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View Full Version : Survival Mode



vholt
03-25-2013, 04:21 PM
I think it will be pretty cool if there was a survival mode. Like on dragon's jewel where enemies would come at you. Except with endless waves, in increasing difficulty and an occasional boss wave. Just thought it would be cool. Don't want to expand on it, cause there can be so many variations.

Zuzeq
03-26-2013, 08:58 AM
I second this idea. It would be a good addition for end game players. Kind of a break from elite dives.

rivet
03-26-2013, 09:04 AM
Nice idea!

First wave: goblins
Second: necromancers with undead
Third: pirates

1-2 bosses per wave.

Noobiam
03-27-2013, 09:03 AM
+1 great idea.

vholt
04-13-2013, 04:17 PM
Boop?

Natrich
04-13-2013, 04:26 PM
Good idea...how about no loot drops but every enemy gives 10-20 gold?

vholt
04-13-2013, 04:32 PM
Good idea...how about no loot drops but every enemy gives 10-20 gold?

I was thinking maybe a gold reward at the end depending on how many waves you beaten. But yeah, no loot drops

rivet
04-14-2013, 01:51 AM
Giving rewards when you reach a certain number of waves is great!

Similar as Devil Square of MU Online.

Natrich
04-14-2013, 02:04 AM
Not really sure I'd like waves, would rather a constant pouring of tough mobs

Hyejeong
04-15-2013, 12:51 PM
loving this idea too :)

Cremated
04-15-2013, 01:29 PM
High level mobs. Mobs have pets.

riot
04-24-2013, 07:19 PM
Great idea

Alhuntrazeck
04-25-2013, 03:59 AM
reminds me of LoL but hey, nice idea. it must have an option to quit aside of the world map and it should have good xp dropping

Cremated
04-25-2013, 11:43 AM
reminds me of LoL but hey, nice idea. it must have an option to quit aside of the world map and it should have good xp dropping

Reminded me more of Black ops zombies and Mw3 survival :P

nease
04-25-2013, 08:36 PM
it should be like hauntlet and bard quests evey few wave you complete you get a coin or something and you can trade them in for rewards any time you want