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		<title>Spacetime Studios - AL Suggestions</title>
		<link>https://www.spacetimestudios.com/</link>
		<description>Have an idea on how to improve Arcane Legends?  Let us know!</description>
		<language>en</language>
		<lastBuildDate>Wed, 13 May 2026 06:36:58 GMT</lastBuildDate>
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			<title>Spacetime Studios - AL Suggestions</title>
			<link>https://www.spacetimestudios.com/</link>
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			<title>Guildhalls.</title>
			<link>https://www.spacetimestudios.com/showthread.php?803138-Guildhalls&amp;goto=newpost</link>
			<pubDate>Wed, 13 May 2026 06:36:38 GMT</pubDate>
			<description><![CDATA[Maybe it's time to make it so that we can purchase all guildhalls with platinum now. Obviously Colossal, Vyromir, Overlord and Volcanium being more...]]></description>
			<content:encoded><![CDATA[<div>Maybe it's time to make it so that we can purchase all guildhalls with platinum now. Obviously Colossal, Vyromir, Overlord and Volcanium being more expensive. If there's an arcane fields event, guildhalls can still be crafted but we didn't have that event last year so I'm wondering if we're going to get another. Also, will we get another house or is the Open House the last?</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Susanne</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?803138-Guildhalls</guid>
		</item>
		<item>
			<title>Leadboard vanities signature</title>
			<link>https://www.spacetimestudios.com/showthread.php?803034-Leadboard-vanities-signature&amp;goto=newpost</link>
			<pubDate>Tue, 12 May 2026 02:52:41 GMT</pubDate>
			<description>could you put a certified tick near the name of a leaderboard vanity / set . so players know the items players legit .  
 
ive talked to people who...</description>
			<content:encoded><![CDATA[<div>could you put a certified tick near the name of a leaderboard vanity / set . so players know the items players legit . <br />
<br />
ive talked to people who have brought sets , seller being dishonest saying it was LB . and in reality it wasnt leaderboard . so they overpaid for nothing . <br />
<br />
<br />
Sent from my iPhone using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Goldensnitch</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?803034-Leadboard-vanities-signature</guid>
		</item>
		<item>
			<title>Firebug/Waterbug recoloring</title>
			<link>https://www.spacetimestudios.com/showthread.php?802999-Firebug-Waterbug-recoloring&amp;goto=newpost</link>
			<pubDate>Mon, 11 May 2026 15:18:39 GMT</pubDate>
			<description>I am usually not a fan of recolored items, but firebug and waterbug are the best wisps in my personal opinion, would love to see some new colors,...</description>
			<content:encoded><![CDATA[<div>I am usually not a fan of recolored items, but firebug and waterbug are the best wisps in my personal opinion, would love to see some new colors, like purple, yellow, sky blue (ligher version than water) and such</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Behoove</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802999-Firebug-Waterbug-recoloring</guid>
		</item>
		<item>
			<title>House edit mode</title>
			<link>https://www.spacetimestudios.com/showthread.php?802912-House-edit-mode&amp;goto=newpost</link>
			<pubDate>Sun, 10 May 2026 14:58:27 GMT</pubDate>
			<description>Could you add an update where, when we enter house edit mode, the Character disappears while we are editing the house? It is quite frustrating to...</description>
			<content:encoded><![CDATA[<div>Could you add an update where, when we enter house edit mode, the Character disappears while we are editing the house? It is quite frustrating to have the character visible during editing.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Ypredator</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802912-House-edit-mode</guid>
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			<title>Target selection priority</title>
			<link>https://www.spacetimestudios.com/showthread.php?802754-Target-selection-priority&amp;goto=newpost</link>
			<pubDate>Fri, 08 May 2026 12:20:05 GMT</pubDate>
			<description><![CDATA[I've done alot of dailys lately while using gun,staff,chain and bow which hits multiple targets. But I noticed that the weapons always target things...]]></description>
			<content:encoded><![CDATA[<div>I've done alot of dailys lately while using gun,staff,chain and bow which hits multiple targets. But I noticed that the weapons always target things first like barrels, chests, surrounding objects (with no visual health bar) and this is so annoying when a weapon which can hit up to 3-6 targets is hitting 90% of its time not a mob and mostly the air or an object. So instead please let weapons prioritize mobs/boss first...</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Ardaa</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802754-Target-selection-priority</guid>
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			<title>Character stash</title>
			<link>https://www.spacetimestudios.com/showthread.php?802717-Character-stash&amp;goto=newpost</link>
			<pubDate>Fri, 08 May 2026 00:42:34 GMT</pubDate>
			<description>Any plans on making character stash more than 100 slots? I wanna stash more than 100 items on hc</description>
