of every other damage number, a bit bigger and stay on screen for the longest period with no other damage number being able to overlay, of course higher "Super crits" would overlay smaller ones with clarity aswell.
This could also be vise versa since right now normal damage numbers are red so Super crits can be WHITE and normal crits can stay YELLOW.
Or if not these specifics I think just more clarity between numbers would be fine (making them stay longer on screen , less glow and numbers brighter) just something I thought of, really hope it makes it in the game.
So as a suggestion maybe normal damage would be WHITE and would have the lowest priority meaning it would stay on screen for the shortest time. Critical hits, YELLOW, would be a higher priority overlapping normal damage (normal damage , the lowest priority never overlapping critical damage) numbers and stay on screen for a longer period and for "Super crits", BRIGHT RED, they'd appear Infront or at the top of every other damage number, a bit bigger and stay on screen for the longest period with no other damage number being able to overlay, of course higher "Super crits" would overlay smaller ones with clarity aswell.
This could also be vise versa since right now normal damage numbers are red so Super crits can be WHITE and normal crits can stay YELLOW.
Or if not these specifics I think just more clarity between numbers would be fine (making them stay longer on screen , less glow and numbers brighter) just something I thought of, really hope it makes it in the game.