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		<title>Spacetime Studios - AL Technical Issues and Bugs</title>
		<link>https://www.spacetimestudios.com/</link>
		<description>Please use this forum to report any technical issues or bugs in Arcane Legends.  Thanks!</description>
		<language>en</language>
		<lastBuildDate>Wed, 17 Jun 2026 13:32:28 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>Spacetime Studios - AL Technical Issues and Bugs</title>
			<link>https://www.spacetimestudios.com/</link>
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		<item>
			<title>Elite Elder Woods Access Error</title>
			<link>https://www.spacetimestudios.com/showthread.php?806036-Elite-Elder-Woods-Access-Error&amp;goto=newpost</link>
			<pubDate>Tue, 16 Jun 2026 22:25:20 GMT</pubDate>
			<description>One of my characters has accessed Berylline Bay and completed all 4 regular Elder Woods maps, as well as both normal and elite Hedourah. I am also...</description>
			<content:encoded><![CDATA[<div>One of my characters has accessed Berylline Bay and completed all 4 regular Elder Woods maps, as well as both normal and elite Hedourah. I am also able to access and play Cursed Woods with no problem. <br />
<br />
However, I'm not able to access the elite Elder Woods maps via the game map or by joining to friends. My other characters at the same level (86) are able to access all these maps freely. <br />
Attached is my proof of map completion as well as the error pop-up when I try to enter the elite maps from the game map. <br />
<br />
Please make all of the elite Elder Woods maps accessible to all level 86 (the expansion's max cap) characters upon completion of the normal maps, as is the standard on other elite maps. Thanks in advance!<br />
<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287345&amp;d=1781648597" border="0" alt="Name:  eldererror1.jpg
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<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287347&amp;d=1781648662" border="0" alt="Name:  eldererror4.jpg
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Darndamsel</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?806036-Elite-Elder-Woods-Access-Error</guid>
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			<title><![CDATA[Voidstar set & Stormforce weapons]]></title>
			<link>https://www.spacetimestudios.com/showthread.php?806001-Voidstar-set-amp-Stormforce-weapons&amp;goto=newpost</link>
			<pubDate>Tue, 16 Jun 2026 12:16:26 GMT</pubDate>
			<description><![CDATA[Hello, 
 
I'd like to know if it's intended for void star lightning dots to have a capped crit of 2.147b damage? Reason why Im asking is basically...]]></description>
			<content:encoded><![CDATA[<div>Hello,<br />
<br />
I'd like to know if it's intended for void star lightning dots to have a capped crit of 2.147b damage? Reason why Im asking is basically before the upgrading with newer crit damage jewels there's visibly no difference to the damage that set performs.<br />
<br />
Let's say that friend of mine (mage) had roughly around 180 crit damage on him after buffing himself with blood items, while testing even going above that crit damage threshold Voidstar items would never perform the damage higher than 2.147b dot in damage. <br />
I know that this number is usually the maximum capacity for 32-bit programming but AL is casually 64-bit so it would be weird that there's capped limit on performing damage?<br />
<br />
Because that would basically mean there's no point upgrading the items with anything else since the cap has been hit therefore whatever my friend invested into his set (expensive doom stones for example) feels sort of like a scam :/<br />
<br />
Stormforce weapons on the other hand have really weird thing with missing autos and even basic mobs are able to dodge the hits. I think this should be also addressed or adjusted cause its quite ridiculous to have mobs dodging hits when the previous rusk industries events weapons never had this issue. <br />
Last ever issue that was about weird auto attack performance with bosses was with Dune swords and that was later on adjusted (how many hits can 1 boss dodge right?)</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>|Ares|</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?806001-Voidstar-set-amp-Stormforce-weapons</guid>
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			<title>venom reaver title</title>
			<link>https://www.spacetimestudios.com/showthread.php?805905-venom-reaver-title&amp;goto=newpost</link>
			<pubDate>Mon, 15 Jun 2026 02:26:22 GMT</pubDate>
			<description>cannot be searched in auction</description>
			<content:encoded><![CDATA[<div>cannot be searched in auction</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Teywww</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805905-venom-reaver-title</guid>
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		<item>
			<title>Aura layers adjustment</title>
			<link>https://www.spacetimestudios.com/showthread.php?805886-Aura-layers-adjustment&amp;goto=newpost</link>
			<pubDate>Sun, 14 Jun 2026 21:50:17 GMT</pubDate>
			<description>Good day,  
 
