PDA

View Full Version : A Guide on how to Become an Effective Guild and Family



Zaonabiuibil
12-05-2012, 09:53 PM
Guilds

Guild:"An association of people for mutual aid or the pursuit of a common goal."


Most likely the best aspect of every MMO out there. In this, you will learn how to be an effective:
GM
Officer
Recruiter
Member


The Guildmaster:
The guildmaster, also known as the GM, is the leader of the guild. The Guildmaster can:
-Promote members to recruiter or officer
-Demote officers or recruiters to members
-Boot members from the guild
-Transfer the guild leadership
-Recruit members
-Use the officer chat (/o)

A guildmaster's job is to help create and maintain the faimly that is a guild. That is what a guild is. A family. As the guild expands, the guildmaster needs help, so they'll rely on the help of:

Officers:
The officers are the ambassadors of the guildmaster, in a sense. They help promote the rules, keep members in line, and help out. An officer can:
-Boot members
-Recruit members
-Use the officer chat (/o)

An officer should not abuse their role, but should use it to show that they're there to help keep the guild a fun, safe place.

The guildmaster can also use the help of:

Recruiters:
The recruiters bring in new members to expand the guild, and grow the family. The recruiters can:
-Recruit members

The recruiters can only invite, but they're still important. They can bring in new people, but this power is not to be taken lightly. Last, but not least, are the:

Members:
The members are the meat of the guild. They make up the majority of the guild usually. They have no power other than just being a part of the family, but that doesn't make them any less important. A member is the same as anyone in the guild. Ranks do not discriminate family.


Fundamentals of a Guild:
You can speak to other guild members by typing /g then just typing normally. (Example: /g Hey guys! What's up?)
You can do runs together, and level up your members. Remember, leave no one behind.
You can build up a strong officer core you trust, then expand from there. Fresh talent and good people are always out there.

What NOT to do in a Guild:
Do NOT mass boot members. It'll lead to hatred and you'll never be trusted again.
Do NOT spam the guild chat. Guilds are families, but even families can get ticked off.
Do NOT poach members from other guilds. They have a family, don't bother them.

What I Feel a Good Guild is Made of:
Members of ALL levels. I don't believe in a level requirement. Why? Because if no new players can find a guild, then who will teach them the right way? Will they grow in the game to become trolls, beggars, and scammers?
Members you work with. Don't just poach, Why? Because they have families. They worked with that member. How is that fair to their guild to work hard with their members, to grow with them and become friends, to get them taken away? I know I wouldn't like that, they won't like that, don't do it.
A good combination. Have people from all fields. Diversity is key. It leads to anyone feeling like an equal, everyone has the same opportunity.

In Conclusion:
Guilds are families you work with, share a connection with, share good times with, become frirends with.



If you have anything you'd like to add, feel free!
Good luck finding your family,
-Zaonabiuibil

Aracnus
12-05-2012, 09:54 PM
Again, another great guide by Zao :applause:

MasterGT
12-05-2012, 10:07 PM
Zao goes ham xD

Mitchturbo
12-05-2012, 10:26 PM
Finally ;-)

Vystirch
12-06-2012, 11:32 AM
Well said. I do prefer some experience from players before they hit a guild though. It's a bit brain knawing having the same question asked ever single half hour if not more. But this is just my preference. I love to help my guildies, just get real tired off n00b questions. I'm sure I should be happy to answer them none stop, but I don't have the patience.

Update: I is true that it gets easier with new members the more members u have. That way you don't have to alway be the one answering questions.

shaltane
12-29-2013, 06:50 AM
Its good to have a variety of levels in a guild and if you're going to have multiple classes have them somewhat balanced.that way you're mid level mages can answer low level mage questions same with warriors etc.
This frees you and your higher levels too answer mid level questions and so forth. Its also good to instill BATTLE TACTICS for lower levels to help them learn how to maximize their class skills in a party.
This as we all know makes for a deadly party instead of chaos and confusion which leads to frustration ofmembersand causes people to quit our brings about the refusal to help fellow guildies if a low level player is having a hard time defeating an area use it as the perfect time time too teach them tactics.i.e. Say a lvl 5 fighter is having a hard time with a brackenridge quest dispatch a couple of your lvl 9 or 10 warriors to party up with them to show them how to effectively operate their character. Then REWARD you're higher Lvls with a special item or money for doing so in return the lvl 5 becomes a better player more effective guild member and is rewarded by clearing the level and learning how to teach their fellow low level guild mates how to clear that area now so you're higher levels can get back to higher lvl quests because you're low lvl player is capable of helping other low levels learn effective character development and gets to experience the same area at more of a challenge but still beatable finally which is the greatest reward. How this makes since. Good luck and happy hunting.my ign is dariustra feel free to pm me in game

Ehren Solomon
03-16-2014, 02:21 AM
How do you switch over guild master leadership?