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View Full Version : give us Resurection/revive skill pls



Cero
11-03-2012, 05:05 PM
i just noticed theres no class that have any revive or resurection. Once you die its either walk or pay with plat

ArtofWar
11-03-2012, 05:08 PM
awww that sucks :(

gundamsone
11-03-2012, 06:43 PM
they should replace one of the additional heal capabilities with revive feature

Edit: I was noob 2 days ago I take it back.

xcainnblecterx
11-03-2012, 08:13 PM
I volunteer for the replaced ability to be heal radius

Elyseon
11-03-2012, 08:17 PM
Or just make heal have the added effect of reviving, has a slow enough cooldown

akfury
11-03-2012, 08:22 PM
0.0 so muh for being a full time support class... No revs ? Doesn't make since...

Elyseon
11-03-2012, 08:47 PM
To me the tank skills have more party support abilities

But i think were supposed to be nukes and not support

Bous
11-04-2012, 10:50 AM
Ctf just died lol

Deatharcherr
11-04-2012, 10:54 AM
Yea pls add that

neoV
11-04-2012, 11:10 AM
Agree >.<

ninjaduck
11-04-2012, 11:26 AM
Or just make heal have the added effect of reviving, has a slow enough cooldown

I second and third this. Heal has a huge cooldown, much too long in contrast to the increase in HP and MP regen

Nightarcher
11-04-2012, 12:11 PM
I kinda like this no-rev system, actually: it encourages people to learn to play with skill, and develop teamwork skills when in a party.

Hence why all classes have some sort of party-support and/or healing skill available for the choosing. :)

Elyseon
11-04-2012, 12:29 PM
I kinda like this no-rev system, actually: it encourages people to learn to play with skill, and develop teamwork skills when in a party.

Hence why all classes have some sort of party-support and/or healing skill available for the choosing. :)
Makes sts more 1 or 5 plat sales too >.>

Fyrce
11-04-2012, 12:30 PM
If we can earn enough plat from the 5-day thing, then 1 plat rev could be ok.

Elyseon
11-04-2012, 06:43 PM
Well now i dont have to worry about having to rev u nubs
I mainly was just hoping to spam the animation on mobs in towne lol :D

gundamsone
11-05-2012, 06:08 AM
no rev plox
don't want team of 5 mages reving each other during a boss fight
nty l2play

ninjaduck
11-05-2012, 06:18 AM
no rev plox
don't want team of 5 mages reving each other during a boss fight
nty l2play

Lol. I can just imagine 5 founders capped mages nuking away at the elite boss, dropping like flies and just popping back up :p

Elyseon
11-05-2012, 08:03 AM
I basically have to be my name as most bosses past the second towne 1 hit me with my 239 hp

ninjaduck
11-05-2012, 08:33 AM
I basically have to be my name as most bosses past the second towne 1 hit me with my 239 hp

What about your ...of fatality stuff?

Elyseon
11-05-2012, 08:41 AM
Well when I got my shield up I'm invincible but it only lasts so long ya know

xcainnblecterx
11-06-2012, 08:37 AM
I have learned mages in this game cannot be full int at lvl15 i have around 750 health and 340 armor. 58str did wonders

Elyseon
11-06-2012, 09:31 AM
I'm pure str now lol
Yeh full int would be good if you had a perma mana shield but lol u die instantly

Ozuyucalebam
11-07-2012, 02:38 AM
I kinda like this no-rev system, actually: it encourages people to learn to play with skill, and develop teamwork skills when in a party.

Hence why all classes have some sort of party-support and/or healing skill available for the choosing. :)
I can agree with this to a certain point...yes it encourages people to master there skills...but its annoying spending two minutes running back to the boss. The maps are larger and without a revive skill...its almost pointless to even continue... maybe rev can become active at a later level? This way people learn to use there skills, master them, and gain the rev skill that is desperately needed in this game...
I'm still a noob and this game is still new...but the lack of rev is killing me lol.
On another note. I've seen some people spawn at the entrance then teliport to the boss...how do they do that? Is it in my head?