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View Full Version : few ideas



ishyrionek
02-21-2013, 06:08 PM
1. In pvp there is anti stun think moved in last updates, that u cant be stuned 2nd time by 2 sec or so. There should be same mechanism for crits. Similar but not same there should be for healing:they have cd of skills cd. So you can be healed by warrior , wizard and rogue in almost same time, but cant like 3 warriors in row, or take 3 healing bags from rogue. It would be promote diff teams, not only 3-5 warriors owning area when teamed up.
2. healing amount depends from dmg. So there should be healing crits.
3. In pvp there is cool placement of chat and enemymlist. On normal maps it should be same with chat and quest/goals windows.
4. On pvp on start spot: on blue start spot, reds healing dont work, and they get damage like if they had flag. Same for blues on reds start spots.
5. Master/officers of guild can mute player in guild chat for 5 mins. At least with command /guildmute <name>.
6. When u type / to list commands u got only full comands. There should be short versions too. Like /tell name text = /t name text.
7. In stable, show stats shows too orginal name of pet. Now i got half pets renamed, and i often dont remember orginal names.
7. You should change colors of dmg. Now my dmg what i make, and what they make to me looks same. Only misses got blue color, like its more important, than who taking dmg/dodge. So red is my dmg/miss. Blue shold be dmg on me/dodge. Green healing as it is.
8. On pvp color of names is same for all. Blue shuld have blue names, reds should have reds name. Easier too see ally/ennemy, than bubles on legs. Or there should be 2 teams: alpha, omega; allys have blue names, enemys reds. And names should gone, when person is dead, even when not yet ressurected. Easier too see whos still fighting on legs.
9. In options there is option: turn off guild chat. You should add options: turn off normal chat; turn of drop chat; turn of killing chat ( in pvp ).
10. I know pvp is beta, but there should be some auto balance. Like game starts when in each team theres at least 4 players, not 3. Cause its often senseless 5vs3. On start all should be in same base. When theres 2 more players in one team after start, it randomly move 1 player to other team. There would be number balance.

Well actually devs working on new patch so nobody will see here... But i hope, that if there lots of players will comment it, soner or later they do :-)


11. Option: turn off friends online notification
12. Party invitation as notification, not as now hiding all party window. After opening notificacion, and clicking ok, then party inv on party windown spawn.

13. Add notifications: item X was sold by X to X.
14. You can turn off ended auctions notifications in options.
15. Party master have 1 more option: all can invite / master invite only. When he click it, other party members can invite / only he can.
16. Im not sure about that one, cause less will be seing but i will write it:
Under hp bosses, there are icons with theire buffs and debuffs, like normal players.
17. Im playing on tablet. After new patch i need to drink like tons of pots on my wounds. But tablet is kinda wide, so there is problem with healing. Could you change positions of mana potions and hp potions? Cause hp potions are way more needed sometimes. Or give such option in options in options.
18. In shop, you should be able to buy chest full of platinium. Like copper platinium chest (5 in) for 10 plat. Silver 25 for 50. Gold 50 for 100. Or other values. Then people can sell such chests in auctions.

ishyrionek
02-23-2013, 05:09 PM
Up, i wanna be seeing :'(

X29798
02-25-2013, 08:31 AM
Changing colors for damage would be helpful. More people will read it if you have gaps and sections for PvP, General and Guild ideas. I also noticed that there are two 7s.

Sent from my Nexus 7 using Tapatalk HD

ishyrionek
02-27-2013, 07:38 PM
Edited :-)