BodMaster
01-11-2013, 07:50 AM
As you all know from this thread; http://www.spacetimestudios.com/showthread.php?79913-Known-Issue-with-Passive-Abilities
Passives aren't showing on our char screen (Visual bug only)
However it's been known for a long while now that the same occurs for Damage % pets. No extra values shown, or any confirmation if this is Visual only or a general bug.
Damage missing 5%
Timber, Barney, Flounder, Cinder, Snowball.
Damage missing 10%
Blight, Esteban, Wrathjaw, Kettle, Colton.
Damage missing 15%
Flap Jack, Loki.
As you can see the list is pretty long.
The difference to overall damage 5/10/15% is a massive amount. If the values were showing I'm positive it would make people think twice.
5% Passive, 15% Pet = 20% say on top of a Rogue's 144.5 Dmg (Maxxed) = 173.4 Dmg
5% = 151.7 = 6.2 (More DMG than shown)
10% = 158.9 = 14.4
15% = 166.2 = 22.3
20% = 173.4 = 28.9
Maths might be a little off, but you get the picture. And this doesn't include the extra Dmg you would get from the additional Stats Str/Dex/Int depending on Class.
Please fix the values, especially before releasing PvP, it will be unfair to anyone that doesn't realise some of these issues.
Passives aren't showing on our char screen (Visual bug only)
However it's been known for a long while now that the same occurs for Damage % pets. No extra values shown, or any confirmation if this is Visual only or a general bug.
Damage missing 5%
Timber, Barney, Flounder, Cinder, Snowball.
Damage missing 10%
Blight, Esteban, Wrathjaw, Kettle, Colton.
Damage missing 15%
Flap Jack, Loki.
As you can see the list is pretty long.
The difference to overall damage 5/10/15% is a massive amount. If the values were showing I'm positive it would make people think twice.
5% Passive, 15% Pet = 20% say on top of a Rogue's 144.5 Dmg (Maxxed) = 173.4 Dmg
5% = 151.7 = 6.2 (More DMG than shown)
10% = 158.9 = 14.4
15% = 166.2 = 22.3
20% = 173.4 = 28.9
Maths might be a little off, but you get the picture. And this doesn't include the extra Dmg you would get from the additional Stats Str/Dex/Int depending on Class.
Please fix the values, especially before releasing PvP, it will be unfair to anyone that doesn't realise some of these issues.