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		<title>Spacetime Studios - AL General Discussion</title>
		<link>https://www.spacetimestudios.com/</link>
		<description>Please use this forum to discuss Arcane Legends.</description>
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			<title>Spacetime Studios - AL General Discussion</title>
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			<title>Elite Dune Rare Minibosses</title>
			<link>https://www.spacetimestudios.com/showthread.php?809302-Elite-Dune-Rare-Minibosses&amp;goto=newpost</link>
			<pubDate>Sat, 08 Aug 2026 18:41:42 GMT</pubDate>
			<description>Has anyone genuinely encountered any of those 3 rare minibosses? I feel like their spawnrate is way too low, or inexistent, even for 1k APs. Many...</description>
			<content:encoded><![CDATA[<div>Has anyone genuinely encountered any of those 3 rare minibosses? I feel like their spawnrate is way too low, or inexistent, even for 1k APs. Many players including myself have been running e dune for a long time and haven't encountered them. Please share your thoughts.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Scodah</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?809302-Elite-Dune-Rare-Minibosses</guid>
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			<title><![CDATA[Don't buy heroic Scuttle (STS baiting again)]]></title>
			<link>https://www.spacetimestudios.com/showthread.php?809222-Don-t-buy-heroic-Scuttle-(STS-baiting-again)&amp;goto=newpost</link>
			<pubDate>Fri, 07 Aug 2026 06:13:47 GMT</pubDate>
			<description>Again, STS bait again, another fish pet 
 
like 30 minutes atacking to get just 12% solar dmg, its better saphire passive 
Attachment 288268...</description>
			<content:encoded><![CDATA[<div>Again, STS bait again, another fish pet<br />
<br />
like 30 minutes atacking to get just 12% solar dmg, its better saphire passive<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=288268&amp;d=1786082871" border="0" alt="Name:  ex1.png
Views: 211
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<br />
HB trash, AA trash<br />
pet Trash<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=288269&amp;d=1786082995" border="0" alt="Name:  ex2.png
Views: 214
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<br />
again I lost 300m, like with strider pet, like the disney green serpet pet, and so trash pets<br />
<i><br />
It’s educational; I would have liked to see someone else go through this and save my money (apparently, I’m going to create a section called &quot;STS Baits,&quot; where I lose all my money and show the community so they don't lose theirs—that’s three times now; let’s see how many more times I lose before December...)</i></div>


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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Yuggernaut</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?809222-Don-t-buy-heroic-Scuttle-(STS-baiting-again)</guid>
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			<title>Help with quest</title>
			<link>https://www.spacetimestudios.com/showthread.php?809146-Help-with-quest&amp;goto=newpost</link>
			<pubDate>Thu, 06 Aug 2026 04:18:13 GMT</pubDate>
			<description>Elder woods. How do you complete this. Where is this chick, Larysa? 
 
Image:...</description>
			<content:encoded><![CDATA[<div>Elder woods. How do you complete this. Where is this chick, Larysa?<br />
<br />
<img src="https://uploads.tapatalk-cdn.com/20260806/3e131bacad7cb5056d1060312bd83a3d.jpg" border="0" alt="" /></div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Buystuff</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?809146-Help-with-quest</guid>
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			<title>Stormforce weapons</title>
			<link>https://www.spacetimestudios.com/showthread.php?809039-Stormforce-weapons&amp;goto=newpost</link>
			<pubDate>Tue, 04 Aug 2026 11:13:09 GMT</pubDate>
			<description>Stormforce weapons are crazy powerful, and they make huge difference in a gameplay. 
