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		<title>Spacetime Studios - PL Suggestions and Feedback</title>
		<link>https://www.spacetimestudios.com/</link>
		<description>Please use this forum to post your ideas for the game, suggestions to make it better and feedback about current features.</description>
		<language>en</language>
		<lastBuildDate>Fri, 17 Apr 2026 02:02:42 GMT</lastBuildDate>
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			<title>Spacetime Studios - PL Suggestions and Feedback</title>
			<link>https://www.spacetimestudios.com/</link>
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		<item>
			<title>Pet Suggestion For Dark Hollow</title>
			<link>https://www.spacetimestudios.com/showthread.php?801076-Pet-Suggestion-For-Dark-Hollow&amp;goto=newpost</link>
			<pubDate>Thu, 16 Apr 2026 21:24:55 GMT</pubDate>
			<description>For the hopefully upcoming Dark Hollow event I would like to suggest a new pet as a potential rare drop, or simply for egent currency. 
 
I think it...</description>
			<content:encoded><![CDATA[<div>For the hopefully upcoming Dark Hollow event I would like to suggest a new pet as a potential rare drop, or simply for egent currency.<br />
<br />
I think it should function the same as the craft able barky (Usable in any event/pve area) but have slightly more stats compared<br />
<br />
This is simply because i think it would be nice to feel stronger in those events we are not allowed to use our strongest companions in.<br />
<br />
Introducing the 'Forest Golem' <br />
<br />
Stats would be:<br />
3500 Heath, 3500 Hp, 50% Reroll and 50% Gold loot<br />
<br />
Example of the pet:<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=286155&amp;d=1776374679" border="0" alt="Name:  e77a7678-2302-447e-82a9-ff7067ee3e02.png
Views: 8
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Ripanda</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?801076-Pet-Suggestion-For-Dark-Hollow</guid>
		</item>
		<item>
			<title>Nerf level 25 valentine elites and other 25 elites</title>
			<link>https://www.spacetimestudios.com/showthread.php?800495-Nerf-level-25-valentine-elites-and-other-25-elites&amp;goto=newpost</link>
			<pubDate>Wed, 08 Apr 2026 17:20:22 GMT</pubDate>
			<description>A big issue in low level pvp is finding level 25 elites to complete the best set. It’s difficult to find them and the stats on them is way better...</description>
			<content:encoded><![CDATA[<div>A big issue in low level pvp is finding level 25 elites to complete the best set. It’s difficult to find them and the stats on them is way better than the OG items. The pvp stat balance has been great but the valentine items makes people more tanky which is a pain. It also discourages people from pvping because most people who come back are just using OG items. The other 25 elites for example the wamm or bamm or psycho blaster are very overpowered.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>oreo123</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?800495-Nerf-level-25-valentine-elites-and-other-25-elites</guid>
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			<title>Make Tori the Teller sales better</title>
			<link>https://www.spacetimestudios.com/showthread.php?800465-Make-Tori-the-Teller-sales-better&amp;goto=newpost</link>
			<pubDate>Wed, 08 Apr 2026 04:19:29 GMT</pubDate>
			<description><![CDATA[We all know tori the teller's sales are really bad. It's actually way more beneficial spending money in events but what if some people don't have...]]></description>
			<content:encoded><![CDATA[<div>We all know tori the teller's sales are really bad. It's actually way more beneficial spending money in events but what if some people don't have time to grind or what if they don't exactly want to spend money on items and want straight gold. I think fixing the prices for them to be more reasonable would be fantastic and even more beneficial for the company. I have an example if we spend 2k plat on gold it should reward us with 400 million gold I did the calculation based off the earnings from events using plat but going based off or around that would be perfect.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>oreo123</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?800465-Make-Tori-the-Teller-sales-better</guid>
		</item>
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			<title>Plat Sets and items buff.</title>
			<link>https://www.spacetimestudios.com/showthread.php?800188-Plat-Sets-and-items-buff&amp;goto=newpost</link>
			<pubDate>Fri, 03 Apr 2026 19:10:17 GMT</pubDate>
			<description>What’s the possibility of plat based items and sets being buffed up to give us a reason to purchase them? For example we are always buying the L20,...</description>
			<content:encoded><![CDATA[<div>What’s the possibility of plat based items and sets being buffed up to give us a reason to purchase them? For example we are always buying the L20, L30, and L40 Warrior 4-Pack and the Paladin-3 Pack, but you never see anyone seriously considering the Enchantress Packs or Archer Packs. When you do purchase them you are given the reason pretty quickly. They just aren’t good. <br />
<br />
With us quickly returning back to OG PvP I thought it would be great if I could pick 2-3 item packs to completely redraw the stats on to bring them back into the meta. Those being L30 Enchantress 3-Pack, L40 Enchantress 4-Pack, and Archer 3-Pack. Each one of these sets are lackluster in stats and are eclipsed by their Warrior and Rhino pack counterparts. A buff towards these with my stats in mind would make close to meta without hurting the balance of the zones in question. What are everyone thoughts?</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>MageFFA</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?800188-Plat-Sets-and-items-buff</guid>
