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View Full Version : Good Elixir Idea?



Aqp (A Quarter Pounder)
01-06-2013, 06:03 PM
Sts should make elixirs active after you are 3-6m away from the spawning area. For example, if you currently have a 4x thrasher and you join the Elite 76 dungeon, the elixir timer wont count down unless you are 3-6m away from the spawning area.

Schnitzel
01-07-2013, 01:52 PM
One problem.

So what If people just pull the monsters to the 3-6m range so they elixer time dont count but they still killing monster?
I never been elite so I dunno the map..

Vilified
01-08-2013, 11:03 PM
Misunderstood you my idea won't work XD