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plattogold
04-08-2025, 06:12 PM
Can you please add colum(post thread) somewhere to post the rarity of items available for drop loot, and have been obtained. I'm sick of people manipulating price based off there assumptions, they "know" rarity of items. I'm sick of this manipulation. And I'm sure lots of others are too.

asommers
04-08-2025, 06:36 PM
I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

-ALS

THE GOLDEN KING
04-08-2025, 07:38 PM
I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

-ALS

Yeah, I +1 this. Is it possible?


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|Ares|
04-08-2025, 08:20 PM
I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

-ALS

Do you think you could for example disclose of how many certain auras are currently in game on active accounts? Let's say just not counting the ones that are on banned ones? It's probably what people would like know.

plattogold
04-09-2025, 10:36 AM
I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

-ALS

So I guess what I'm trying to ask is not along the Rarity of gear items, but the Rarity of vanity items as that's where the inflation /manipulation is and the misconception of people assuming they know how many items are in game or at least released. I like many others just want a fair market. Thanks for your help and your response.

Apocalyptis
04-09-2025, 11:22 AM
Yeah this would be great to know. These manipulators are getting out of control

Even list of top100 of each vanity type would be extremely helpful.

asommers
04-09-2025, 11:42 AM
I was waiting for OP to clarify that was what they wanted.

An up-to-date count of items excluding banned accounts will not be released.

We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

-ALS

Americanarmy
04-09-2025, 11:42 AM
I agree with this plus 1


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plattogold
04-09-2025, 01:18 PM
I was waiting for OP to clarify that was what they wanted.

An up-to-date count of items excluding banned accounts will not be released.

We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

-ALS

:miserable: lb items an easy count, I was thinking like you can do a counter like for plat egg drop, at least moving forward can add a counter to availability realese of vanities in the new vanity crates like for instance that wisp I'm sure will be overpriced :unconscious:

I understand your "subjective" but that's a cop out in my opinion. Adding the availability will help to maximize the judgment of value, and interest for new players that would like to obtain items that at the beginning maybe out there reach at first. Sets goals of gaming priority. I love this game last thing I want is it to die out cause of the horrible manipulation.Cause tbh it's getting way out of control. :heart-borken:

Well just a suggestion.

plattogold
04-09-2025, 04:48 PM
I was waiting for OP to clarify that was what they wanted.

An up-to-date count of items excluding banned accounts will not be released.

We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

-ALS

Key Issues Discussed:

**Lack of Transparency in Drop Rates:**

> Players have expressed frustration over the unclear probabilities associated with item drops, leading to uncertainty and speculation about the actual rarity of items.​

**Market Manipulation and Price Fluctuations:**

> The absence of concrete data on item scarcity has allowed for price manipulation within the in-game economy, as players base their pricing on assumptions rather than factual information.​

**Effectiveness of 'Luck' Mechanics:**

> There is confusion about how 'luck' attributes or modifiers influence drop rates, particularly concerning high-rarity items versus vanity items.​

# Proposed Solutions:

**Publication of Detailed Loot Tables:**

> Providing comprehensive loot tables that outline the exact drop rates for items would enhance transparency and allow players to make informed decisions.​

**Clarification on 'Luck' Mechanics:**

> Developers could offer clear explanations about how 'luck' affects item drops. For instance, it's been noted that while 'luck' can increase the chances of obtaining rarer items, it does not influence the drop rates of vanity items. ​
> spacetimestudios.com

**Implementation of In-Game Tracking Systems:**

> Introducing features that display the number of each item type currently in circulation could help mitigate misinformation and reduce market manipulation.​

By addressing these concerns through increased transparency and clear communication, the community can foster a more balanced and fair in-game economy.

Americanarmy
04-09-2025, 04:51 PM
Key Issues Discussed:

**Lack of Transparency in Drop Rates:**

> Players have expressed frustration over the unclear probabilities associated with item drops, leading to uncertainty and speculation about the actual rarity of items.​

**Market Manipulation and Price Fluctuations:**

> The absence of concrete data on item scarcity has allowed for price manipulation within the in-game economy, as players base their pricing on assumptions rather than factual information.​

**Effectiveness of 'Luck' Mechanics:**

> There is confusion about how 'luck' attributes or modifiers influence drop rates, particularly concerning high-rarity items versus vanity items.​

# Proposed Solutions:

**Publication of Detailed Loot Tables:**

> Providing comprehensive loot tables that outline the exact drop rates for items would enhance transparency and allow players to make informed decisions.​

**Clarification on 'Luck' Mechanics:**

> Developers could offer clear explanations about how 'luck' affects item drops. For instance, it's been noted that while 'luck' can increase the chances of obtaining rarer items, it does not influence the drop rates of vanity items. ​
> spacetimestudios.com

**Implementation of In-Game Tracking Systems:**

> Introducing features that display the number of each item type currently in circulation could help mitigate misinformation and reduce market manipulation.​

By addressing these concerns through increased transparency and clear communication, the community can foster a more balanced and fair in-game economy.

Dont do that🦤[emoji244][emoji211]*[emoji91]


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MagicSempay
04-15-2025, 01:28 PM
Yeah this would be great to know. These manipulators are getting out of control

Even list of top100 of each vanity type would be extremely helpful.

Agreed, +1 to this.