PDA

View Full Version : New pet abilities at 30?



Khylan
04-23-2013, 10:21 AM
I know that mythic/arcane pets gain them every 10 levels, but do legendary (ie Talon) pets gain anything past 15?

Zuzeq
04-23-2013, 12:24 PM
I know that mythic/arcane pets gain them every 10 levels, but do legendary (ie Talon) pets gain anything past 15?

Yes, I noticed Talon and Kettle's passive ability is a muti target hit at 30.

Khylan
04-23-2013, 01:49 PM
Yes, I noticed Talon and Kettle's passive ability is a muti target hit at 30.

nice! Thank you for the response!

Asireuz
04-23-2013, 04:32 PM
Kettle was multi target at 15, none of the original pets have gotten an upgrade after that level. (I have 6 pets at level 30.)

I can't say anything about the newer pets, I haven't leveled any of them beyond 20.

Khylan
04-23-2013, 06:55 PM
Kettle was multi target at 15, none of the original pets have gotten an upgrade after that level. (I have 6 pets at level 30.)

I can't say anything about the newer pets, I haven't leveled any of them beyond 20.

Hmm, I have Talon at 29. I suppose I will level him to 30 to see if he gains a new ability. I really thought this would be a very simple question for someone to answer.

Darko
04-24-2013, 02:16 AM
I have friend with talon at 30 no new skill...

gundamsone
04-24-2013, 03:13 AM
so far no new skills at 30 for colton/mally/konga/nexus/jack

Khylan
04-25-2013, 04:36 PM
Talon does NOT have a new passive at 30. That is okay though, Slag is pretty nasty at 30 :)

JaytB
04-25-2013, 04:39 PM
Slag does AoE Dmg as passive at lv30, instead of single target Dmg. Maybe if enough people post about it, we'll find out what pets exactly gain new abilities and which ones don't.

gundamsone
04-25-2013, 04:56 PM
Can someone level up their sharks to 30 and give us all an update

Raxin
04-25-2013, 05:08 PM
Ripmaw no new at 30

Natrich
04-25-2013, 05:48 PM
Ripmaw no new at 30

Yup, completely surpassed by Slag

Carapace
04-25-2013, 06:04 PM
Currently only Slag and Glacian adhere to this new breakdown of skill ups. All other pets remain the same as before.

We'd love to add more every level cap but it's an exponential data problem wherein we have to generate a new one for every pet every expansion, and we add 8-10 new pets every expansion. It gets out of hand pretty fast for obvious reasons.

We're thinking about ways to address this moving forward, starting with the Glacian and Slag pets.

gundamsone
04-25-2013, 06:27 PM
Currently only Slag and Glacian adhere to this new breakdown of skill ups. All other pets remain the same as before.

We'd love to add more every level cap but it's an exponential data problem wherein we have to generate a new one for every pet every expansion, and we add 8-10 new pets every expansion. It gets out of hand pretty fast for obvious reasons.

We're thinking about ways to address this moving forward, starting with the Glacian and Slag pets.

Can I ask why only the new contents reap all the benefits?
Shouldn't Ripmaw owners (who paid just as much plat) or Hammerjaw owners (which eggs are just as rare I think) should also see their pets with new abilities at l30?

In addition, I think the majority of players can agree that the green rarity pets introduced are next to usless and b/c there's no achivements related to collecting them, most of us don't even bother hunting for them anymore

Energizeric
04-25-2013, 06:36 PM
Yes, please add the achievements for the new pets for both Kraken and Nordr expansions.