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asommers
08-23-2024, 11:01 AM
We implemented a lot of suggestions from our Community Suggestions List (link (https://www.spacetimestudios.com/showthread.php?622645)) as well as our previous Quality of Life thread (link (https://www.spacetimestudios.com/showthread.php?647178)).

However, what is important to you these days? We'd like to know for some sense of prioritization. Outside of events, new content, and a complete game revamp, what would you like to see that would improve your gameplay experience?

Let us know what you want to see!

-ALS

Lolifee
08-23-2024, 11:16 AM
We urgently need back slots for tokens.
Pet slotting also is a pain with Story tokens, maybe you could implememt more quests that drop those or let them drop from bosses.

Thanks!

Edit: going thru titles is a pain, let us search them with keywords

Menou
08-23-2024, 11:34 AM
Please add more hair color variations such as green, blue, pink, and orange

caabarader
08-23-2024, 11:37 AM
+I believe the most urgent change is the Pet revamp-specially if it's about removing the cost to unslot/slot eggs, after egg zavier this became much more evident.
+Portal's of every non-endgame content- It is a fact that people no more play maps like fester or mogera, which makes portal of deep marsh and valley opens slowly, I think they could have a timer to open, instead of player kills, would be a huge help since those still have aps.
+Jewel farm- Having a place to farm jewels, or just increasing the amount that drops using jewel elixirs would also be useful, It could be an alternative for players who don't like farming with gold loot and new players. The current jewel farm system is just not good, for comparison purposes: using the 3 most important jewels elixirs(Mind, Finesse and Fury) for their time duration, I get 8-10x less gold profit than what I would get farming with gl. Not saying that Jewel farm should be better in terms of profit, but the gap of both is just ridiculous.
+Jewels rework- Out of 8 jewels, only 3 are useful, jewels that need to be reworked: Nature, Water, Diamond, Lightning and Chaos. Those are useless because their stats just doesn't matches with the finesse/fury/mind, For example: Damaged Fury (2str) gives me more health than Damaged nature(24hp). I don't think that even if those jewels stats changes to something appropriate for them, would still be enough, so I guess making them somehow relevant to endgame content could be good, either trade them to something useful in vendors or using x amount of them to trade for Fury/Finesse/Mind jewels.
+ Daily event Schedule: Some events are just awful, I think it's time to add 2x fathom tokens for it and aswell corrupted, 2x chance for get rare bosses...

Hercules
08-23-2024, 12:07 PM
I don't know how demanding it is, but is it possible to put the game in 4k quality for Chrome and mobile phones? I have a 4k monitor and the game in Chrome looks very pixelated And low quality.

Hercules
08-23-2024, 12:50 PM
Wow I was looking at the PDF file and I'm proud to know that my idea is the next priority in the game <3

solidgoblin
08-23-2024, 01:51 PM
+I believe the most urgent change is the Pet revamp-specially if it's about removing the cost to unslot/slot eggs, after egg zavier this became much more evident.
+Portal's of every non-endgame content- It is a fact that people no more play maps like fester or mogera, which makes portal of deep marsh and valley opens slowly, I think they could have a timer to open, instead of player kills, would be a huge help since those still have aps.
+Jewel farm- Having a place to farm jewels, or just increasing the amount that drops using jewel elixirs would also be useful, It could be an alternative for players who don't like farming with gold loot and new players. The current jewel farm system is just not good, for comparison purposes: using the 3 most important jewels elixirs(Mind, Finesse and Fury) for their time duration, I get 8-10x less gold profit than what I would get farming with gl. Not saying that Jewel farm should be better in terms of profit, but the gap of both is just ridiculous.
+Jewels rework- Out of 8 jewels, only 3 are useful, jewels that need to be reworked: Nature, Water, Diamond, Lightning and Chaos. Those are useless because their stats just doesn't matches with the finesse/fury/mind, For example: Damaged Fury (2str) gives me more health than Damaged nature(24hp). I don't think that even if those jewels stats changes to something appropriate for them, would still be enough, so I guess making them somehow relevant to endgame content could be good, either trade them to something useful in vendors or using x amount of them to trade for Fury/Finesse/Mind jewels.
+ Daily event Schedule: Some events are just awful, I think it's time to add 2x fathom tokens for it and aswell corrupted, 2x chance for get rare bosses...nature jewel is good lol for ms

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caabarader
08-23-2024, 01:57 PM
nature jewel is good lol for ms

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Sure, but you think that a jewel that gives str should add more hp than one that add exclusively hp?