As you can see below pictures Aura layer stacks is different on map and on inspect. 
 
would it be possible to fix it? whichever should...</description>
			<content:encoded><![CDATA[<div>Good day, <br />
<br />
As you can see below pictures Aura layer stacks is different on map and on inspect.<br />
<br />
would it be possible to fix it? whichever should be correct.<br />
<br />
Also: it glitches with paper aura <br />
<br />
Also additionally: Rhine aura always at bottom to any other auras. i believe there is nothing else under by layer than rhine aura. All effects and auras by layer top of rhine's.<br />
<br />
<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287302&amp;d=1781473619" border="0" alt="Name:  Screenshot_2026-06-14-17-44-50-252_sts.al.jpg
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<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287303&amp;d=1781473633" border="0" alt="Name:  Screenshot_2026-06-14-17-44-54-985_sts.al.jpg
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Kostral</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805886-Aura-layers-adjustment</guid>
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			<title>event elixir</title>
			<link>https://www.spacetimestudios.com/showthread.php?805820-event-elixir&amp;goto=newpost</link>
			<pubDate>Sat, 13 Jun 2026 21:59:11 GMT</pubDate>
			<description>For the third time, could you please fix the event elixir?! 
wasted like 50 elixirs a this point 
 
Attachment 287291...</description>
			<content:encoded><![CDATA[<div>For the third time, could you please fix the event elixir?!<br />
wasted like 50 elixirs a this point<br />
<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287291&amp;d=1781387888" border="0" alt="Name:  fix....png
Views: 41
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Yuggernaut</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805820-event-elixir</guid>
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			<title>Arlorian cup peace prize badge opening more than once</title>
			<link>https://www.spacetimestudios.com/showthread.php?805818-Arlorian-cup-peace-prize-badge-opening-more-than-once&amp;goto=newpost</link>
			<pubDate>Sat, 13 Jun 2026 21:08:34 GMT</pubDate>
			<description>Hello. It seem that even if one of the badge was open, if you click to open an other one it’s not telling your already got one opened and the new...</description>
			<content:encoded><![CDATA[<div>Hello. It seem that even if one of the badge was open, if you click to open an other one it’s not telling your already got one opened and the new opened one disappear from inventory. <br />
<br />
Let me know if you need the player ign who got this matter.<br />
<br />
Thank you!</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Naimadark</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805818-Arlorian-cup-peace-prize-badge-opening-more-than-once</guid>
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			<title>Damage Output Inconsistency/ Damage Data error</title>
			<link>https://www.spacetimestudios.com/showthread.php?805810-Damage-Output-Inconsistency-Damage-Data-error&amp;goto=newpost</link>
			<pubDate>Sat, 13 Jun 2026 17:06:45 GMT</pubDate>
			<description>Hey @asommers, 
There seems to be damage inconsistency or damage output error, Between these 3 weapons. 
Stormforce Axe, Stormforce Gun and...</description>
			<content:encoded><![CDATA[<div>Hey @asommers,<br />
There seems to be damage inconsistency or damage output error, Between these 3 weapons.<br />
Stormforce Axe, Stormforce Gun and Forcebreaker Staff,.<br />
<br />
The issues:<br />
Forcebreaker Staff has less stats in every single aspect compared to stormforce gun, yet somehow in tdm its damage output in both the burn proc and charged attack is significantly better than its higher stat, higher level, bound counterpart in both damage and charge up attack time/speed (and it even has a push)(and a pull in)<br />
<br />
Stormforce Axe has similar stats to the stormforce gun and is the warrior version of the lvl 91 stormforce weapons. Why is a warrior weapon able to output &#8220;significantly&#8221; more damage than its mage counterpart in tdm. warriors can do more damage to warriors than a mage can to a warrior which is bit off considering the dynamic of the game.<br />
<br />
Stormforce Gun has the issues listed above, why is it like that when its meant to be better than force.<br />
<br />
Yes i see the difference in dps but a 356.8 difference between the dps of stormforce gun doesnt explain the abnormally low damage when compared to stormforce axe. <br />
You should see the damage output the stormforce axe has it almost seems like a bug or damage data error of some sort.<br />
<br />
Hope you look into this<br />
Much thanks assomers&#65533;&#65533;*&#8597;&#65039;<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287284&amp;d=1781370329" border="0" alt="Name:  IMG_8926.jpeg
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<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287285&amp;d=1781370356" border="0" alt="Name:  IMG_8925.jpeg
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<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287286&amp;d=1781370378" border="0" alt="Name:  IMG_8924.jpeg
Views: 77
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Authenticz</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805810-Damage-Output-Inconsistency-Damage-Data-error</guid>
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			<title><![CDATA[Can't get any Lethality Kills With Storm Axe]]></title>
			<link>https://www.spacetimestudios.com/showthread.php?805722-Can-t-get-any-Lethality-Kills-With-Storm-Axe&amp;goto=newpost</link>
			<pubDate>Fri, 12 Jun 2026 11:04:09 GMT</pubDate>
			<description><![CDATA[I can't get any Lethality kills with the Storm Axe. 
 