making that powerful weapons just for a limited time while it...</description>
			<content:encoded><![CDATA[<div>Stormforce weapons are crazy powerful, and they make huge difference in a gameplay.<br />
making that powerful weapons just for a limited time while it completely changes endgame play, like if a player can do wave 5 or wave 20 in the hardest map in the game solo can change just by this single item.<br />
I think if you are making limited item this powerful you need to allow players who missed that train to get a chance on a weapon like that but obviously less powerful.<br />
I have seen someone deals <b><u>26 BILLION damage with this weapon in a single hit!</u></b><br />
While all the other best endgame items combine wouldn't even deal half of it.<br />
<br />
Add weapons that can act like stormforce but with lower damage numbers.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Freed</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?809039-Stormforce-weapons</guid>
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			<title>Worst Weapon Design in Al History</title>
			<link>https://www.spacetimestudios.com/showthread.php?808875-Worst-Weapon-Design-in-Al-History&amp;goto=newpost</link>
			<pubDate>Sat, 01 Aug 2026 11:31:27 GMT</pubDate>
			<description>New Arcane Weapons from lockeds are way too weak. Proc cooldown is too high and it’s not even stronger than mythic weapons. Also base stat is...</description>
			<content:encoded><![CDATA[<div>New Arcane Weapons from lockeds are way too weak. Proc cooldown is too high and it’s not even stronger than mythic weapons. Also base stat is terrible and proc is impossible to trigger in Pvp. It definitely needs a rework. If you are making a locked crate specifically for these arcane weapons, they should be decent at least. Also drop rate is way too high which makes it cheap. There is absolutely 0 reason to open new locks. How can an arcane weapon have the same proc as its legendary version</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Rxchnarus</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808875-Worst-Weapon-Design-in-Al-History</guid>
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			<title>Grace Stone  stats</title>
			<link>https://www.spacetimestudios.com/showthread.php?808819-Grace-Stone-stats&amp;goto=newpost</link>
			<pubDate>Fri, 31 Jul 2026 13:13:42 GMT</pubDate>
			<description><![CDATA[Yo, can anyone correct me if I'm wrong about this? 
 
Is that correct grace stone stats (+10 all stats) can stack (?) since it's not yellow and not...]]></description>
			<content:encoded><![CDATA[<div>Yo, can anyone correct me if I'm wrong about this?<br />
<br />
Is that correct grace stone stats (+10 all stats) can stack (?) since it's not yellow and not included in &quot;NON STACKING EFFECTS&quot; like remove toxins.<br />
<br />
So, I compared with this Siphon stones. The +10 dex,int,str on siphon are included as NON Stacking effects.<br />
<br />
Can anyone clarify with this?  I looted 6x today, if the stats are stackable Imma slot this stones as temporary jewels for my gears. Thank you in advance.<br />
<br />
Salsal naaa mga ser<img src="https://uploads.tapatalk-cdn.com/20260731/345bfc22aed9654dff94674a834dd121.jpg" border="0" alt="" /><img src="https://uploads.tapatalk-cdn.com/20260731/131dabe651cc4df16e8280f112a29e67.jpg" border="0" alt="" /><br />
<br />
Sent from my Infinix X6871 using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Fluttered</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808819-Grace-Stone-stats</guid>
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			<title>gears are too op</title>
			<link>https://www.spacetimestudios.com/showthread.php?808782-gears-are-too-op&amp;goto=newpost</link>
			<pubDate>Thu, 30 Jul 2026 21:36:11 GMT</pubDate>
			<description>after 76 arcanes everything became broken, 76 was the most balanced cap (if u had nerfed warrior ulti earlier), maps should not be cleared this fast,...</description>
			<content:encoded><![CDATA[<div>after 76 arcanes everything became broken, 76 was the most balanced cap (if u had nerfed warrior ulti earlier), maps should not be cleared this fast, 76 arvanes should genuinely have been the last gears introduced to the games because genuinely u cant keep making weapons that have a completely different proc, I dont find it necessary to keep adding gears every expansion, it wasnt boring. but its too late to do anything now, I wish 76 would come back, best cap ever <br />
<br />
Sent from my SM-A266B using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>frankcastle911</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808782-gears-are-too-op</guid>
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			<title>Scorpion King Feat AP</title>
			<link>https://www.spacetimestudios.com/showthread.php?808525-Scorpion-King-Feat-AP&amp;goto=newpost</link>
			<pubDate>Sun, 26 Jul 2026 15:39:35 GMT</pubDate>
			<description>Has anyone managed to complete this feat yet? 