Crankomaniac
08-23-2024, 02:22 PM
The 10/10 quality of life would be a seperate slot for Gold loot and/or Movement speed sets. So u dont need to swap all the time and its always active as long the slot is filled with the GL or ms gear.

Maybe it sounds op but i am excited what other thinks about the idea.

Ty:)

|Ares|
08-23-2024, 02:50 PM
Fathoms, vales, story tokens, corruption coins sold in sacks. I really don't understand why is that not in game yet.

capeo
08-23-2024, 03:14 PM
I would like to see anything that brings more people into end game pvp

THE GOLDEN KING
08-23-2024, 05:34 PM
Anything for Endgame PvP?


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capeo
08-23-2024, 09:11 PM
Lol yes, I want you guys at end game too

Rottings
08-23-2024, 10:43 PM
We implemented a lot of suggestions from our Community Suggestions List (link (https://www.spacetimestudios.com/showthread.php?622645)) as well as our previous Quality of Life thread (link (https://www.spacetimestudios.com/showthread.php?647178)).

However, what is important to you these days? We'd like to know for some sense of prioritization. Outside of events, new content, and a complete game revamp, what would you like to see that would improve your gameplay experience?

Let us know what you want to see!

-ALS

New/better crate token vendors/items!!

Also hoping to get Glowstik added to a crate token vendor due to the fact its very helpful to hardcores + pvp
players

Dashie
08-23-2024, 10:52 PM
I hope we can hear more about Store Phase 2 as per this thread. https://www.spacetimestudios.com/showthread.php?698629-Feedback-Store-Phase-2&highlight=Store+Phase+II

Mostly, we are waiting for the slots now. Thank you.

dexxiedex
08-24-2024, 05:00 AM
- A button/option to toggle the visual set effects of vanity sets and gear sets like SB (for example, zaarus effect doens't match with a green vanity effect of a temple raider set)
- A sell-all button for common, rare, epic and legendary items combined in one.
- Updated daily event schedule to modern times

Daogole
08-24-2024, 07:20 AM
I have an idea for lore that could be used in the next expansion/ an event. Spoiler alert, if you haven’t played Mass Effect 4. It has to do with the Nott origin story, and you could copy that story some. It’s just like in life, the desire to find meaning and purpose, which is why I like it as lore. In this game, we assume the Nott exist in another dimension or place, but it leaves you guessing. They are also possibly genderless, also intriguing. In Mass Effect, there is an alien race of these purple people who are normal and civilized. There is also another race of savage wrinkled pale people, who you have to fight. You assume these are two separate races. But in a big reveal, you learn that the purple aliens are being kidnapped. They are forced to enter a chamber, where they are then being transformed into the savage race. They called it being exalted. The reveal was an emotional scene, once you realize you’ve been killing off the benevolent race. So, in this game, you could say that humans (the rogues and warriors) were being kidnapped and transformed into the Nott by someone evil. Their memories are changed too, so then they can be used as an army or as pirates. It’s either that, or they don’t care about their former life. That is what we see when we see Kelys for the first time. They are fighting someone and need our help. There is already precedence for kidnapping on the Windmoore Harbor level. Anyways, that’s my idea, where we learn that the Nott are actually kidnapped humans that have been transformed.

https://youtu.be/Ov5GTU0Rpjw?si=qurUiUJvFGEj_99t

Stein
08-24-2024, 07:50 AM
maybe for pc player, make skill keybind customizeable, because using space for basic attack is noisy XD, also 6 for ulti is too far it would be nice if we can custom the keybinds

flashio
08-24-2024, 09:41 AM
Awakening

+Add awake x10 option. To access x10 the player holds the gem button in the awakening window instrad of clicking, this would consume 10 gems at once of whichever rarity the player chooses and show the awakenings rolled in those 10 pulls afterwards.
This would ease/speed up the proccess if players are looking for a specific awakenings.

+Add legendary and/or arcane gem shards only available during awake event, these shards would only drop from bosses that are the same lvl as the player or higher.
These shards are only craftable during awake event and are removed once event ends, shards arent tradeable/stashable and the gemas crafted are character bound.
This would gives f2p players a chance for higher awakes without heavily impact awakening gems market.


Token Vendors

+Add ALL kinds of slots.