I've tested it in Cursed Elder with 50% Lethality (with procs even more) and iam only getting...]]></description>
			<content:encoded><![CDATA[<div>I can't get any Lethality kills with the Storm Axe.<br />
<br />
I've tested it in Cursed Elder with 50% Lethality (with procs even more) and iam only getting 1 or 2 Lethality Kills.<br />
With Blood Weapons , Rusk Blade and Kraken so 40 + -  Lethality Kills.<br />
It works with this weapons, but not with the Storm Axe.<br />
<br />
This must be a bug.<br />
<br />
Please look into this bug and fix it.<br />
Please reply to me as soon as possible.<br />
<br />
Tyvm <br />
<br />
Greets<br />
<br />
W</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Wortwechsel</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805722-Can-t-get-any-Lethality-Kills-With-Storm-Axe</guid>
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			<title>Halloween spider wisp housing bug</title>
			<link>https://www.spacetimestudios.com/showthread.php?805629-Halloween-spider-wisp-housing-bug&amp;goto=newpost</link>
			<pubDate>Thu, 11 Jun 2026 07:16:15 GMT</pubDate>
			<description>When you put it in a wisp holder and adjust it vertically, the spiders from the wisp don’t rise  
 
 
Sent from my iPhone using Tapatalk</description>
			<content:encoded><![CDATA[<div>When you put it in a wisp holder and adjust it vertically, the spiders from the wisp don’t rise <br />
<br />
<br />
Sent from my iPhone using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Sampep</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805629-Halloween-spider-wisp-housing-bug</guid>
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			<title>stackable jewels</title>
			<link>https://www.spacetimestudios.com/showthread.php?805522-stackable-jewels&amp;goto=newpost</link>
			<pubDate>Tue, 09 Jun 2026 16:27:07 GMT</pubDate>
			<description><![CDATA[Another smallish bug issue here: seems crafted shatttered gems aren't stackable, is that intented ? 
Attachment 287256...]]></description>
			<content:encoded><![CDATA[<div>Another smallish bug issue here: seems crafted shatttered gems aren't stackable, is that intented ?<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=287256&amp;d=1781022421" border="0" alt="Name:  Screenshot_2026-06-09_19-25-30.png
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Talek</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805522-stackable-jewels</guid>
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			<title>Embermane passive</title>
			<link>https://www.spacetimestudios.com/showthread.php?805348-Embermane-passive&amp;goto=newpost</link>
			<pubDate>Sun, 07 Jun 2026 20:08:09 GMT</pubDate>
			<description>Fix Embermane passive working through glow and mage shield and not removing the -30% debuff</description>
			<content:encoded><![CDATA[<div>Fix Embermane passive working through glow and mage shield and not removing the -30% debuff</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>captainskaye</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805348-Embermane-passive</guid>
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		<item>
			<title>Theres gotta be something wrong</title>
			<link>https://www.spacetimestudios.com/showthread.php?805344-Theres-gotta-be-something-wrong&amp;goto=newpost</link>
			<pubDate>Sun, 07 Jun 2026 18:38:14 GMT</pubDate>
			<description><![CDATA[Hey devs, 
Two issues i think: 
How does hit chance work, because if someone has their hit chance reduced by 100% shouldn't their *skills* miss?...]]></description>
			<content:encoded><![CDATA[<div>Hey devs,<br />
Two issues i think:<br />
How does hit chance work, because if someone has their hit chance reduced by 100% shouldn't their <b>skills</b> miss?<br />