 
Tried the tactic many times of getting the boss down to low HP, then Stinger AA for DoT doing the...</description>
			<content:encoded><![CDATA[<div>Has anyone managed to complete this feat yet?<br />
<br />
Tried the tactic many times of getting the boss down to low HP, then Stinger AA for DoT doing the only damage, but having no luck.<br />
<br />
Any other thoughts on how to make this AP possible to do?</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Azziah1</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808525-Scorpion-King-Feat-AP</guid>
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			<title>The new veil weapon are too expensive</title>
			<link>https://www.spacetimestudios.com/showthread.php?808431-The-new-veil-weapon-are-too-expensive&amp;goto=newpost</link>
			<pubDate>Fri, 24 Jul 2026 15:50:48 GMT</pubDate>
			<description>Dear STS, 
 
kindly boost the drop rate because the new weapons are scarce and too expensive. 
 
Many people would have to spend hundreds of hours if...</description>
			<content:encoded><![CDATA[<div>Dear STS,<br />
<br />
kindly boost the drop rate because the new weapons are scarce and too expensive.<br />
<br />
Many people would have to spend hundreds of hours if they wanted to save 450m for the new weapons in a GAME.<br />
<br />
I calculated it and with 1020% GL I would have to farm +- 187.5 hours to afford the weapon. That is crazy. As a platinum buyer I am pretty discouraged to open the locks because apparently the weapons don't drop.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Binjou</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808431-The-new-veil-weapon-are-too-expensive</guid>
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			<title>Returning player</title>
			<link>https://www.spacetimestudios.com/showthread.php?808387-Returning-player&amp;goto=newpost</link>
			<pubDate>Thu, 23 Jul 2026 12:14:44 GMT</pubDate>
			<description>Hevent played in around 7 years it seems the game is mostly made of the same people that always played no new players and it’s kinda sad to see am I...</description>
			<content:encoded><![CDATA[<div>Hevent played in around 7 years it seems the game is mostly made of the same people that always played no new players and it’s kinda sad to see am I wrong? Is it worth getting back to playing? The inflation of gold looks like it’s going crazy <br />
<br />
<br />
Sent from my iPhone using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Complying</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808387-Returning-player</guid>
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			<title>Price check</title>
			<link>https://www.spacetimestudios.com/showthread.php?808331-Price-check&amp;goto=newpost</link>
			<pubDate>Wed, 22 Jul 2026 15:39:33 GMT</pubDate>
			<description>Guys how much is pocket legends mask rogue .. anyone knows its actual price ? 
It’s from 2015 Halloween event.</description>
			<content:encoded><![CDATA[<div>Guys how much is pocket legends mask rogue .. anyone knows its actual price ?<br />
It’s from 2015 Halloween event.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Artificials</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808331-Price-check</guid>
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			<title><![CDATA[Melchor's Missive (Stacking Gold Loot)]]></title>
			<link>https://www.spacetimestudios.com/showthread.php?808305-Melchor-s-Missive-(Stacking-Gold-Loot)&amp;goto=newpost</link>
			<pubDate>Wed, 22 Jul 2026 02:46:41 GMT</pubDate>
			<description>Attachment 287939 (https://www.spacetimestudios.com/attachment.php?attachmentid=287939) 
 
For those who already own this item, could you explain how...</description>
			<content:encoded><![CDATA[<div><img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287939&amp;d=1784688308" border="0" alt="Name:  IMG_20260722_094337.jpg
Views: 171
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<br />
For those who already own this item, could you explain how much gold loot can be stacked?</div>


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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Danielwij23</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808305-Melchor-s-Missive-(Stacking-Gold-Loot)</guid>
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			<title>Revive this game</title>
			<link>https://www.spacetimestudios.com/showthread.php?808175-Revive-this-game&amp;goto=newpost</link>
			<pubDate>Sun, 19 Jul 2026 20:48:11 GMT</pubDate>
			<description><![CDATA[I think everyone who tried to analyze where the game goes stumbled upon certainty that it's direction leads nowhere. Also, many shared their ideas,...]]></description>
			<content:encoded><![CDATA[<div>I think everyone who tried to analyze where the game goes stumbled upon certainty that it's direction leads nowhere. Also, many shared their ideas, which might or may not work. I came up with some that definitely make the game better and revive it, if these points are actually minded and at least partially followed. I'll touch the crucial ones and suggest how those can be turned in right way.<br />
