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MarianaFox
04-27-2024, 01:50 AM
:angel: Hi i will suggest you with a new map (permanent not event) :angel:

Imagine if we had a map where a horde of mobs, mini bosses and bosses come to us and when we defeat them, they drop scalable loots with each wave the better, similar to the valley protectorate but the mobs target us instead of the wagon, let me explain for example:

A permanent elite pve map with a small pub in starting area before we enter the zone as solo or with group or friends where we can buy temporary buffs that will help us in the upcoming battle
The store will grand us temporary buffs with gold or platinum
When we enter the zone the battle begins
The zone has 1000 waves and every 10 battles a unique mini boss
Every 10 waves and after the mini boss defeated the monsters become more lethal, faster and harder
Every 50 waves we fight a unique boss after we defeated a random prefix debuff applied to us
Each wave give better loot as the difficulty increases and a unique upgraded version of electrum runner chest, the elitrum runner chest which have definitely the best rewards available and is better than the electrum
Every 100 complete waves an achievement is unlocked, a prefix gold is granted as well a possibility of vanity, equipment or something beneficial for the player
After we complete the 666 wave a special theme is played, light become dim and the area gloomier, the monsters and bosses after that wave become really harder, frenzied and nightmarish but the loot definitely better
We can't return back yo pub to buy items or buffs and we fight until we either fall or complete the final 1000th wave
After and if we complete with success this different difficult zone we will be granted with a badge, title, unique loot, and the unlock fully the auction for hardcore access and no longer limited stash for hardcore access

asommers
04-29-2024, 12:04 AM
We have periodic 'gauntlet' events with a mechanic similar to this.

-ALS