Reggin
12-29-2012, 12:11 AM
This would be awesome for either 1v1 or 3v3. To play 3v3 you would have to start as a party.
The big important factor would be making it so leaving after the opponent or other team shows up automatically counts as a loss so that people can't exploit by cherry picking opponents.
A ladder would be amazing for each setup. Itemizing special pvp gear that can't be traded or sold (and only stashed after a level cap increase) would be great. The stats should reflect gear optimized for pvp.
Also I think participating in ranked pvp should grant a pvp token and winning should grant 3 pvp tokens. Gear for pvp could then be exclusively sold for tokens, with really good gear being very expensive per piece.
I'd love to get a devs thoughts on whether this is feasible or not, but making pvp meaningful instead of an afterthought would definitely be an improvement to the game!
The big important factor would be making it so leaving after the opponent or other team shows up automatically counts as a loss so that people can't exploit by cherry picking opponents.
A ladder would be amazing for each setup. Itemizing special pvp gear that can't be traded or sold (and only stashed after a level cap increase) would be great. The stats should reflect gear optimized for pvp.
Also I think participating in ranked pvp should grant a pvp token and winning should grant 3 pvp tokens. Gear for pvp could then be exclusively sold for tokens, with really good gear being very expensive per piece.
I'd love to get a devs thoughts on whether this is feasible or not, but making pvp meaningful instead of an afterthought would definitely be an improvement to the game!