1. - Online games are interesting because we play with other different people, and right now there are no any new people. Lets put aside lack of advertisement, because you can't advertise something ubearably hard and unfair, hoping people will be engaged. <br />
 Right now, game is impossible for someone new: you can't reach average gear state on your own, always being below. There is nothing bad in being carried by the others on hard locations, but we are speaking about simple ones, yet too hard for beginners. Want an experiment? Try to reach at least 81 lv in HC mode, be it solo, duo or trio: locations from Nordr to Glinstone would be long and difficult, but starting with Somberholt we can name it impossible. <br />
2. - Gear obtaining, basically, the core factor of character build from level 81 to 91. And right now, you can't get proper gear on your own, without market being involved. You either pay loads of gold or loads of money: adding it to the fact, that the game already requires alot of time to play, we can say that it's not worth it for new players even to begin, and not to mention average ones, who rely on the Whales to open another bunch of crates, so they can buy new gear listed by them. <br />
3. - Back then events were less frequent but more qualitative: players from different income groups could participate, earn, and in some extent spend their time better. Right now, events are launched more often, but the quality overall tremendously dropped: only few per season are worth to spending time to; not to mention that it will require at least average gear(you can't participate if you don't have it), so not every group of players are involved in playing.<br />
4. - The game by itself doesn't offer you anything even remotely entertaining outside events: back then all the locations were inhabited by players, people used to farm items for different purposes which no one used to sell, PvP zones were always busy, not a niche hobby, APs farming was also useful, since we had certain drops useful for current levels, and as mentioned you wasn't the one to do it alone: online games are far renowned for cooperative and playing in groups, not by doing such things in solo. Right now, people have precisely two options: grind gold on one same location, which isn't nerfed yet, and run for APs(hardly interesting to kill 1000 bosses with no loot to suit 91 lv player, also doing it alone).<br />
5. - Lack of proper APs to available in-game activities doesn't make it any better: there was sense in playing HC for those APs, another nice thing in playing PvP. If someones used to consider HC uninteresting, he still might had an idea to pass it through for the APs. But since there is no any(also consider First Point mentioned), if players is not spending loads of money in the game, then they are not even touching this mode. <br />
<br />
<b><i>So, as core things which require changes are mentioned , let's hop to the ways, how it can be done and the damage undone.</i></b><br />
<br />
1) Let's make it simple: if Hardcore Mode is impossible for F2P veterans, then it will be as hard for new players to progress in the Normal Mode. So, you need to take party of presumably 3-4 players, who trying to pass location. Take average amount of required armor and damage of these people to make it to the strongest boss without dying(obviously with proper tactics) and kill it(not necessarily fast, but possible). Whats the problem? None of players will have proper gear to do so: it just don't drop or have miserable chances to do so. Not like miserable chances are necessarily inexpedient thing, but speaking in terms of low lvl gear which WILL become obsolete in just 5 levels, it is absolutely terrible to ran through Shuyal 5 times in order to loot anything usable, just to leave it behind 5 levels later. Simple suggestion is to expand loot table of those bosses to make them loot useful items. F.E. you made Elder Woods and Dune bosses 100% guarantee to drop random legendary gear for random classes. All the bosses from locations below SHOULD have proper(not miserable) chance to drop random legendary gear of the fixed location level. The bosses of each location SHOULD also contain a pet in his loot table (old ones pets, which were released along with the expansions. Useless in modern terms for pro players; Useful in beginner predicaments for new players).<br />
<br />
