dmqp
02-16-2025, 04:36 AM
Hello STS,
I would like to see the feature I am about to suggest in the following lines:
Relic
- A mysterious relic, discovered by AL scholars in the tomb of a powerful ancient mage, imbued with magical properties that enhance the wielder’s abilities.
More Info
- STS would sell it for platinum during events.
- It would be placed in the Miscellaneous inventory.
- There would be 5 levels (Spirit/Blood weaponry leveling system would be used here).
- Each level would provide a greater buff.
- Only lvl 86+ can use relics.
Why?
- I have reached level 10 on my Blood weapon, and I can tell you it was a GREAT experience.
- I loved how, with every level, my power increased, and I could see the difference when testing against certain bosses.
- It felt amazing to work toward something and see my effort being rewarded.
That is why I would like to see a DPS relic as the first one, because its impact would be the most obvious. Later, there could be more relics with different buffs/debuffs:
Relic Ideas
Relic of Carnage: +15 DPS per level (15 × 5) → +75 DPS in total
Relic of Fast Hands: -0.3s cooldown per level → -1.5s shorter proc cooldown
Relic of Curse: +1% CURSE applied to enemies per level → +5% CURSE in total
Relic of Prosperity: +2% GOLD LOOT per level → +10% GOLD LOOT in total
Relic of Behemoth: +2% HP per level → +10% HP in total
Relic of Haste: +1% HASTE per level → +5% HASTE in total (fixed duplicate name)
Relic of Swiftness: +2% SPEED per level → +10% SPEED in total
and many more...
There are many possibilities for relics.
Ty
I would like to see the feature I am about to suggest in the following lines:
Relic
- A mysterious relic, discovered by AL scholars in the tomb of a powerful ancient mage, imbued with magical properties that enhance the wielder’s abilities.
More Info
- STS would sell it for platinum during events.
- It would be placed in the Miscellaneous inventory.
- There would be 5 levels (Spirit/Blood weaponry leveling system would be used here).
- Each level would provide a greater buff.
- Only lvl 86+ can use relics.
Why?
- I have reached level 10 on my Blood weapon, and I can tell you it was a GREAT experience.
- I loved how, with every level, my power increased, and I could see the difference when testing against certain bosses.
- It felt amazing to work toward something and see my effort being rewarded.
That is why I would like to see a DPS relic as the first one, because its impact would be the most obvious. Later, there could be more relics with different buffs/debuffs:
Relic Ideas
Relic of Carnage: +15 DPS per level (15 × 5) → +75 DPS in total
Relic of Fast Hands: -0.3s cooldown per level → -1.5s shorter proc cooldown
Relic of Curse: +1% CURSE applied to enemies per level → +5% CURSE in total
Relic of Prosperity: +2% GOLD LOOT per level → +10% GOLD LOOT in total
Relic of Behemoth: +2% HP per level → +10% HP in total
Relic of Haste: +1% HASTE per level → +5% HASTE in total (fixed duplicate name)
Relic of Swiftness: +2% SPEED per level → +10% SPEED in total
and many more...
There are many possibilities for relics.
Ty