+Add Mythic/Arcane/Heroic eggs related to whatever expansion/event they can be related to in any way. If not the egg itself a chest with "x" eggs available to loot could be added instead.
Ie: Windmoore Pet Chest: Timber, Precious, Guapo, Loki, Chase, Kettle, heroic versions of all eggs and arcanite versions of Timber, Precious and Guapo.

+Add jewel chests and jewel elixirs.

+Add expansion locks/unlockeds.

+Add furnishing chests with expansion related furniture.
Brackenridge can have goblin altars or those floor cracks with pink glow, Tindirin can have lava rocks and lava pool, etc.

+Make vanities available to buy for any class regardless your character's class.


Loots

+Update Shazbot and Klaas Loot Table.

+Shrink the GEAR loot pool from maps/chests.
There are countless common-legendary items to loot in every map, and each rarity has 4+ stat variants per lvl this was useful in the old days when players could opt for different game styles but now that all clases have become heavy dmg dealers there is no need for so much variety.

+Add Mythic/Arcane/Heroic eggs to expansions/events they may be related to somehow.

+Add outdated Mythic/Arcane items to their respective expansion/event maps.

+Add furniture to their respective expansion/event maps.

+Add a new vanity set for each expansion, the set would vary in pieces depending on the amount of maps the Expansion has. Each vanity piece would be exclusive to a specific map.
Somberholt expansion would be a 3 piece set (Graveyard, Mausoleum, Timekeeper Crypt) but the deeper the floor in mausoleum the higher the chance to drop a vanity piece.

+Add token chests, these chests can contain 1-10 token chest of their respective expansion/event.


Descriptions

+Update pet Passive Abilities, Happiness Bonuses and Arcane Abilities' Descriptions with actual details of what they do (percentages, duration of each effect, cool down, range, etc).

+Update Gear Proc's descriptions with actual details of what they do (percentages, duration of each effect, cool down, range, etc).


Visuals

+Update Mirror with more skin tones/textures, faces, hairstyles.


Quests

+Add Spirit XP quests.

+Make quests from each expansion give tokens related to their expansion's currency and update those quests that already give tokens to adjust the token rewarded.
1-16(story), 16-21(hauntlet), etc.

+Add combo bonus for killing "x" amount of enemies within "y" time that grant extra spirit xp for a specific amount of time.
Just like current xp bonus combos work on Festerfang and Vardan.



Social

+Add an option to allow favorited players only to spectate, enter your house, gift items, send parties.

+Add an option to disable party invites.

+Add an option to stop ignored players from joining your house.

+Add a "do not disturb" option, this option will autoreject invites, messages, trades, gifts and duels from everyone except favorited players.
The player chart would show in a different color in friend list and guild list when this option is active.


Guilds

+Add tradeable Guildhall Slots.

+Update Guild Events feature:
--Make prizes go directly to winners once event ends.
--Allow officers to edit/create guild events.
--Allow selecting a specific map instead of a whole expansion.
--Make an option for pvp events to choose whether guildmates kills count towards event or not.
--Add an option that only kills that count towards aps are legible for the event.

+Add guild furniture that allow players do minigames in Guildhall.
The dart board as an example once tapped it will show the board and a circle that changes the range from bigger to smaller, the player can move that circle and once the player let's go off the circle the dart will launch, these kind of minigames could be perfect for guild parties, guildmates could spectate to see the gaming.



Others

+Add feature to select several items to stash/buy all at once.

+Add Map Inspect


Test

Add a beta testing mode or developer build mode whenever you guys at sts have concepts in mind you want to get in the game, input from players that actually play the game will probably be a better source of information when it comes to developing stuff.


Links

https://www.spacetimestudios.com/showthread.php?678277-More-farmable-content
https://www.spacetimestudios.com/showthread.php?628274-Map-Inspect

Sue.
08-24-2024, 09:52 AM
Auras cover too much in game play.

I know you are against this in general, but please make a change. If you want to force us to see all auras in town, fine, but as we play maps we cannot see tells, red zones, wind ups, procs, mob effects, and pools

In fact some players don’t want to show their own set effects and auras for some of their own gear, but you also force ppl to see effects that even the players don’t want displayed!

I’d like an option to de-clutter actual game play in any way shape or form

PatD
08-24-2024, 11:11 AM
Auras cover too much in game play.

I know you are against this in general, but please make a change. If you want to force us to see all auras in town, fine, but as we play maps we cannot see tells, red zones, wind ups, procs, mob effects, and pools

In fact some players don’t want to show their own set effects and auras for some of their own gear, but you also force ppl to see effects that even the players don’t want displayed!