2) New gear were released in the game! Awesome, but how can you get it F2P by yourself? That's the neat thing: you don't. Certain bosses of 76lv+ locations MUST contain gear in their loot table. Simple example: since Zaarus and Kraken became obsolete, Ekenta/Mecharydon/Rahabkor can drop(with some chance) Zaarus items; Elite type of these bosses can drop certain Arcane/Kraken items. MechAnubis can contain better items of that type, more cheap and less useful Kraken pieces can be substracted from his loot table. Each vendor of 46lv+ locations absolutely MUST contain crates for the locations currency: would add proper reasons to ran through locations to farm currency, would give players opportunity to obtain proper gear for their level by playing the game, would utilize 2x currency daily events. (Vardan Valley is a remote, but still not really good example because of the crate price)<br />
<br />
3) Not every event should be useful and playable by all groups of players: there can be and should be events for certain type of players only: F.E. Competetive Leaderboard events for Top players solely, it is reasonable. But what is unreasonable is to make each second or third event for certain people groups, and each fourth useless and boring for everyone: events can be laucnhed less frequently, if you want to, but their overall quality should be better. Not even to walk far: current Faction Wars event. Is it useful for new players? They won't get anything from it, no reasons to play. Is it useful for average players? Someone might have willing to drop something, but we are speaking not few players from the class, but about everyone from the group: it is indeed useless. The only group which can participate is the one which aims towards lb places. Event requires no energy - precisely for people who have flawless gear for elite zone and 23 hours spare time each day. Not like it is bad to launch such events once in a while, but we literally had same vibe previous month: not cool, rather awful. Events should be more rewarding to the majority of players despite their finances, as also encouraging better ones for lb competition, not making MAJORITY of the events SOLELY for certain people, leaving the others behind. <br />
<br />
4) You can look at PvP and shrug it off as a &quot;Not prior direction of the game&quot;, but take few minutes and make simple thought experiment: imagine there is no more gold loot in the game. Like, bosses drop 1 coin, thats all. There won't be any sense of playing the game for the majority of players, the ones who is left are just afk on the non-PvE zones talking to each other, using the game mostly like a chat. And that exactly the thing that is happened with PvP: not rewarding, not encouraging, left behind underdeveloped. New gear not even balanced for this Mode. And you lost ALL the players who used to play the game and make purchases in order to be TOP PvP. Game should contain more entertaining elements, not only PvP, for all of those who don't care about grinding, but yet like to play the game. Deathmatch, Flag Capture, FFA, Racing, Fishing: there is much more things which can be added for competitive side and entertainment. <br />
<br />
5) Removing certain APs are definetely was a last nail to the coffin of certain modes. Revamping Hardcore Mode and PvP experience along with adding proper APs for those modes will be refreshing touch: good APs with titles, certain rewards like banners or vanity for the ones who did those, will pouch new and more players into playing the game. <br />
<br />
<i><b>Overall</b></i><br />
<br />
1. - Involve more developers in the game: distribution of current process between small group of people can be and, in fact, is exhausting. The more people are in labour regarding the project, the better quality it has, the less chances to &quot;burn out&quot;(if it didn't happened years ago). <br />
<br />
2. - Good game is a no-brainer: if spending real life currency is optional, the more chances it is going to be spent, rather then leaving it as an only option. People should have opportunity to obtain things they want via playing the game, not relying on the spenders. <br />
<br />
3. - Slowly but surely: hard to do everything at once, so it's better to perform it step by step. Make quality improvements over time, and eventually the project will come to an appropriate state. <br />
<br />
4. - Advertisement. Right now, in the current project state, it is destined to fail. But if mentioned ways of improvement are followed, then game can come to it's Resurrection, and the new players will be engaged.<br />
<br />
5. - Find investments. I think this one is quite self-explanatory. If you are happen to have plans of resurrecting the game, and approximate estimation of your finances is &quot;Not enough&quot;, then it is correct and proper idea to involve more money for continuing development and improvement of the project further.<br />
<br />
<br />
 Cheers</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>CrackHack</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808175-Revive-this-game</guid>
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			<title>Harrowcite Flask</title>
			<link>https://www.spacetimestudios.com/showthread.php?808048-Harrowcite-Flask&amp;goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 23:32:13 GMT</pubDate>
			<description>Is this item good? Does anyone else have it? 
