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View Full Version : Damage % Stats, with all pets



BodMaster
01-11-2013, 07:50 AM
As you all know from this thread; http://www.spacetimestudios.com/showthread.php?79913-Known-Issue-with-Passive-Abilities

Passives aren't showing on our char screen (Visual bug only)

However it's been known for a long while now that the same occurs for Damage % pets. No extra values shown, or any confirmation if this is Visual only or a general bug.

Damage missing 5%

Timber, Barney, Flounder, Cinder, Snowball.

Damage missing 10%

Blight, Esteban, Wrathjaw, Kettle, Colton.

Damage missing 15%

Flap Jack, Loki.

As you can see the list is pretty long.

The difference to overall damage 5/10/15% is a massive amount. If the values were showing I'm positive it would make people think twice.

5% Passive, 15% Pet = 20% say on top of a Rogue's 144.5 Dmg (Maxxed) = 173.4 Dmg

5% = 151.7 = 6.2 (More DMG than shown)

10% = 158.9 = 14.4

15% = 166.2 = 22.3

20% = 173.4 = 28.9

Maths might be a little off, but you get the picture. And this doesn't include the extra Dmg you would get from the additional Stats Str/Dex/Int depending on Class.

Please fix the values, especially before releasing PvP, it will be unfair to anyone that doesn't realise some of these issues.

BodMaster
01-14-2013, 07:05 AM
I can't be the only person that wants this fixed?

Yoho
01-14-2013, 07:57 AM
signin this petition )

parnasofication
01-14-2013, 08:12 AM
+ to this

*Zero*
01-16-2013, 11:55 AM
This needs to be addressed. +10 bod

Serancha
01-29-2013, 02:29 PM
Bumpity bump. Would be really nice to know if the pet damage attributes work or if it's just a display issue too. Thanks.

Rare
01-29-2013, 02:54 PM
Yes Yes. I never saw this thread. But it needs to be addressed.

euromikeym
03-01-2013, 01:48 AM
Can anyone confirm that this has been fixed? If not, is it going to be?

AtariX
03-01-2013, 06:16 AM
+1 to this

digitalbot
03-01-2013, 06:45 AM
ive read somewhere that 5% dmg is only 1.0 dmg added.. but the test was only equipped with a sword no gems no anything else
so now im confused
sighh

Rare
03-01-2013, 09:06 AM
Everyone say it with me "WE WANT ANSWERS! WE WANT ANSWERS!"

CosmoxKramer
03-01-2013, 09:34 AM
ive read somewhere that 5% dmg is only 1.0 dmg added.. but the test was only equipped with a sword no gems no anything else
so now im confused
sighh

Bod was currect in calculating that 5% on top of the 144 damage would be about +6 damage, but these are are values before armor reduction. So, It is very difficult to test to see how much 5% effects your damage when the % and total numbers are that low. Armor reduction on mobs are probably in 40-60% range. So if your average damage is 144+6, then your damage range is probably 125-175 per hit minus 40-60% because of armor. because of the range of attack damage, you may be seeing seemingly only 1 damage difference, but it is probably closer to 3 (50% of 6)

Lojack
03-01-2013, 04:39 PM
It's a tech bug that may get fixed at some point in the future. The additional damage / whatever is applied, you just don't see it in the numbers displayed in your stats page.