Zapoke
12-21-2012, 12:28 PM
For a long time, people who tank (bears, and now Rhinos) have not been able to hold agrro very well. STS increased their weapon damage to compensate for this. I think bears should have much LOWER weapon damage, personally. So I thought about it, and this is what I came up with:
In several games I've played over the years, the tanks have had a passive buff that increases their threat generated. Normally it's a 150%-200% increase. Since I'd rather not have a separate skill, I figured STS could add a passive to taunt: "While this skill is active, increase all threat generated by 200%".
This way, bears can move away from having more damage than birds, and move toward being better tanks. Thoughts?
In several games I've played over the years, the tanks have had a passive buff that increases their threat generated. Normally it's a 150%-200% increase. Since I'd rather not have a separate skill, I figured STS could add a passive to taunt: "While this skill is active, increase all threat generated by 200%".
This way, bears can move away from having more damage than birds, and move toward being better tanks. Thoughts?