I’d like an option to de-clutter actual game play in any way shape or form

Why not add control to all our effect and also put a "DIMMER"!

Sue.
08-24-2024, 11:31 AM
Why not add control to all our effect and also put a "DIMMER"!

Please and thank you :D

dmqp
08-24-2024, 01:14 PM
- I would like to see more unique pets from animal kingdom. I can start naming missing ones, but well, i save paper. :-) Good stats pet can improve my gameplay experience, but well, i'll keep them in "vanity" section.
- I have ran LB, where i was buying speed/dmg elixirs from elixirs menu (place where they cost 40k gold/ 2 plat). When my speed elixir was about to end i had to stop running, go to town or stay at spawn, go to my avatar elixirs and remove it from there to buy new one from elixirs menu to prevent situation of being without speed elixir during my run. Too many clicks that require me to stop. I would like to see X button to remove active elixir from elixir menu (at the end of timer). X button would allow me to keep running on PC and rebuying elixir at same time.
- When i want to go to ELITE MAPS, initial map is always normal map. It is matter of 2 clicks only, but having checkbox where i pick Elite maps only would save me from 1 additional click. With Elite map checked i get Elite maps whenever i open World Map.
- Checkbox with LB version of map with warning modal is annoying. (the modal is, remove it)
- Global Trade chat. Entry fee 500k-1m with 15 min cd. Every message stays visible for 1 hr. So if i log in i see it in traders chat. If i relog, well, i see it again. After 1 hr it gets auto deleted. This way we probably can find items we are looking for without switching between Paradise Pier and Expedition maps like something...

ssbake
08-25-2024, 07:40 AM
Option to disable elixir visual effect.

Mysteryo
08-25-2024, 08:53 AM
Option to hide weapon vanity


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Warisall
08-25-2024, 01:03 PM
1- Remove eggs from Klaas treasure chests.

2- Make it so that the companion daily quests (Barkley, Sheeba, Hedwig, Grimm, Sierra, Donatello, Kermut, Watson and Sigrun) only give eggs/legendary gear up to the player current lvl (Currently gear those quest give caps around lvl 16 and i've never seen a legendary one, and egg rewards are really rare).

Note: The eggs i'm talking about is the species eggs, Barkley gives doggies, Sheeba kitties, Hedwing owlies, Grimm goaties, Sierra deeries (Currently Sierra gives no eggs whatsoever), Donatello turtlies, Kermut froggies, Watson doddies and Sigrun draggies.

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Ypredator
08-25-2024, 02:14 PM
New section in LB

- Country Leaderboard (APS ) / Best player per country with the most Aps

Same reward as the class and global LB

- Banner

- Badge

- Title

Same colors and season numbers, only the logo would change to one of the planet

- Guild Badge - All members can use it

- ARCANE LEGEND LEAGUE

for every 10k Aps is a league example
10k Aps ( LEAGUE OF XXX )
20k Aps ( LEAGUE OF XXX )
30k Aps ( LEAGUE OF XXX )
40k Aps ( LEAGUE OF XXX )
50k Aps ( LEAGUE OF XXX )
60k Aps ( LEAGUE OF XXX )
70k Aps ( LEAGUE XXX )

Each league is a different Badge N title ALL COLLECTABLE .

Qevy
08-26-2024, 11:23 AM
Currently when your auction search yields no results you get a prompt on the screen that needs to be closed before proceeding normally.

While this only takes one click to close, it can be quite annoying and time consuming when you wanna do multiple searches in a short time. (especially when typos and mistaking the item slot are common)

I think a great alternative would be displaying the “No Results” message in the first result slot or something like that, without the need of a prompt that you should close to continue to use the auction.

Thank you!!

Sakune
08-26-2024, 02:47 PM
Rework the user interface, friends and guild, it seems outdated and not very functional to me, it only allows you to see 3 players on the screen, why not eliminate excessive borders, reduce the party invite size... etc to be able to see 9 players or even be 6. I leave here an example of before and after. Tysm!https://uploads.tapatalk-cdn.com/20240826/04584ddf98bdb190213ef56d23af9823.jpghttps://uploads.tapatalk-cdn.com/20240826/c26b4bb56629aca1853472de1bdba4f4.jpg

Enviado desde mi NX769J mediante Tapatalk

arcanelengends
08-27-2024, 05:49 AM
We have a lot of low lv arc equipment (81-11)lv and anubis that can't be traded, if we can disintegrate them into awaken or have a new function "enhance equipment" using equipment to strengthen another equipment it will be more interesting and unused equipment will be used more usefully. That's my opinion, thanks developer!!!

