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		<title>Spacetime Studios - AL Suggestions</title>
		<link>https://www.spacetimestudios.com/</link>
		<description>Have an idea on how to improve Arcane Legends?  Let us know!</description>
		<language>en</language>
		<lastBuildDate>Sun, 19 Jul 2026 12:47:27 GMT</lastBuildDate>
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			<title>Spacetime Studios - AL Suggestions</title>
			<link>https://www.spacetimestudios.com/</link>
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		<item>
			<title>Red/blue humble helms</title>
			<link>https://www.spacetimestudios.com/showthread.php?808140-Red-blue-humble-helms&amp;goto=newpost</link>
			<pubDate>Sun, 19 Jul 2026 09:38:51 GMT</pubDate>
			<description>Make it as loot at event</description>
			<content:encoded><![CDATA[<div>Make it as loot at event</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Horkruxe</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808140-Red-blue-humble-helms</guid>
		</item>
		<item>
			<title>Guild Concept and Ideas for our community</title>
			<link>https://www.spacetimestudios.com/showthread.php?808039-Guild-Concept-and-Ideas-for-our-community&amp;goto=newpost</link>
			<pubDate>Fri, 17 Jul 2026 19:55:12 GMT</pubDate>
			<description><![CDATA[Here are some great new ideas from my good friend, Deathbeasy&#8230; hope everyone gives a lot of feedback and helps with these concepts as we all only...]]></description>
			<content:encoded><![CDATA[<div>Here are some great new ideas from my good friend, Deathbeasy&#8230; hope everyone gives a lot of feedback and helps with these concepts as we all only want to make our game and community a better place for everyone. <br />
<br />
Guild Concept:<br />
<br />
I have been playing for many years, and have not seen much change regarding guilds. They really feel empty and they are really only good for cheaper potions, but of course, as well as bringing people together.  So, I had an idea myself: <br />
Every guild will have levels to them with buffs like house locations, but it will count towards all players in that guild. For example, if your guild is level 1, you will get a boss damage boost, and for level 2, you get extra gold loot percentage.  I personally think this is really needed for the game. It also makes it so the more active and the more people there are in the guild, the higher level it will be. Being less active as a guild means you lose levels, so it&#8217;s really up to you if you want to get those goals done or not as a guild. <br />
<br />
<br />
Nekro Egg Return Craft: <br />
<br />
Increase the drop rate in arena for vials to craft the Nekro Egg. It doesn&#8217;t matter if we all are rich, but if you are a new player, you should be able to farm like that for your first Arc Egg. It feels really rewarding. Since it got nerfed, getting a fossil from an arena chest is useless since we can&#8217;t get the vials. <br />
<br />
Level 60 Arc Artifact: <br />
<br />
We used to do Forgotten Ruins and craft our Arc Artifact. It maybe took awhile, but that&#8217;s fine &#8230; we can&#8217;t even craft it anymore since we can&#8217;t get the common artifact for it, but &#8230; we have the materials for it but can&#8217;t use them. <br />
<br />
Stash Character Slots: <br />
<br />
We used to do Wandering Minstrel Quest and it gives story tokens and we spend on slots and I always loved that idea because it&#8217;s a free to play game everyone can upgrade their slots and not forced to use irl money for it, since that feature is gone, it&#8217;s way harder to get them.  I would like see them come back because not everyone wants to spend real money for it but play for fun, like myself. <br />
<br />
<br />
Stable Section: <br />
<br />
We have a sort button for pets and click on sort by level but it only shows your highest level ones not the lowest lvl ones would be nice to have that option too! <br />
<br />
<br />
Town Suggestion Board: <br />
<br />
<br />
Make a place in town players can leave suggestions &amp; ideas on for 5 platinum the things we think we need. And if someone posts it there players can walk past and vote for the ideas. <br />
<br />
Concerning the Devs and Mods: <br />
<br />
