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View Full Version : Disable skills in bases.



Maokrilith
11-12-2012, 05:04 PM
When I join a base with a lot of players, and someone uses a skill, my frame rate drops.
So I wonder, couldn’t the skills be disabled when in bases? so the game would run smoother.

And maybe when in base place the emoticon buttons where the skills buttons are now.
So bases are more focused on the social aspect of the game.

To fix the lack of a heal skill when doing this. There could be a increase in health regeneration when in base, or create a NPC that fully recovers health and mana for a small fee.

Just some thoughts.

flashbackflip
11-13-2012, 12:14 AM
First i saw the topic i thought "nooooo" but reading about emoticons instead of skills made me think "huh! why not!"

Slant
11-13-2012, 01:52 AM
healing npc... fun idea

gison
11-13-2012, 09:22 AM
healing npc... fun idea

As long as its not plat...

ArtofWar
11-13-2012, 09:38 AM
nice idea bro!

Mister rogers
11-13-2012, 10:10 AM
i like the healing npc but i like the skills available in base, my friends can just use it to play w/ each other

Orthrys
02-06-2013, 01:42 AM
About the emoticons: you could always just activate emotes in HUD.

Anecat
02-06-2013, 02:27 AM
Can STS make an option to disable other peoples skills at base, like the disable xp gain?

bmendonc
04-20-2013, 05:53 PM
I dont wanna pay to be heal!
but the mana regen idea sounds good:)