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View Full Version : Cumulative damage and gold



sectioned
12-30-2024, 02:29 PM
Hello devs and players. i would like to see an option that let you choose, if you want to see the damage you done and receive as cumulative (for example when we fighting hedo and we proc our gears and hit him, it will show me the damage done as a whole big number and not single hits) or not cumulative so it means it stays like it is now, same for the gold, when we kill hedo ( same example we done kill hedo and we pick up our golds from boss and chests, and if gold is picked up withing 2 or 3 sec it will increase and show the total gold as a whole big number instead) would be a so cool feature please think about it thanks!!!

Dizzeel
12-31-2024, 05:25 PM
Very good idea, totally agree
+1

Galthon
12-31-2024, 05:29 PM
Why not just add a meter for gold and damage dealt. So u can track ur hourly and per min run

ace8494
01-01-2025, 03:15 AM
Good idea.. agreed with this

asommers
01-02-2025, 01:08 PM
We'll consider this.

-ALS

Arfihk
01-23-2025, 05:45 AM
add this fr

Sakune
01-23-2025, 04:32 PM
+1

Enviado desde mi NX769J mediante Tapatalk

Yuggernaut
01-23-2025, 05:58 PM
something like this:
+ Unique Damage Counter: You will be able to see players damage to the unique (boss) once the unique is dead, also you will be able to see the highest and the lowest damage in the counter.

274832


With your idea, an idea occurred to me, the birthday event is the only event where players massively meet,
face a boss, with this feature, that event could be rearranged, or a new one made, where the first 3 to do the most damage,
have a chance of a unique drop, depending on the event, mechanics, etc.

ˇYou could even think of this as something that is permanent in the game, it would be like an LB, without LB prizes, but with prizes for competing in loot!

dexxiedex
01-24-2025, 04:06 AM
Would be horrible to have another interface clutter the screen, especially with numbers into the billions.

sectioned
01-24-2025, 10:19 AM
Would be horrible to have another interface clutter the screen, especially with numbers into the billions.My original idea doesent involve any other interface, just replace the existing dmg numbers seen in the screen, the only change is the numbers will show the sum of total dmg instead of single hits, same goes for gold loot nothing too complicated.

Inviato dal mio RMX2202 utilizzando Tapatalk

dexxiedex
01-24-2025, 02:32 PM
My original idea doesent involve any other interface, just replace the existing dmg numbers seen in the screen, the only change is the numbers will show the sum of total dmg instead of single hits, same goes for gold loot nothing too complicated.

Inviato dal mio RMX2202 utilizzando Tapatalk

Ah thanks for clearing that up. Cool idea but still would rather see individual damage ticks so I can see when procs wear off and stuff :s

MaAaT
01-24-2025, 04:48 PM
I think if this would be an option to enable it'd be amazing. It would be very useful in testing gear I think

dexxiedex
01-25-2025, 04:20 AM
I think if this would be an option to enable it'd be amazing. It would be very useful in testing gear I think

That would be nice indeed

Pakkyca
01-27-2025, 03:58 PM
Can we add a higher Loot Gold Achievement (with or w/o achievement pts just like a tracker)? I sometimes want to know how much I farmed from the moment I started playing until now, but we only have up to 1B.

sectioned
01-28-2025, 12:48 PM
It would be nice if we could keep track of the gold farmed +