		</item>
		<item>
			<title>Removing the need to heal for armor buff in level 115</title>
			<link>https://www.spacetimestudios.com/showthread.php?799996-Removing-the-need-to-heal-for-armor-buff-in-level-115&amp;goto=newpost</link>
			<pubDate>Tue, 31 Mar 2026 18:59:13 GMT</pubDate>
			<description>The armor buff when mages heal in 115 is great in pve and pvp but the constant need to be spamming it is very tiresome and annoying. I think just...</description>
			<content:encoded><![CDATA[<div>The armor buff when mages heal in 115 is great in pve and pvp but the constant need to be spamming it is very tiresome and annoying. I think just automatically giving mages more armor would be perfect and leave it how it was back in the old days.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>oreo123</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799996-Removing-the-need-to-heal-for-armor-buff-in-level-115</guid>
		</item>
		<item>
			<title>Use Stats but Not Looks of Vanities</title>
			<link>https://www.spacetimestudios.com/showthread.php?799975-Use-Stats-but-Not-Looks-of-Vanities&amp;goto=newpost</link>
			<pubDate>Tue, 31 Mar 2026 09:50:34 GMT</pubDate>
			<description>This sounds silly, but an idea... 
 
I miss the days of seeing people in dungeons running their fun looks, instead of only using them in towns. 
 
I...</description>
			<content:encoded><![CDATA[<div>This sounds silly, but an idea...<br />
<br />
I miss the days of seeing people in dungeons running their fun looks, instead of only using them in towns.<br />
<br />
I believe there should be a way to apply the stats of vanities without having them equipped, limited to one per slot.<br />
<br />
This meaning you could be wearing the 'White Lightning' Set, getting all the visuals from the White Lightning set, but having the stats equipped from using a 4 Piece 'Bone Devil' set for example.<br />
<br />
I think this would be a good alternative to seeing everyone using the exact same gear in dungeons, and adding back that variety we have not seen in years.<br />
<br />
I think this could work as either: A scan on your inventory and you select the effects you want, or you can select an item per slot and 'Apply' that item which then calculates Bonuses, sets etc how it currently does but does not update the Visuals.<br />
<br />
Feel free to leave anything in the comments :D</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Ripanda</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799975-Use-Stats-but-Not-Looks-of-Vanities</guid>
		</item>
		<item>
			<title>Game content and making things more new player friendly.</title>
			<link>https://www.spacetimestudios.com/showthread.php?799955-Game-content-and-making-things-more-new-player-friendly&amp;goto=newpost</link>
			<pubDate>Tue, 31 Mar 2026 04:11:35 GMT</pubDate>
			<description>New players will mostly level up without vanities/pets that give exp bonus, exp packs/kits. Since the pricing on things is so high the normal...</description>
			<content:encoded><![CDATA[<div>New players will mostly level up without vanities/pets that give exp bonus, exp packs/kits. Since the pricing on things is so high the normal leveling process hardly provides them money anywhere near what they need to purchase exp packs. I think the leveling process is very important for a new player to better understand the game so perhaps lowering the amount of exp they need to level up or providing more experience from kills once they reach a certain level for example trying to level from 80-115 takes a very long time. Also if you're a new player having to rely on vanity pets and vanity sets that give +damage to actually complete a dungeon for example the mad mage's maze dungeon is very difficult without vanity sets and pets is not very good. The new player can't exactly progress and they have to ask for assistance from other people but hardly anyone wants to help someone for hours to level up especially when that new player doesn't have +exp boosts from vanities and packs. So maybe increasing the damage out put for players in those dungeons should increase. I know there are some exp events but it really varies if those new players are able to take advantage of that and some people just want to play the game normally to better understand instead of just hopping in events right away. I also think that there should be more end game/115 content the one we have right now requires a full squad to clear which i think is a little much especially when there isn't a lot of people who want to grind or maybe you want to grind at your own pace. Perhaps at least having a duo to help you complete the dungeon effectively but still being able to solo the boss/dungeon would be amazing but of course not making too easy to just lower the damage a bit. We could also get new 115 dungeons where bosses drop very rare new vanities/arcane weapons for 115 and maybe have mini events in between while waiting for the big ones. Those mini events could just include leveling or gold farming maybe like easter and yall can also add in a dungeon where a boss drops a very rare and cool looking vanity/banner/badge nothing too elaborate for the mini ones.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>oreo123</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799955-Game-content-and-making-things-more-new-player-friendly</guid>
		</item>
		<item>
			<title>PvP level ranges, damage/heal adjustments</title>
			<link>https://www.spacetimestudios.com/showthread.php?799937-PvP-level-ranges-damage-heal-adjustments&amp;goto=newpost</link>
			<pubDate>Mon, 30 Mar 2026 20:08:16 GMT</pubDate>
			<description>Here is the current setup: 
 
PvP instance joinable if within 5 or less levels of hosted level. 
