Khylan
02-24-2013, 10:42 AM
Devs, the itemization of warrior and sorcerer armor and helms makes no sense from crate drops! Why are all class pieces, not just rogue pieces, +30 dex (at 25..)?
It appears to be a simple database coding error in which the stat values for a rogue are used for all classes. This makes pretty much all the armor useless for warriors and sorcerers.
The rogue armor is identical stat wise to the Agile Ranger line, but when you get to the warrior or sorcerer armor, instead of the highest value being strength or intelligence, it's dexterity.
Please look at this, if it's an error please adjust, if it's part of design, please explain the logic since it is crate gear and supposed to be superior! Thank you :-)
It appears to be a simple database coding error in which the stat values for a rogue are used for all classes. This makes pretty much all the armor useless for warriors and sorcerers.
The rogue armor is identical stat wise to the Agile Ranger line, but when you get to the warrior or sorcerer armor, instead of the highest value being strength or intelligence, it's dexterity.
Please look at this, if it's an error please adjust, if it's part of design, please explain the logic since it is crate gear and supposed to be superior! Thank you :-)