It would be nice to see them come online like they used to, joining guilds and playing with their players is such a moral boost, especially for newer players. Devs need to come online more to show off new gear, tell us about it, and answer questions the way the used to &#8230; I really miss stuff like this involvement from the devs and mods is a great way to bring the players together &#8230; do more live streams, and often do giveaways like the used to for certain community contests from the devs. Just being more involved with the players and the online community again would be really cool. I&#8217;m sure others miss this kind of community involvement as well. <br />
<br />
<br />
Thankyou Everyone! Please be gentle &#55357;&#56837;<br />
<br />
P.S. Thankyou sts for the ultimate troll changing tindrin quest rewards until AFTER we finished those 5k quests!!! &#55358;&#56631;&#55356;&#57340;*&#9792;&#65039;(Leoakre talking)</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>leoakre</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?808039-Guild-Concept-and-Ideas-for-our-community</guid>
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			<title>Friend Requests</title>
			<link>https://www.spacetimestudios.com/showthread.php?807786-Friend-Requests&amp;goto=newpost</link>
			<pubDate>Mon, 13 Jul 2026 10:51:35 GMT</pubDate>
			<description>Please allow us to view profiles (inspect page) of players who sent a friend request. It would be practical if clicking on their class icon opened...</description>
			<content:encoded><![CDATA[<div>Please allow us to view profiles (inspect page) of players who sent a friend request. It would be practical if clicking on their class icon opened their profile while they are online.<br />
<br />
If someone does not want to be inspected, they shouldn't be sending friend requests in the first place. I do not want to accept players blindly without seeing them. If there would be a privacy claim, you could add an option to hide inspect page for those sending requests, but in that case please add an option to auto-reject friend requests from players hiding it. Or simply just make QOL mentioned in first line.<br />
<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287717&amp;d=1783939436" border="0" alt="Name:  requests_al.png
Views: 71
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>dmqp</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807786-Friend-Requests</guid>
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			<title>Quenching sapphire jewels</title>
			<link>https://www.spacetimestudios.com/showthread.php?807784-Quenching-sapphire-jewels&amp;goto=newpost</link>
			<pubDate>Mon, 13 Jul 2026 10:31:09 GMT</pubDate>
			<description>Can we combine this into much refined version right now it does not have any uses</description>
			<content:encoded><![CDATA[<div>Can we combine this into much refined version right now it does not have any uses</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Ronqo</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807784-Quenching-sapphire-jewels</guid>
		</item>
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			<title>QOL Separate proc-cd bar/exact timer for cool downs</title>
			<link>https://www.spacetimestudios.com/showthread.php?807743-QOL-Separate-proc-cd-bar-exact-timer-for-cool-downs&amp;goto=newpost</link>
			<pubDate>Sun, 12 Jul 2026 17:33:47 GMT</pubDate>
			<description><![CDATA[Sometimes it's hard to keep proper track of your gear cooldown, when you have to proc more than 12 pieces at once, along with pets effects and...]]></description>
			<content:encoded><![CDATA[<div>Sometimes it's hard to keep proper track of your gear cooldown, when you have to proc more than 12 pieces at once, along with pets effects and elixirs it's tend to overwrite the bar. It can become easier, if we would have separate bars for active gear effects and gear cooldowns, or exact cooldown numbers right next to character bar. <br />
 Same with pets AA and Boss Ultimate: exact timer, when the ability is ready.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>CrackHack</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807743-QOL-Separate-proc-cd-bar-exact-timer-for-cool-downs</guid>
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			<title>Gems and jewels chest</title>
			<link>https://www.spacetimestudios.com/showthread.php?807703-Gems-and-jewels-chest&amp;goto=newpost</link>
			<pubDate>Sun, 12 Jul 2026 03:02:53 GMT</pubDate>
			<description>Could we add a gems and jewels chest to the store to open for platinum similar to locked crates? 
