Heiki
02-06-2013, 01:23 AM
Some skills that use flat values loose a lot of their appeal (if not all) as lvls increase.
i.e. a mage shield whcih used to provide good protection in early lvls is useless as damage dealt by mobs (and especially others classes) gets higher. It is quite logical the protection it gives should scale so as to provide the same protection benefit it did earlier on. Especially if you guys are planning more expansions. What is 650 points of damage absorbed when rogues will crit for 3-4k regularly?
Same goes for warriors and Vengeful, 50 str is ok at lvl 21, not sure how big an impact it will have at 26...
i.e. a mage shield whcih used to provide good protection in early lvls is useless as damage dealt by mobs (and especially others classes) gets higher. It is quite logical the protection it gives should scale so as to provide the same protection benefit it did earlier on. Especially if you guys are planning more expansions. What is 650 points of damage absorbed when rogues will crit for 3-4k regularly?
Same goes for warriors and Vengeful, 50 str is ok at lvl 21, not sure how big an impact it will have at 26...