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View Full Version : tc bug plat loss



abbasjammmy
12-17-2012, 04:27 PM
on my alt i keep losing plat because whenever i kill ghost my lix goes so i have to pay again and i have not killed ed this has happened 3 times i dont lose my lix on my other 5chars though :/

ArtofWar
12-17-2012, 05:03 PM
on my alt i keep losing plat because whenever i kill ghost my lix goes so i have to pay again and i have not killed ed this has happened 3 times i dont lose my lix on my other 5chars though :/

Same happened to me already a few times too o.o What a annoying bug.. :-/

iAmPain
12-17-2012, 06:15 PM
So far, i know that From l1-25 you will lose lix from killing eother of the mini boss.

Traosabara
12-17-2012, 06:55 PM
I have already posted a thread concerning this issue:
http://www.spacetimestudios.com/showthread.php?79527-Winter-Dungeon-Access-Ends-After-Killing-Ghost (http://www.spacetimestudios.com/showthread.php?79527-Winter-DungeonAccess-Ends-After-Killing-Ghost)

Samhayne
12-17-2012, 10:23 PM
Thanks for the head's up. We'll dig into it.

KillaSkillz
12-18-2012, 12:31 AM
So I was on my alt with a couple players below level 10 about to kill ed, a level 46 pops in and BOOM ghost pops up and kills everyone.
I died 7 times until I could get the last shots off on ed.

Low levels are complaining the cant actually finish a map because higher levels pop in and amp up the enemies, and higher levels complain that low levels are leeching and the are harrassing players about it when there is no other option.
To play that map at a low level you are FORCED to leech. There is no way to keep high levels out. As it is it is causing a combative community.

Not sure if the original op is right, possible the bug is the other way around. Not that it would make the community happy if it got changed to the same as level 1-25 has it now with the lix expiring after any boss is killed. Pretty sure that won't go over too well.