Currently when someone is afflicted by 100% hit chance reduction <b>their skills</b> still work and are able to damage me and &#8220;<b>hit</b>&#8221; me <b>WITH SKILLS</b> despite this. <br />
Is this as intended or is it a bugg.<br />
<br />
Second issue:<br />
I think the stormforce axe damage output is bugged as its damage output is insanely high generally.<br />
<br />
And insanely high compared to that of the stormforce daggers and gun (<b>In TDM</b>) <br />
No seriously the output is insane, warriors are able to kill eachother with it while when a mage or rogue uses theirs it hardly tickles anyone. <br />
<br />
Im <b>not asking for a change</b> but could you please look into the damage output data as it feels strange like it is seriously bugged or inconsistent amongst the weapons.<br />
<br />
Not even just that how is the damage output of the stormforce gun normal attack and charged significantly less than the lvl 86 Forcebreaker Staff(Its Lower Level Counterpart). Which falls behind in every stat point (dps,int,damage)<br />
<br />
I appreciate u reading through this even if no changes are made <br />
Thank you,</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Authenticz</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805344-Theres-gotta-be-something-wrong</guid>
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		<item>
			<title>bug with the Elondrian luxury bed</title>
			<link>https://www.spacetimestudios.com/showthread.php?805245-bug-with-the-Elondrian-luxury-bed&amp;goto=newpost</link>
			<pubDate>Sat, 06 Jun 2026 16:10:38 GMT</pubDate>
			<description>Has the bug with the Elondrian luxury bed disappearing after we bought it from AUC been fixed?</description>
			<content:encoded><![CDATA[<div>Has the bug with the Elondrian luxury bed disappearing after we bought it from AUC been fixed?</div>

]]></content:encoded>
			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Gigannte</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805245-bug-with-the-Elondrian-luxury-bed</guid>
		</item>
		<item>
			<title>Arcane planar pendant</title>
			<link>https://www.spacetimestudios.com/showthread.php?805007-Arcane-planar-pendant&amp;goto=newpost</link>
			<pubDate>Thu, 04 Jun 2026 06:40:15 GMT</pubDate>
			<description>I have 1 dragonite bar and it shows I have 0/100 even tho I have 1 in my inventory  
 
 
Sent from my iPhone using Tapatalk</description>
			<content:encoded><![CDATA[<div>I have 1 dragonite bar and it shows I have 0/100 even tho I have 1 in my inventory <br />
<br />
<br />
Sent from my iPhone using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>Killyxan</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?805007-Arcane-planar-pendant</guid>
		</item>
		<item>
			<title>Auction visual for scion stone</title>
			<link>https://www.spacetimestudios.com/showthread.php?804957-Auction-visual-for-scion-stone&amp;goto=newpost</link>
			<pubDate>Wed, 03 Jun 2026 15:35:46 GMT</pubDate>
			<description><![CDATA[There's an artifact in auction with a scion stone. I tried to preview my avatar to see the effect of the scion stone, but it is not showing. Is this...]]></description>
			<content:encoded><![CDATA[<div>There's an artifact in auction with a scion stone. I tried to preview my avatar to see the effect of the scion stone, but it is not showing. Is this an error, or do I need to actually equip the item to see the effect? <br />
<br />
If they need to be equipped, it would be helpful if we can preview the effects of stones and gems in auction. Its also OK to preview these on a standard and random character.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?111-AL-Technical-Issues-and-Bugs">AL Technical Issues and Bugs</category>
			<dc:creator>IExposedYou</dc:creator>
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