View Full Version : Let us die better.

03-24-2013, 09:21 PM
Hey STS community. Just like to share about a problem and solution i've thought of.

Not sure if everyone else is on the same boat as me, but i find it a little *little* inconvenient that in PvP, when my opponent dies, i have no quick way to know of it. Especially in group fights, where i still spam my skills even though my opponent has been long dead.

A solution, imo, would be to give our toons a 'dying' animation. In where when we die, our body falls to the ground and an animation (ex: soul comes out from body) is put into motion. It would be more significant i think, and also easier for enemies to recognize an opponent death.

03-24-2013, 09:30 PM
This is sooooo true!!!!!!!!!!!!!!
I can't say how long I've been waiting for a thread like this!!!
It's so clustered in Pvp now that i can't even see my opponents so I'm just spamming my skills and looking into chat doesn't help much because i have to watch my health, mana, teamates, enemies, skills, and when to let go at full charge.