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Lime PvP
05-19-2013, 12:59 PM
Now, this build may not be PERFECT, or able to 1hko L.17 Tanks, but 85% of the time will be able to take out a team of two enemies. This is my L.15 PvP Ultimate Build.



GEAR

L.14 Bonechill Bow of Potency 52.5 DPS, 19 DEX, 10 INT
L.15 Bonechill Cap of Tactics 20 DEX, 5 INT, 1.41% Crit, 182 Armor
L.15 Warden Vest of Will 18 DEX, 9 INT, 285 Armor
L.14 Charged Circuit of Brutality 9 STR, 17 INT, 3.0 Damage
L.15 Swirling Amulet of Potency 18 DEX, 9 INT, 3.0 Damage



PET

L.15 Malison

Damage: 66
Critical : 9%

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Happiness Bonus:
You recieve +20 STR, +20 DEX +20 INT, and +5% Crit

____________


Arcane Ability:
Dragon's Cry: Increase dodge chance for all allies in range by 15% for 5 seconds


Passive Ability:
Hexed Fireball: A fireball that damages multiple targets. Chance on hit to reduce enemies hit and armor by 10% for 3 seconds



SKILLS

SHADOW PIERCER: 67.5 mana, 2 sec. cool-down, 16 range, 143-179 damage + increased damage on a critical.
Rising Death - Causes you to deliver multiple low damage hits to your target
after coming out of a normal Shadow Piercer attack.


NOXIOUS BOLT: 55 mana, 2 sec. cool-down, 14m range, 143-179 damage + poison damage every second for 3 seconds.
Fragmentation - Each second a target us damaged by Noxious Bolt's poison,
they receive an additional 10% damage.

Serrated Arrowhead - Impact damage for each Noxious Bolt is increased by 15%


AIMED SHOT: 55 mana, 2 sec. cool-down, 14m range, 185-232 damage + increased damage on a critical.
Accuracy - Damage from each successful Aimed Shot is increased by 10%

Critical Shot - When you achieve a critical hit with an Aimed Shot, the damage will be increased 250%.



PASSIVES

Critical Shot - Permanently increase your critical chance by x% - 2/5

Agility - Permanently increase your dexterity stat by x% - 2/5

Might - Permanently increase your strength stat by x% - 2/5




SKILL POINTS LEFT - 0




FINAL STATS w/ SKILLS, PET, and GEAR:


Strength: 45
Health: 1542

Dexterity: 199
Bonus Dmg: 200%
Dodge: 15.93%
Critical: 15.49%
Damage: 105.3

Intelligence: 74
Mana: 865

DPS: 126.3
Armor: 467





***NOTE*** When using Skills, never charge, only tap. This increased the overall damage dealt per second, while maintaining the critical chance of 15.49%.




I Hope you all enjoyed this information, and I also hope that it helps you in your AL PvP Career!

If you have anything to add, or have any questions or concerns, just reply with a quote regarding the problem!


-Iime

Xbadboyx
05-19-2013, 10:18 PM
Thanks for the usefull post!
But u dont need to (noxious bolt) /or (str) in passive ;) not even the (rising death) in case u wanted to make sure go and test the (rising death)

Xbadboyx
05-19-2013, 10:21 PM
Skills:
1.heal(not full)
2.aimed shot(not full)
3.shadowpiercer(not full)
Passives :
1.int
2.dex
3.dmg
4.critical(not full)
*int+dex=str* so there is no need for str in passives

Xbadboyx
05-19-2013, 10:22 PM
Rogue vs rogue =ribbit/colton (for the critical buff)
Rogue vs sorcerer =malison/grantie
Rogue vs warrior= malison/grantie