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View Full Version : Rogue medic skill display bug



Serancha
03-28-2013, 08:08 AM
The first addon for medic says 'increase amount of damage each pack heals to 15%' in the skill screen - this should read 30%. The initial amount each pack heals is 25%, and with this addon it increases by 5% to 30% in in-game testing.

GoodSyntax
03-28-2013, 08:28 AM
I believe that it increases the initial 25% heal by an additional 15%, yielding an effective 28.75% heal per pack.

Haven't tested it, so I cannot confirm, but I believe this to be the case.

Serancha
03-28-2013, 08:34 AM
Even still, the description says it is increasing the amount to 15%, not by 15% - hence the confusion. And the heal with the addon is a full 30% on the meter.

Lady_Pebbles
03-28-2013, 08:55 AM
Yeah I noticed something weird with the packs yesterday when I was on my Rogue. I wasn't quite sure what it was but now it makes sense.

Lojack
03-28-2013, 10:34 AM
"to" shall be changed to "by"

GoodSyntax
03-28-2013, 10:49 AM
Lojack - is it 30% with the upgrade or 28.75%?

I know it's academic, but I'm just curious.

Lojack
03-28-2013, 12:18 PM
Changed to 30% with the upgrade... 15% was a typo. So, 5% more with the upgrade.