 
Damage and healing adjustments based on hosted...</description>
			<content:encoded><![CDATA[<div>Here is the current setup:<br />
<br />
PvP instance joinable if within 5 or less levels of hosted level.<br />
<br />
Damage and healing adjustments based on hosted level:<br />
<div class="cms_table"><table class="cms_table_grid"><tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">Level Min</td>
<td class="cms_table_grid_td">Level Max</td>
<td class="cms_table_grid_td">%Damage</td>
<td class="cms_table_grid_td">%Heal</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">1</td>
<td class="cms_table_grid_td">24</td>
<td class="cms_table_grid_td">100</td>
<td class="cms_table_grid_td">100</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">25</td>
<td class="cms_table_grid_td">27</td>
<td class="cms_table_grid_td">50</td>
<td class="cms_table_grid_td">100</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">28</td>
<td class="cms_table_grid_td">40</td>
<td class="cms_table_grid_td">90</td>
<td class="cms_table_grid_td">100</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">41</td>
<td class="cms_table_grid_td">50</td>
<td class="cms_table_grid_td">80</td>
<td class="cms_table_grid_td">90</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">51</td>
<td class="cms_table_grid_td">60</td>
<td class="cms_table_grid_td">70</td>
<td class="cms_table_grid_td">90</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">61</td>
<td class="cms_table_grid_td">70</td>
<td class="cms_table_grid_td">50</td>
<td class="cms_table_grid_td">80</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">71</td>
<td class="cms_table_grid_td">80</td>
<td class="cms_table_grid_td">45</td>
<td class="cms_table_grid_td">80</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">81</td>
<td class="cms_table_grid_td">85</td>
<td class="cms_table_grid_td">40</td>
<td class="cms_table_grid_td">75</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">86</td>
<td class="cms_table_grid_td">90</td>
<td class="cms_table_grid_td">35</td>
<td class="cms_table_grid_td">75</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">91</td>
<td class="cms_table_grid_td">105</td>
<td class="cms_table_grid_td">35</td>
<td class="cms_table_grid_td">70</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">106</td>
<td class="cms_table_grid_td">109</td>
<td class="cms_table_grid_td">30</td>
<td class="cms_table_grid_td">70</td>
</tr>
<tr valign="top" class="cms_table_grid_tr"><td class="cms_table_grid_td">110</td>
<td class="cms_table_grid_td">115</td>
<td class="cms_table_grid_td">15</td>
<td class="cms_table_grid_td">50</td>
</tr>
</table></div>
<br />
If people can come to a consensus on how it should be, we'll update it.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Futumsh</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799937-PvP-level-ranges-damage-heal-adjustments</guid>
		</item>
		<item>
			<title>Event ideas</title>
			<link>https://www.spacetimestudios.com/showthread.php?799927-Event-ideas&amp;goto=newpost</link>
			<pubDate>Mon, 30 Mar 2026 16:38:11 GMT</pubDate>
			<description>Dear STS Team, 
 
I often check the Arcane Legends forum and I see that there are mini events there. 