and how to loot this material</description>
			<content:encoded><![CDATA[<div>Is this item good? Does anyone else have it?<br />
and how to loot this material</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>Danielwij23</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808048-Harrowcite-Flask</guid>
		</item>
		<item>
			<title>All dmg gear sets for all player groups 2026</title>
			<link>https://www.spacetimestudios.com/showthread.php?808032-All-dmg-gear-sets-for-all-player-groups-2026&amp;goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 17:15:46 GMT</pubDate>
			<description><![CDATA[*Since not much players(especially new ones) really understand best outputs for damage sets, I'll bring each of them, starting from the cheapest and...]]></description>
			<content:encoded><![CDATA[<div><b>Since not much players(especially new ones) really understand best outputs for damage sets, I'll bring each of them, starting from the cheapest and available and coming to the most expensive and effective.</b><br />
<br />
0. 4/4 zaarus. <u>Enough for Zodias and below.</u><br />
<br />
1. 3/3 star beast + 3/3 elondria set(3/3 sea serpent set). Both sea serpent and elondria sets including ring, belt and amulet. The rest 3/3 pieces of star beast can be at your choice, as also a weapon. <u>This is the cheapest one to farm Elite Zodias good enough and for casual runs in Elder woods.</u><br />
<br />
2. 4/4 zaarus+3/3 star beast. Preferably use mythic hunter weapons, as they complete the 4/4 set. If 3/3 star beast set doesn't contain amulet, you can use Valley pendant. That one is better version of previous ones, <u>enough for good runs in Elite Zodias and Elite Elder Woods casualties.</u><br />
<br />
3. 3/3 blood star+3/3 star beast+immortal bracelet and weapon of your choice. Can also be used as a proc set at once: use blood armor+blood helm+blood artifact and star beast belt+ star beast amulet+ star beast ring. Cheap weapons which can be utilized: star beast, force hunter, rusk weapon (best lv86 weapon imho),blood weapon. <u>Enough for casual dune 1-1 runs, effective Elite Zodias and Elite Elder Woods runs.</u><br />
<br />
4. 3/3 veilblade+3/3 blood star. Blood pieces are necessary artifact, armor and ring/belt, therefore veil pieces are helm+ring/belt/bracelet+weapon. If you not using veilblade bracelet your set will, as example, look like blood armor+blood artifact+blood belt, veilblade helm+veilblade ring+veilblade weapon, immortal bracelet and amulet of your choice(star beast, blood star, valley, veilblade, dune). <u>Enough for effective Dune 1-3 floor runs, extremely effective on all the locations and bosses below Dune.</u><br />
<br />
5. 8/8 veilblade set. Each piece comes making other pieces more powerful, since a lot of solar damage tremendously boost veilblade weapon DoT. <u>Extremely effective for Dune 1-6 floor runs and OP below.</u><br />
<br />
6. Stormforce weapon+6/5 veilstorm voidstar(also can be used with 6/6 veilblade)+immortal bracelet. Since Stormforce weapon converting 100% damage to cosmic, using full cosmic set will make it even more powerful. <u>Currently OP on everything: from lb runs to elite runs.</u><br />
<br />
To the extent each damage set should have proc pieces/proc set. From the point 2 and below Kraken Gear, from point 3 and higher usually utilized Blood Gear(sometimes with certain exceptions in some pieces). Also, to the point why Immortal Bracelet is mentioned almost in every set - currently, it's the best: the one and only throughout the game, which gives you percentage of primary stat, rather than just fixed value. Which means, the more primary stats you have, the more Immortal Bracelet will amplify it.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?99-AL-General-Discussion">AL General Discussion</category>
			<dc:creator>CrackHack</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808032-All-dmg-gear-sets-for-all-player-groups-2026</guid>
		</item>
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