CosmoxKramer
12-05-2012, 02:20 PM
Here is a little hint when placing your stat points and you are trying to decide what to do with those last 4 points.
Your Damage bonus goes up in this pattern (0-0-1-1) Meaning for a warrior for example, at 16 str there is no increase, 17, no increase, 18 your damage% goes up 1% and at 19 your damage% goes up 1%. The formula for calculating is 100% + if(or(mod(STR,4)=2, mod(STR,4)=3), roundup(STR/2,0), rounddown(STR/2,0)). or in layman's terms 100% damage + if the remainder of STR/4 = 2 or 3 then round up STR/2 else round down STR/2. (and if math isn't your strong suit you can see the table below)
So place all your points except 4 points
Check your Avatar or Inventory tab to see what your Main Stat is with all your equipment.
Use formula or check the table below to see if you should place 1-4 points in your Main Stat for the bonus 2% of damage and then to place the remaining points into STR for HP or INT for Mana, etc. E.g. if you are a mage and you have 197 INT with 4 points to spend, it is probably best to put 2 more into INT, and 2 into STR as 4 points into INT gives the same damage boost as 2 in this case
I hope this helps you squeak out a couple extra % damage :adoration:, cheers!
Main State
Mod
Damage%
160
0
180%
161
1
180%
162
2
181%
163
3
182%
164
0
182%
165
1
182%
166
2
183%
167
3
184%
168
0
184%
169
1
184%
170
2
185%
171
3
186%
172
0
186%
173
1
186%
174
2
187%
175
3
188%
176
0
188%
177
1
188%
178
2
189%
179
3
190%
180
0
190%
181
1
190%
182
2
191%
183
3
192%
184
0
192%
185
1
192%
186
2
193%
187
3
194%
188
0
194%
189
1
194%
190
2
195%
191
3
196%
192
0
196%
193
1
196%
194
2
197%
195
3
198%
196
0
198%
197
1
198%
198
2
199%
199
3
200%
200
0
200%
201
1
200%
202
2
201%
203
3
202%
204
0
202%
205
1
202%
206
2
203%
207
3
204%
208
0
204%
209
1
204%
210
2
205%
211
3
206%
212
0
206%
213
1
206%
214
2
207%
215
3
208%
Your Damage bonus goes up in this pattern (0-0-1-1) Meaning for a warrior for example, at 16 str there is no increase, 17, no increase, 18 your damage% goes up 1% and at 19 your damage% goes up 1%. The formula for calculating is 100% + if(or(mod(STR,4)=2, mod(STR,4)=3), roundup(STR/2,0), rounddown(STR/2,0)). or in layman's terms 100% damage + if the remainder of STR/4 = 2 or 3 then round up STR/2 else round down STR/2. (and if math isn't your strong suit you can see the table below)
So place all your points except 4 points
Check your Avatar or Inventory tab to see what your Main Stat is with all your equipment.
Use formula or check the table below to see if you should place 1-4 points in your Main Stat for the bonus 2% of damage and then to place the remaining points into STR for HP or INT for Mana, etc. E.g. if you are a mage and you have 197 INT with 4 points to spend, it is probably best to put 2 more into INT, and 2 into STR as 4 points into INT gives the same damage boost as 2 in this case
I hope this helps you squeak out a couple extra % damage :adoration:, cheers!
Main State
Mod
Damage%
160
0
180%
161
1
180%
162
2
181%
163
3
182%
164
0
182%
165
1
182%
166
2
183%
167
3
184%
168
0
184%
169
1
184%
170
2
185%
171
3
186%
172
0
186%
173
1
186%
174
2
187%
175
3
188%
176
0
188%
177
1
188%
178
2
189%
179
3
190%
180
0
190%
181
1
190%
182
2
191%
183
3
192%
184
0
192%
185
1
192%
186
2
193%
187
3
194%
188
0
194%
189
1
194%
190
2
195%
191
3
196%
192
0
196%
193
1
196%
194
2
197%
195
3
198%
196
0
198%
197
1
198%
198
2
199%
199
3
200%
200
0
200%
201
1
200%
202
2
201%
203
3
202%
204
0
202%
205
1
202%
206
2
203%
207
3
204%
208
0
204%
209
1
204%
210
2
205%
211
3
206%
212
0
206%
213
1
206%
214
2
207%
215
3
208%