I think it would be really great for Pocket...</description>
			<content:encoded><![CDATA[<div>Dear STS Team,<br />
<br />
I often check the Arcane Legends forum and I see that there are mini events there.<br />
I think it would be really great for Pocket Legends as well if there were occasional mini events between the bigger ones.<br />
<br />
For example, with Easter coming up, I think an Easter Egg Hunt mini event would fit perfectly into the game. It wouldn’t even require a new map, just a vendor and a few new items would be enough. There used to be Easter events before, so you could bring back things like new Bunny Ears, or introduce a system where players could farm Easter eggs across all maps and then craft them into a rare and valuable pet (for example, a Blood Bunny).<br />
<br />
You could also consider something like a Friday the 13th event.<br />
<br />
These are the kind of smaller mini events I’m thinking of, I believe they could help expand the active player base. You could also include strong items in the daily deals for platinum, which could potentially increase STS revenue as well.<br />
<br />
Another suggestion: besides the two yearly leaderboard gauntlet events, it could be great to have a third one where players can compete both individually and in teams for top positions.<br />
<br />
Please consider these ideas, as I believe they would benefit the game. I’m also curious to hear the opinions and suggestions of both the developers and the players.<br />
<br />
Thanks for taking the time to read this! :)<br />
<br />
Vorgoss<br />
<br />
#MakePlGreatAgain</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Vorgoss</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799927-Event-ideas</guid>
		</item>
		<item>
			<title>L25-L27 PVP damage reduction lobbies</title>
			<link>https://www.spacetimestudios.com/showthread.php?799589-L25-L27-PVP-damage-reduction-lobbies&amp;goto=newpost</link>
			<pubDate>Wed, 25 Mar 2026 17:12:46 GMT</pubDate>
			<description>I have a request. Currently almost everyone is playing pvp on L32, however, since L25-L27 has the damage reduction (which makes pvp playable on lower...</description>
			<content:encoded><![CDATA[<div>I have a request. Currently almost everyone is playing pvp on L32, however, since L25-L27 has the damage reduction (which makes pvp playable on lower level), we always need to host on 27. But the main issue is that most of us would like to pvp on the 35-40-45 brackets (thankyou for the cake shield!!!!) (and for fox nerf!). I think FFAmage has already made a similar request, but is it possible to increase the damage reduction of L25-L27 to 45, if not for maybe 61? (L71 already has damage reduction if i am not mistaken).<br />
<br />
This would currently, easily, be the best improvement for PL pvp and we would see even more activity and variety in lower levels.<br />
<br />
<br />
Hoping for a reply and thankyou,<br />
pleasepvpme</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>pleasepvpme</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799589-L25-L27-PVP-damage-reduction-lobbies</guid>
		</item>
		<item>
			<title>Forgotten Weapons return?</title>
			<link>https://www.spacetimestudios.com/showthread.php?799491-Forgotten-Weapons-return&amp;goto=newpost</link>
			<pubDate>Tue, 24 Mar 2026 00:36:42 GMT</pubDate>
			<description>It’s been over a decade since the last time the forgotten forest event ran, could we have the forgotten weapons be droppable in every hidden stage or...</description>
			<content:encoded><![CDATA[<div>It’s been over a decade since the last time the forgotten forest event ran, could we have the forgotten weapons be droppable in every hidden stage or boss rush stage? It’d be a nice bonus item group to farm for and collect as almost no one has any above L20 anymore.</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Imawolve</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799491-Forgotten-Weapons-return</guid>
		</item>
		<item>
			<title>Rework hit / hit% debuff skills</title>
			<link>https://www.spacetimestudios.com/showthread.php?799326-Rework-hit-hit-debuff-skills&amp;goto=newpost</link>
			<pubDate>Sat, 21 Mar 2026 01:24:06 GMT</pubDate>
			<description>Since the hit rework in 2017, debuffs that reduce hit aren’t as meaningful as they used to be; 
Could we have hit reducing skills buffed (bird’s...</description>
			<content:encoded><![CDATA[<div>Since the hit rework in 2017, debuffs that reduce hit aren’t as meaningful as they used to be;<br />
Could we have hit reducing skills buffed (bird’s blind, fox’s poison needles/darts, etc) <br />
or hit changed back to how it used to be? (Where having 80 hit meant you only hit the opponent 50% of the time) <br />
<br />
The only class that can really utilize hit reduction nowadays is bear as it can send you to negative hit in seconds. <br />
This would give birds back an edge in the fight as well as it’s been long overdue for a buff.<br />
<br />
I’m sure some other players can add onto this</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Imawolve</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799326-Rework-hit-hit-debuff-skills</guid>
		</item>
		<item>
			<title>Fox vanity/item models rework?</title>
			<link>https://www.spacetimestudios.com/showthread.php?799282-Fox-vanity-item-models-rework&amp;goto=newpost</link>
			<pubDate>Fri, 20 Mar 2026 04:23:47 GMT</pubDate>
			<description>Fox shares the same body model as mage in tons of items / vanities like the super fan tees which show hairless legs on a fox, wondering if fox can...</description>
			<content:encoded><![CDATA[<div>Fox shares the same body model as mage in tons of items / vanities like the super fan tees which show hairless legs on a fox, wondering if fox can get a rework on many of these items with newer models to fit it <br />
example on the undead set I love the look of the helm but the armor being the same as mage needs a rework</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?13-PL-Suggestions-and-Feedback">PL Suggestions and Feedback</category>
			<dc:creator>Imawolve</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?799282-Fox-vanity-item-models-rework</guid>
		</item>
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