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DanielRH
11-18-2012, 05:50 PM
STAT CALCULATOR LAUNCHED! - Development thread closed, please visit us here to continue the discussion - http://www.spacetimestudios.com/showthread.php?77340-Stat-Calculator-Launched!

Montanabro
11-18-2012, 05:58 PM
I vote yay!

StompArtist
11-18-2012, 05:58 PM
Would you handle pets? If so I would def use this!

Lowlyspy
11-18-2012, 06:00 PM
More importantly: When the heck did you get back Danny?!?! :D Hai buddy :3

DanielRH
11-18-2012, 06:01 PM
Would you handle pets? If so I would def use this!

Wonderful idea, had partially considered this. I looked over what that would require and it should not be a problem. So yea, ill add that.


More importantly: When the heck did you get back Danny?!?! :D Hai buddy :3
Hey lowly, i got back for AL, and I'm here to stay for now :P How are things going? :)

Bless
11-18-2012, 06:05 PM
Gogogo do it

Lowlyspy
11-18-2012, 06:10 PM
Yay, glad to see you back bud. Things are going well, found a job, started process to enlist in the air force. What have you been up to?

On topic: Go for it.

Astrocat
11-18-2012, 06:10 PM
Thumbs up for it! And awesome work on the PL one!

DanielRH
11-18-2012, 06:14 PM
Yay, glad to see you back bud. Things are going well, found a job, started process to enlist in the air force. What have you been up to?

On topic: Go for it.
Thanks :) Ah wonderful! When are you planning on going in? And me.. hmm well, second year of university, had a missile hit near my house the other day (in Jerusalem atm), things are heating up here... not much else :)


Thumbs up for it! And awesome work on the PL one!
Thanks Astro :)

Lowlyspy
11-18-2012, 06:25 PM
Well then, nothing says good morning like a missile in the local corner shop :p. You be safe bud, don't do anything i wouldn't do ;D.

Right now i don't have the slightest clue when i'm going lol. It's probly gonna be a few more months before i head out so i'll have plenty of time to prepare.

razerfingers
11-18-2012, 06:26 PM
Hes alive!!!! :)

Sent using blood on a bathroom wall

CosmoxKramer
11-18-2012, 06:28 PM
Check out my Post here if you need some Calculations
http://www.spacetimestudios.com/showthread.php?75724-Large-Post-on-Stat-calculations-and-Potential-to-re-balance-Classes

Astrocat
11-18-2012, 06:52 PM
Check out my Post here if you need some Calculations
http://www.spacetimestudios.com/showthread.php?75724-Large-Post-on-Stat-calculations-and-Potential-to-re-balance-Classes

DanielRH's one will rock.

Deadbite
11-18-2012, 06:56 PM
Go for it!

THC
11-18-2012, 07:03 PM
Yes finish soon

BodMaster
11-18-2012, 07:19 PM
Dan the man!

I have already spent a little fortune on respec's this would help greatly ;)

CosmoxKramer
11-18-2012, 09:41 PM
I'd be curious if you can share how Damage is calculated. If i look at items and take the Damage of the item * my Damage % this never seems to equal the damage on the character screen. the value seems pretty variable as well, so i am having problems understanding the delta.

I'd love if a Moderator can comment on this

DanielRH
11-19-2012, 01:51 AM
I'd be curious if you can share how Damage is calculated. If i look at items and take the Damage of the item * my Damage % this never seems to equal the damage on the character screen. the value seems pretty variable as well, so i am having problems understanding the delta.

I'd love if a Moderator can comment on this
Thanks cosmos for that thread!

I'll ask the devs if it would be possible to get this info, otherwise ill have to spend the time and figure out how it is being calculated (generally leads to me being off by .1 like last time).

10 to go. :)

Cero
11-19-2012, 03:35 AM
Goo

CosmoxKramer
11-19-2012, 03:53 AM
That would be awesome if you would share with me in a message if you find out. I have several screens of weapons with the star screen and using what I would think be the calculation, the values end up way off

Jblazer
11-19-2012, 04:37 AM
*Attempt at sticky*thats what ur really thinking :P

DanielRH
11-19-2012, 04:54 AM
*Attempt at sticky*thats what ur really thinking :P

Yes JBlazer, you got it in one! Good for you! The sticky is within my grasp, it's what i have ALWAYS wanted, i will stop at nothing to get it even if it means spending over 5 months programming a complex system in PHP & Javascript to simulate the ingame calculation of 13 different stats, plus the implementation of the item database (entering in all the information etc), so yesssss after 5 months of work and the release of the PL one, I'm back to claim another sticky! Ahh right, now i have to take my old code, fix many of the problems with it, add in 2 new types of gear, work out how the hell stats are calculated in AL, create the new item database from every item ingame, setup the calculation algorithms, and put it all together. So yep, all for the sticky! Sticky FTW!

Lol?

DanielRH
11-19-2012, 10:14 AM
Double post... and a bump! Oh dear god kill me now :P

MightyMicah
11-19-2012, 10:17 AM
More importantly: When the heck did you get back Danny?!?! :D Hai buddy :3

I know right! Welcome back Daniel! Personally, I'd love something like this! I often struggle to figure out stuff like this. People like you really help a ton! I vote yes :D

Phoenician1
11-19-2012, 10:32 AM
Sounds like a great idea! I'll vote yes.

Skeletonlord
11-19-2012, 01:23 PM
I think this would benefit a huge part of the AL community, id say go for it.

DanielRH
11-20-2012, 03:20 AM
4 to go. I simply do not want to spend the energy and time (in college, have very little of it) unless a good number of people will actually use it.

BodMaster
11-20-2012, 06:03 AM
4 to go. I simply do not want to spend the energy and time (in college, have very little of it) unless a good number of people will actually use it.

Make that 3 people, Bod counts for two remember! ;)

DanielRH
11-21-2012, 02:23 AM
Make that 3 people, Bod counts for two remember! ;)

lol :P

flashbackflip
11-21-2012, 06:08 AM
I was hoping for that!

Do it please

DanielRH
11-21-2012, 07:30 AM
Alrighty, i have started development. Redeveloping it from the ground up, the old code is very slow, not well programmed and not scalable.

While the new design is not as visually appealing, it is quite a bit faster and I'll be able to scale it to the other STS games more easily. Heres a preview:
http://i1018.photobucket.com/albums/af308/Dh868/demo2.jpg

Zeimer
11-21-2012, 05:14 PM
Wow! Great! Hope it will be a success! Wait, a big success!:D

DanielRH
11-28-2012, 06:41 AM
UPDATE: Work on the stat calculation algorithms have begun. + Added development updates to main thread. + Entire application is now mobile optimized (scales for any screen size, any device)

DanielRH
11-29-2012, 06:45 AM
AAaannnnnnnnndddd.... LAUNCHED! :triumphant:

Cahaun
11-29-2012, 07:01 AM
Nice!

DanielRH
11-29-2012, 08:17 AM
Nice!

TY ;)