Lot of us pvpers are having a tough time gearing up...</description>
			<content:encoded><![CDATA[<div>Could we add a gems and jewels chest to the store to open for platinum similar to locked crates?<br />
Lot of us pvpers are having a tough time gearing up for PvP lvls as we are looking for gems that either very limited or are extremely expensive. We can keep rarity of some gems such as oricsh/vryomir/Vorlish/Seekers/mentis to still keep those pretty valuable but gems like frostfire/cakeheart/birthday/hailstone but more specifically frostfire as it is highly sought after for the proc with hailstone and it was released going for 2-3m each and now 28m each people are not spending that amount and will avoid going to levels because they can’t get the gems for it. I think having all the types of jewels into one chest keeps the supply always there and allows people to regem when they move to different levels or get new gear</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Tripshot</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807703-Gems-and-jewels-chest</guid>
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		<item>
			<title>Voidshade sets</title>
			<link>https://www.spacetimestudios.com/showthread.php?807692-Voidshade-sets&amp;goto=newpost</link>
			<pubDate>Sat, 11 Jul 2026 23:19:30 GMT</pubDate>
			<description><![CDATA[Hey devs, I have just been wondering if there isn't any attribute like crit in voidstar or hp in blightfang sets, which boosts the lightings damage ?...]]></description>
			<content:encoded><![CDATA[<div>Hey devs, I have just been wondering if there isn't any attribute like crit in voidstar or hp in blightfang sets, which boosts the lightings damage ? Or is the just supposed to be like it or did u just forget to write it in description</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Teamaker</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807692-Voidshade-sets</guid>
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		<item>
			<title>Buff 91 elemental sets</title>
			<link>https://www.spacetimestudios.com/showthread.php?807659-Buff-91-elemental-sets&amp;goto=newpost</link>
			<pubDate>Sat, 11 Jul 2026 14:25:50 GMT</pubDate>
			<description>it is doing lower damage than a standart damage 91 mythics + 86 blood weapons. 
This is outrages since it is bound and expensive boss killer set.</description>
			<content:encoded><![CDATA[<div>it is doing lower damage than a standart damage 91 mythics + 86 blood weapons.<br />
This is outrages since it is bound and expensive boss killer set.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Freed</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807659-Buff-91-elemental-sets</guid>
		</item>
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			<title>VFX from procs are being way too bright</title>
			<link>https://www.spacetimestudios.com/showthread.php?807337-VFX-from-procs-are-being-way-too-bright&amp;goto=newpost</link>
			<pubDate>Mon, 06 Jul 2026 15:03:15 GMT</pubDate>
			<description><![CDATA[I don't know if I'm alone here, but when there's multiple procs being stacked, the brightness it emits is insane, I usually have my brightness set on...]]></description>
			<content:encoded><![CDATA[<div>I don't know if I'm alone here, but when there's multiple procs being stacked, the brightness it emits is insane, I usually have my brightness set on the lower end and even with that it gets so insanely bright that I think it might be damaging my vision.<br />
<br />
All I ask is being able to turn off VFX from procs because it's gotten real bad.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Vrazicak</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807337-VFX-from-procs-are-being-way-too-bright</guid>
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			<title>NPCs for HC</title>
			<link>https://www.spacetimestudios.com/showthread.php?807288-NPCs-for-HC&amp;goto=newpost</link>
			<pubDate>Sun, 05 Jul 2026 20:13:49 GMT</pubDate>
			<description>Please put a perma NPC that has kraken and eventually blood gear once you roll out the new arcs.   
 
It is virtually impossible to play solo without...</description>
			<content:encoded><![CDATA[<div>Please put a perma NPC that has kraken and eventually blood gear once you roll out the new arcs.  <br />
<br />
It is virtually impossible to play solo without this.  <br />
<br />
It would really help that we can always try our luck and add an item or two to our HCs<br />
<br />
Thank you for the consideration.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Candylicks</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807288-NPCs-for-HC</guid>
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			<title>Guild suggestions</title>
			<link>https://www.spacetimestudios.com/showthread.php?807268-Guild-suggestions&amp;goto=newpost</link>
			<pubDate>Sun, 05 Jul 2026 15:45:52 GMT</pubDate>
			<description>We are currently holding a boss kill event, and our lower level players can’t participate because they have to enable XP gain to receive credit....</description>
			<content:encoded><![CDATA[<div>We are currently holding a boss kill event, and our lower level players can’t participate because they have to enable XP gain to receive credit. Please allow players with XP gain disabled to earn boss kill event credit so everyone in the guild can join.<br />
<br />
While we’re at it, I’d also love to see:<br />
<br />
* More guild event options.<br />
* A dedicated guild boss area where members can fight bosses together.<br />
* A guild event donation pot so members can contribute without passing gold between players.<br />
* Game supported contributions to help fund guild events.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>VoilaMagic</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807268-Guild-suggestions</guid>
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		<item>
			<title>Mage is so bad</title>
			<link>https://www.spacetimestudios.com/showthread.php?807260-Mage-is-so-bad&amp;goto=newpost</link>
			<pubDate>Sun, 05 Jul 2026 13:30:50 GMT</pubDate>
			<description>Hi support!  
