View Full Version : Coming Change to not have 7 day EXP elixirs make timed runs "Elixir" runs
Samhayne
12-12-2012, 08:44 AM
In a coming patch, the game will be changed so that the 7 day EXP elixir will not change a timed run from Pure to Elixir. Look for patch notes!
Astrocat
12-12-2012, 08:47 AM
Thanks. :p
Khylan
12-12-2012, 09:05 AM
nice!
ProSophist
12-12-2012, 09:18 AM
Why can't we have this for the 15min exp and luck elixers as well?
Astrocat
12-12-2012, 01:31 PM
Why can't we have this for the 15min exp and luck elixers as well?
Maybe because they still haven't decided.
Khahl
12-12-2012, 04:07 PM
That's great! I planned on trying some pure runs, but didn't want to have to click off my 60 plat elixir when it doesn't affect a run's time. I am also hopeful that this patch won't nerf anything else with the 7-Day exp elixirs.
Vystirch
12-12-2012, 04:16 PM
In a coming patch, the game will be changed so that the 7 day EXP elixir will not change a timed run from Pure to Elixir. Look for patch notes!
Good, thank u sts!
Samhayne
12-12-2012, 05:03 PM
Why can't we have this for the 15min exp and luck elixers as well?
I believe the team is looking at these items as well.
ProSophist
12-12-2012, 09:54 PM
Thanks Sam!
Jcyee
12-12-2012, 10:32 PM
ive always wondered why this was haha. thanks for the info though!
dreenise
12-13-2012, 02:57 AM
About time!
:P
nenjih
12-16-2012, 08:26 PM
You guys took my suggestion? lol awesome
http://www.spacetimestudios.com/showthread.php?78669-7-day-XP-elixir-should-not-affect-timed-runs
Well even if it was because you had planned it all along, still awesome