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View Full Version : New Feature - Deities



MarianaFox
05-07-2024, 05:48 AM
:angel: Hi i will suggest you with a new feature the deities :angel:

Fon now we already have location packs that grants us some extremely low buffs and that only are activated if we own this pack and have already a house, it will be nice if we had as well a more free edition that also give us buffs and will be far more useful, deities - this option will be available once we reach level 40 and we could activate it by menu near minimap (our ui there is small and can be tweaked to give us more features in future).

Example how deities should work and are only available in 40 level and forward.
We can activate only one per day and last a day. (Server time)
Also the names of deities are my example, they could have different names.

Deity of the fox: 25% luck (cumulative)
Deity of the cat: 25% gold loot (stackable)
Deity of the wolf: 10% damage (pve) (stackable) / 5% damage (pvp) (stackable)
Deity of the dragon: 10% elite damage & 10% boss damage
Deity of rabbit: 15% haste
Deity of kraken: 10% armor penetration (farther reduce armor reduction of bosses and monster work with kraken & others)
Deity of rat: 25% damage in dungeons
Deity of tiger: 10% movement speed (stacking)

And so on... It will be great to have multiple options to gain such benefits and will also make the farm more enjoyable.

asommers
05-08-2024, 09:11 AM
A small daily active buff sounds interesting. We have something like this with Klass/Shazbot, but we could streamline it. It could be granted randomly via the login reward or activated by a user after a reset period. Buffs can be unlocked via gameplay.

-ALS