Anchoret
08-27-2024, 08:30 AM
1) Switching gear and loadouts:

A way to loadout gear into stash all at once would be super helpful. Currently, when I want to give my gear to my other rogue character on the same account, I have to click on my “gearless” loadout, then move items one at a time from my inventory into stash. Then reverse the process when I want the gear back on my main. No, I’m not rich enough to have 2x every item 😛

2) Pet slotting costs

Revamping pet slot opening and slotting would be soooo helpful. As others have said, being able to get only 10 story tokens per day makes it very limiting for us to be able to swap out pet slots based on which map we are running. Yes, red eggs have story tokens but it’s an unrealistic and unsustainable source. With more and more pets and specialized AAs, this is going to be more and more common an issue.

One solution I see is to allow us to convert other currencies into story tokens, or give the option to use other currencies instead. I understand that story tokens are likely used because it’s the one currency that everyone can obtain, regardless of level, but that 10 per day limit is too limiting. At least make it a currency that lower level players can obtain, but that one can grind for, if they’re so inclined, like Hauntlet tokens.

3) Badges and titles purchasable by various currencies

Please consider creating badges and titles (the way you did for Vardan Valley, FF, and Zod) for all the currency types, e.g. Kaden in expedition camp could sell a Tindirin title and badge for dragkin teeth; Klassi in Garetta
could sell a Glintstone title and badge for orc tags; Gage and Page in Glintstone town can sell badges and titles for Glintstone tokens and for Cryostar tokens respectively, etc. We’ve got piles of these tokens that we can’t do anything about.

4) Make event tokens tradable

Please consider allowing players to bundle up unused event tokens, and be able to sell them in auction or trade/give to other players. It’s super disappointing to have tried one’s best during an event, to amass enough tokens to buy a vanity, and then fall short because life happens, work gets busy, etc. Then you’re stuck with 3212 tokens when the cheapest thing in auction is 3500 😔. But you did all that grinding and now have literally nothing to show for it. I know many events have currency chests etc for low amounts of event tokens, but unless you’re going to add those to all event vendors, please allow us to sell our leftover tokens in say bundles of 50 etc., to either gift or sell.

Thank you for listening!

Nazdarin
09-02-2024, 07:47 PM
Toggle HUD good for content creators. On and off removing everything from screen

Minimap on side or somewhere not in middle.... Make it smaller but able to see everything

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hecathe
09-03-2024, 04:39 PM
I feel that it is something that has already been talked about a lot and it is an update to the prices and quantity of platinum and gold that you can buy for platinum, add micro payments to generate much more profit and those profits reinvest in advertising for the game to attract new players, in turn with more players who make micro payments they get more and can implement a battle pass that lasts as long as a season, with their respective rewards and adjust the amount of platinum For example
1 dollar 10 pl
$3 50 Platinum
$5 100 Platinum
$10 550 Platinum
$20 1100 Platinum
$50 2250 Platinum
$100 5000 Platinum
With prices like this, not only would the value of the elite awak and arc awak be more realistic, but it would invite more people to invest money in the game, both hc and normal.

Currently the game has a lot of support from both new and veteran players and we like the game because we can leave for a while but in the end we always come back do not give up on making the game better every day, it is an incredible game and it has a lot of potential to be updated and another thing that we would greatly appreciate is Using accents in chat like this "más" We players who are not English speakers are very happy with this change
Tysm all

Nazdarin
09-04-2024, 02:27 AM
I feel that it is something that has already been talked about a lot and it is an update to the prices and quantity of platinum and gold that you can buy for platinum, add micro payments to generate much more profit and those profits reinvest in advertising for the game to attract new players, in turn with more players who make micro payments they get more and can implement a battle pass that lasts as long as a season, with their respective rewards and adjust the amount of platinum For example
1 dollar 10 pl
$3 50 Platinum
$5 100 Platinum
$10 550 Platinum
$20 1100 Platinum
$50 2250 Platinum
$100 5000 Platinum
With prices like this, not only would the value of the elite awak and arc awak be more realistic, but it would invite more people to invest money in the game, both hc and normal.

