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Madnex

  1. AL - Final Bug List.


    This is the last update for this list. I pasted it here because a lot of people were asking why they couldn't see it. That's because I pointed out a bug in the spoiler html tag and made use of it here (which hasn't been fixed yet, months later, surprise surprise).

    Original Thread:
    http://www.spacetimestudios.com/show...f-current-bugs

    ---------------------(Click the Read More at your right, it's a long post)------------------------------------------
    ...

    Updated 12-16-2015 at 10:19 AM by Madnex

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  2. Elite Ren'Gol Farming Efficiency Info.

    Code:
    Normal versions attack patterns analyzed, waiting for elites to see if any new moves are added before posting.
    
    Copyrights for 2 mage/2 rogue Korgar strategy. 
    Thank you Mysterious Figure boss (if you know what I'm saying ).
    This was recently patched. Oh well.

    Updated 10-26-2015 at 03:02 PM by Madnex

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  3. *full fix* graphics have failed... Pc/desktop/laptop

    Quote Originally Posted by Madnex View Post
    In chrome://flags, make sure "Override software rendering list" and "Native Client" are enabled. Also, go to "GPU compositing in all pages", enable it and then put it back to default. After that, restart browser and your issue should be fixed.
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  4. Armor Analysis and it's impact on Damage Reduction

    Quote Originally Posted by Carapace View Post
    You guys always impress us with your diligence and analytic information! Its great when you do things like this because it can be another perspective on a calculation or the way something works that is incorrect or should be looked at. When it comes to armor, it is not as clear cut a thing to externally test due to the number of variables involved however.

    Here's a high level view of % Damage Reduction per point of armor per level.
    Name:  armor_graph.PNG
Views: 1038
Size:  12.9 KB

    To
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  5. Can rogues dodge skills?

    Quote Originally Posted by Madnex View Post
    Test results comparing Samael's terrify used on Rogue (45.56% dodge) and used on Warrior (5.22% dodge):

    27-29


    Conclusion, dodge does not assist rogues against movement-impairing pet Arcane Abilities.

    Zeus nab.

    Updated 09-02-2014 at 09:46 AM by Madnex

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