Ive just switched to mage , previously had war and rogue and never played mage before and its very hard to play it . Mages die so easy...</description>
			<content:encoded><![CDATA[<div>Hi support! <br />
Ive just switched to mage , previously had war and rogue and never played mage before and its very hard to play it . Mages die so easy like gets one shot by mobs and after the invincibility of the shield runs out which is just 3.5 sec the mage dies easy , could u possibly increase the invincibility of the shield up to 6 sec or reduce shield cool down by 30% to make it more fair and balanced to other classes . Thank you !</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Fazethegarbagewar</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?807260-Mage-is-so-bad</guid>
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		<item>
			<title>CUSTOM Item Upgrade And Set Visuals MANAGER</title>
			<link>https://www.spacetimestudios.com/showthread.php?806924-CUSTOM-Item-Upgrade-And-Set-Visuals-MANAGER&amp;goto=newpost</link>
			<pubDate>Wed, 01 Jul 2026 07:48:17 GMT</pubDate>
			<description>Greetings! 
 
I hope this optional feature will be implemented in the future. 
Where you can only enable a particular type of stone effect, such as...</description>
			<content:encoded><![CDATA[<div>Greetings!<br />
<br />
I hope this optional feature will be implemented in the future.<br />
Where you can only enable a particular type of stone effect, such as <font color="#B22222">MENTIS</font> while leaving the other stone like <font color="#DDA0DD">SCION</font> for example, disabled from the equipped gear for ITEM UPGRADE VISUALS.<br />
<br />
Similar concept for SET VISUALS as well, where you can choose which equipped gear set of yours will show its visual set effect. For example, my current equipped gear sets are <font color="#FF0000">Blood Star 3/3</font> and <font color="#008000">Star Beast 3/3</font>. However, I only want to make the set effect from the Blood Star 3/3 set to appear, while leaving the visual effect disabled from the Star Beast 3/3. <br />
<br />
Maybe the feature can be toggled or managed from the equipment inventory section or from the social tab in OPTIONS too...<br />
<br />
:banana:</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Mrxpogi</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?806924-CUSTOM-Item-Upgrade-And-Set-Visuals-MANAGER</guid>
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			<title>Boss summon/spawn alert in dungeons</title>
			<link>https://www.spacetimestudios.com/showthread.php?806803-Boss-summon-spawn-alert-in-dungeons&amp;goto=newpost</link>
			<pubDate>Mon, 29 Jun 2026 00:33:06 GMT</pubDate>
			<description><![CDATA[Hi Devs, 
 
I think it is good if you add a "Boss Summon/Spawn" alert system  at the middle of  screen once the boss already summon or spawn in...]]></description>
			<content:encoded><![CDATA[<div>Hi Devs,<br />
<br />
I think it is good if you add a &quot;Boss Summon/Spawn&quot; alert system  at the middle of  screen once the boss already summon or spawn in dungeon(s) even it's normal or elite. It will helps a lot pve/farming players they will not type &quot;B&quot; or &quot;Boss&quot; anymore once it applied.<br />
<br />
What do you think? :))<br />
<br />
Sent from my Infinix X6871 using Tapatalk</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Fluttered</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?806803-Boss-summon-spawn-alert-in-dungeons</guid>
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		<item>
			<title>friend notes</title>
			<link>https://www.spacetimestudios.com/showthread.php?806756-friend-notes&amp;goto=newpost</link>
			<pubDate>Sun, 28 Jun 2026 09:48:03 GMT</pubDate>
			<description>kinda like most of the social media apps rn, would love to see this feature added. would be helpful esp when looking for party to farm golds :)</description>
			<content:encoded><![CDATA[<div>kinda like most of the social media apps rn, would love to see this feature added. would be helpful esp when looking for party to farm golds :)</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Teywww</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?806756-friend-notes</guid>
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