Currently the game has a lot of support from both new and veteran players and we like the game because we can leave for a while but in the end we always come back do not give up on making the game better every day, it is an incredible game and it has a lot of potential to be updated and another thing that we would greatly appreciate is Using accents in chat like this "más" We players who are not English speakers are very happy with this change
Tysm allBeautifully said... and I agree with the plat and price since most games have it like that

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Neutrone
09-05-2024, 12:48 AM
As usual my suggestion is related to furniture/housing. In the link below I made 2 requests. One has been implemented and I'm very grateful:
https://www.spacetimestudios.com/showthread.php?685874-Suggestions-regarding-Furniture-(UI-Items-and-solutions-for-the-housing-slots)

____________________________________

I would like for the second suggestion to also be added.

Multi/Group selection of furniture

When toggled on this will allow you to select multiple items. These items basically become a temporary group that you can move around. As far as rotation goes items in the group won't rotate on their individual axis, but rather from the groups center. Here is how it would look like:

1) I want to move my lanterns and the title here to a different location, moving them 1 by 1 and rotating them individually again would be tedious. Thats where multi-select tool comes in.

https://uploads.tapatalk-cdn.com/20240905/80b586b4417069f9cf02322ad0ff08fd.jpg


2) When selected you can select multiple objects and it puts them into a temporary group that you can move around. In this case I have selected both lamps and the title, thus putting them in a group.

https://uploads.tapatalk-cdn.com/20240905/a67b6d170cd0a9a109fabe4899ea1958.jpg


Extra notes:

- This uses the existing UI. So clicking the [x] would remove the last selected item from the group
- Rotating would be done using the groups center rather than the individual axis of items in the groups.
- The purpose of this is to save time moving/rotating huge clusters of objects. I think anyone that decorates would agree that this would save them a lot of time and effort.

zulice zion
09-07-2024, 06:56 AM
Some suggestions

1) adding test dummy where player test their gear and pets. Also player can see preview their own stats display like dps, crit , dmg armor and etc.

Player also able choose dummy according they own like mob , mini bos or bos but it only change stats not visual look.

https://uploads.tapatalk-cdn.com/20240907/72c05e4d27f53bf8004f7d368fe4a43d.jpg

2) adding weekend fun and each week take turn weekend fun event open

Hide and seek player turn into object and other player who arent object need to find those object in oder to win. ( open in shuyal map )

Racing cart 7x player can participate with 3 map randomly choose or random generate like u do in ff map. Player racing each other in order to win with ice cart
( open in nord map )


Realm abyss
3 player different class need to defend stronghold from mob destroy it but this realm were overkill and tons mob coming endless. As counter it player were given over buff on cd skill and ulti shorten to eliminate the mobs
( open in cancel map or garetta )



This encourage player to interact other map tht seems lesser player go there.


3 ) for end game pvp to encourages them play by halt awake effect in those map this only made gear become basic and able compete against others . Just like normal map tdm and ctf. Perhaps is time add new ctf map ? :)


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Suddenkiller
09-10-2024, 10:36 AM
Keybinds for hotbar on pc would be nice to have


Wysłane z iPhone za pomocą Tapatalk

Kezn
09-10-2024, 11:06 AM
Nerf fly lord orrick damage please it can 1 hit me as rog even with lvl 81 decent gear with pisces weapon.. and also the quest that you need to wear antignome set.. I cant find that set nowadays.. I'm a returnee player from lvl 56 cap.. currently I'm lvl 82 and theres not a lot of quest to lvl up unlike the old days..

Kaziscate
09-11-2024, 10:25 AM
Any chance of adding a catgeory menu for crafting ingredients like there is for weapon and consumables? It could have categories like jewels, recipes, boon items (items that give buffs like undying orb), keys, and ingredients.

PatD
09-11-2024, 11:42 AM
Filter for Badge and title in CS, "own / not own" would be useful i guess, ty

Oakmaiden
09-15-2024, 09:31 AM
1- Remove eggs from Klaas treasure chests.

2- Make it so that the companion daily quests (Barkley, Sheeba, Hedwig, Grimm, Sierra, Donatello, Kermut, Watson and Sigrun) only give eggs/legendary gear up to the player current lvl (Currently gear those quest give caps around lvl 16 and i've never seen a legendary one, and egg rewards are really rare).

Note: The eggs i'm talking about is the species eggs, Barkley gives doggies, Sheeba kitties, Hedwing owlies, Grimm goaties, Sierra deeries (Currently Sierra gives no eggs whatsoever), Donatello turtlies, Kermut froggies, Watson doddies and Sigrun draggies.

Sent from my LM-V600 using Tapatalk
I want to agree with this, I’ve suggested to not have them available during Eggzavior. But in the end, the eggs aren’t relevant except for apps now. I feel it would be a waste of time that could be used doing something more relevant to the current state.

caabarader
09-15-2024, 01:26 PM
Filter for Badge and title in CS, "own / not own" would be useful i guess, ty

Aswell with pets!!

Nazdarin
09-15-2024, 01:44 PM
I've been asking for this for a long time... Please add a blacklist section in guilds (similar to ignore function) and also pls add more space to write things maybe a bio for the guild or introduction with more characters than MOTD. MOTD is only for daily messages not rules and etc.

abnerzzz
09-17-2024, 09:16 AM
Any chance you guys will translate the game into other languages? I've been waiting for this for years ;/

Megatr0n
09-18-2024, 06:09 AM
can you revamp the lifegiver skill of mage . it gives extra mana on the final skill ... noone needs mana when we all can just spam mana pots , maybe recuce cooldown to 6 seconds or something worth using . spose to be healers , but wars are doing all the healing


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Faerygirl
09-18-2024, 08:49 AM
Bring back buffs with ads and x4 earn platinum offers

Faerygirl
09-18-2024, 08:52 AM
Make interesting suggestions from ideas corner a reality also we need pvp to play but in different way ideas from suggestions corner are very interesting

Talek
09-29-2024, 01:55 PM
1,
Recipe for Fortified Jewel is a hoax!
Using 3 Weak to craft ortified is allready in crafting menu!! .
Recipe requires have 6 Weak to Craft 1 Fortified.
I would understand if it would make 3 or more so it actually would benefit or 6 to craft to Excellent!

2. Loggin bonus Bound Stash inventory (after using it : Reserves 1 Slot off from Actual inventory and adds to Stash inventory) bug ? - intented feature ?

Talek
09-29-2024, 02:07 PM
1,
Recipe for Fortified Jewel is a hoax!
Using 3 Weak to craft ortified is allready in crafting menu!! .
Recipe requires have 6 Weak to Craft 1 Fortified.
I would understand if it would make 3 or more so it actually would benefit or 6 to craft to Excellent!

2. Loggin bonus Bound Stash inventory (after using it : Reserves 1 Slot off from Actual inventory and adds to Stash inventory) bug ? - intented feature ?

Failure in my text realised that Weak - Standart requires 3 , Fortified requires 9 in original crafting list and i cant edit previous text due it has mistake.

Cloudflow
09-30-2024, 04:36 PM
More Options of Buying Platinum would be great, i would love to support the devs more.

Hexame
10-02-2024, 04:11 PM
Hi Asommers,

Hope your shift is going great in the office along with Cinco, Remi, Futu and the rest of the team

I think bringing back developers visiting guild halls such as before and more interactions with the community would be great for the new players and the current active players
Not sure but I get the feeling the current community that are now active needs these types of interactions that I experienced a long time ago. Not only does it bring comfort but positive vibes that the community definitely needs

Take care!

MarwanSs96
10-05-2024, 07:41 PM
Can we have jewel and gem event.. killing boss give us jewel and gems like para gem and flawless jewels..

FilthyCustard
10-19-2024, 03:15 PM
Please consider updating the UI, as it has remained largely unchanged for over a decade and now it feels quite dated. This would give the game a much needed refresh

Additionally, could you please implement a more intuitive way to display buffs from different gear? Instead of clustering all buffs and debuffs in the same area, perhaps distinct icons could be introduced which illuminate when a specific buff is active.

Megatr0n
10-20-2024, 04:31 AM
when will you give the quality of life to hardcore mages and rogues . like when will we get the chance to solo all the maps like warriors do . or will we forever be in the shadow of the almight class


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Wyattttt
10-23-2024, 09:00 PM
In my opinion a UI and UX rework could improve the game feeling and quality of life, it feels outdated, not saying to change from 0 but to make it more fresh more aligned with current days

I'm a product designer, I will share some ideas with the forum when I got the time.

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Read
10-25-2024, 04:24 AM
Hi Devs. Can we implement a method to open a specific amount of an item instead of having the option currently set to only "OPEN ALL" & "OPEN". (For example when opening cryostar awakening gems, holding down the "OPEN" button should enable a option to type in the amount needed to be opened)

Wyattttt
10-28-2024, 05:21 AM
Also would be really good to invest in some new servers plan or change them, sometimes attacks don't register or are delayed, maybe try reduce ping to 20-50 like in the old days, playing with 170-230 ping sometimes is frustrating (I have fiber with Ethernet plugged and I live in EU)

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Lolifee
10-28-2024, 06:04 AM
When spawning in a map or switching equipment I sometimes cannot instantly charge my attack. If I let go the attack button I will still hit and oftentimes proc my sb set but uncharged. This is really annoying, please fix!

Lazzer
10-28-2024, 03:00 PM
Is it possible to add a feature in game where when you remove a elixir you don't want to use at the moment, it goes into your inventory with the remaining time left to use as needed? For example opening the haloween elix and using it like for 20mins then removing it, making it to be stored in inventory with the remaining 40mins. And allowing this feature to exist with all elix until the elix is completely used up by the player.

Also please consider the addition of a new UI for item procs and debuffs since its quite hard to pay attention to those and see what's happening. There are some suggestions I have and would like to share, please let me know if you would like to hear them Devs :D

FilthyCustard
10-28-2024, 03:33 PM
Also would be really good to invest in some new servers plan or change them, sometimes attacks don't register or are delayed, maybe try reduce ping to 20-50 like in the old days, playing with 170-230 ping sometimes is frustrating (I have fiber with Ethernet plugged and I live in EU)

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THISSSSSS ^^

I play 300-500ms... Not fun at all. Bear in mind, my fiber is almost 1Gbps - so it's deffo not my connection, just servers...

lepz
11-18-2024, 12:52 PM
increase the number of inventory slot (or slots in general) that u can get from daily logins, or js make it have a chance to get higher than 1 (1-5 for example).

Candylicks
11-18-2024, 03:04 PM
I like the flexibility of the outright purchase when you roll out packs- for example when you did for Halloween for Weeks 1, 2, and 3. Please catch up the plat purchase store and put higher amounts of plat for purchase. Our banks and/or credit cards often flag fraud when we have to purchase repeated amounts at once.

I would like to be able to purchase 5 and 10K in a single transaction and not multiple.

Americanarmy
11-18-2024, 08:36 PM
I like the flexibility of the outright purchase when you roll out packs- for example when you did for Halloween for Weeks 1, 2, and 3. Please catch up the plat purchase store and put higher amounts of plat for purchase. Our banks and/or credit cards often flag fraud when we have to purchase repeated amounts at once.

I would like to be able to purchase 5 and 10K in a single transaction and not multiple.

I agree they need to account for inflation irl and ingame


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Strfury
11-21-2024, 09:56 PM
This feature seems very useful . pls add it!
https://www.spacetimestudios.com/showthread.php?644476-Just-a-time-save-idea

arcanetrade
11-27-2024, 10:54 AM
Inventory slots with campaign tokens.
Not like the normal vendor scams. 5k tokens for 1 inventory slot.
Back to how the vendors sold 25 inventory slots for 300 glint coins or 25 inventory slots for 300 cryo coins or 25 inventory slots for 75 orc tags

Stein
12-15-2024, 07:16 AM
can you make something like mobs counter until boss spawn thing on every dungeon? that would be useful

Americanarmy
12-15-2024, 07:17 AM
Can yall make all campign maps from lvl 1 to 76 drop alot of gold how are new players going to afford gold loot set or any other good gear in the game when all prices are so inflated


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Bia
12-21-2024, 11:10 AM
first of all i love this way of comunicated , thanks a lot .
i thinnk for some players the actuals way to make gold can be a little massive sometimes , because is very replayable again and again . i think should be nice make some events or create a minigame hub were u can get prizes .
the minigames can be the players working thogheter or they making pvp , but not im a battle way . u can inspire like old games like habbo hotel, roblox games , or some like diablo immortal where they make a simplyfy version of amoung us inside the game .
i think if the parallel mini games happen whit same prizes like a runs maps ( u can preserve the gl stats for prizes even they are not using on battles ) the game will look more fresh .
i think one point to say some maps are not used anymore when u get lv max , i think if the game make some way to all maps have one interessing reason for run on it ( can be coins for furniture or for bound vanitys ) the game will be more nicelly .
thanks so much for attention and sorry for bad english