			<content:encoded><![CDATA[<div>Any plans on making character stash more than 100 slots? I wanna stash more than 100 items on hc</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Rottings</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802717-Character-stash</guid>
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			<title>awakening for pet</title>
			<link>https://www.spacetimestudios.com/showthread.php?802678-awakening-for-pet&amp;goto=newpost</link>
			<pubDate>Thu, 07 May 2026 14:36:46 GMT</pubDate>
			<description>Would it be a good idea for pets to have Awakening? It could be just 3 slots, and those would only go towards their passive;  
the Awakening ability...</description>
			<content:encoded><![CDATA[<div>Would it be a good idea for pets to have Awakening? It could be just 3 slots, and those would only go towards their passive; <br />
the Awakening ability would be big but limited (for example, they wouldn't have 4% INT, STR, etc., but rather DMG, CRIT DMG, passive haste, etc.).<br />
<br />
The awakening gems would be different; that is, you couldn't equip them with Elite Awakes or Arcane Awakes, but rather with Pet Awakes, for example, some new Awakes.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Yuggernaut</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802678-awakening-for-pet</guid>
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			<title>Stormforce Axe visuals</title>
			<link>https://www.spacetimestudios.com/showthread.php?802634-Stormforce-Axe-visuals&amp;goto=newpost</link>
			<pubDate>Thu, 07 May 2026 03:45:10 GMT</pubDate>
			<description>Not a bug but can change some things on stormforce axe: 
 
1.- Weapon icon is a blade but name is axe, can change icon to an axe exactly? 
2.- proc...</description>
			<content:encoded><![CDATA[<div>Not a bug but can change some things on stormforce axe:<br />
<br />
1.- Weapon icon is a blade but name is axe, can change icon to an axe exactly?<br />
2.- proc attacks doesn’t have animations or effects, could be great if it had (no only stormforce shatter text)<br />
<img src="https://www.spacetimestudios.com/attachment.php?attachmentid=286598&amp;d=1778125484" border="0" alt="Name:  IMG_8465.jpeg
Views: 75
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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Jisaw</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802634-Stormforce-Axe-visuals</guid>
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			<title>health rogue</title>
			<link>https://www.spacetimestudios.com/showthread.php?802603-health-rogue&amp;goto=newpost</link>
			<pubDate>Wed, 06 May 2026 16:00:24 GMT</pubDate>
			<description><![CDATA[Could you simply change the rogue's ability so that instead of having to pick up health or having it appear 1-2 meters away from you, it's like a...]]></description>
			<content:encoded><![CDATA[<div>Could you simply change the rogue's ability so that instead of having to pick up health or having it appear 1-2 meters away from you, it's like a warrior or mage where you just throw it at them? Mages and warriors don't have to move at all, and when they activate that ability, they start healing nonstop. With a rogue, it's different; you have to focus on picking up the health packs. It seems quite unfair.<br />
<br />
In the pirate event, warriors and mages could heal boxes because their ability heals anyone within range. Rogues, on the other hand, couldn't heal boxes or themselves unless they walked through them. Furthermore, rogues are the weakest class in the game, only providing a shield that lasts for 1 or 3 seconds (if fully charged) for protection, while mages have significantly longer shield and health, and warriors have infinite health.<br />
<br />
Please consider at least one change, as I only see that skill used in PvP and it's not as effective as the other classes' skills.<br />
<br />
For example: I'm in a dune pulling enemies and I'm one hit away from dying. If the self-healing potion doesn't activate, I won't be able to heal myself in time, as it might appear randomly or I might not see it among the mobs. A mage or warrior, on the other hand, doesn't even need to charge the ability to heal instantly.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>byprodigys</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802603-health-rogue</guid>
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			<title>Fix heal and damage in honor</title>
			<link>https://www.spacetimestudios.com/showthread.php?802510-Fix-heal-and-damage-in-honor&amp;goto=newpost</link>
			<pubDate>Tue, 05 May 2026 12:06:10 GMT</pubDate>
			<description>Can we finally fix the heal packs healing really low and the damage being low as well on rogue? In 86 we could crit 6k now we just crit 3k and I need...</description>
			<content:encoded><![CDATA[<div>Can we finally fix the heal packs healing really low and the damage being low as well on rogue? In 86 we could crit 6k now we just crit 3k and I need to use heal pack 4 to 5 times to back to full life thanks <br />
<br />
<br />
Sent from my iPhone using Tapatalk</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>My life is sad</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802510-Fix-heal-and-damage-in-honor</guid>
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			<title>Introduce a new item attribute - Brokerable items</title>
			<link>https://www.spacetimestudios.com/showthread.php?802497-Introduce-a-new-item-attribute-Brokerable-items&amp;goto=newpost</link>
			<pubDate>Tue, 05 May 2026 08:20:02 GMT</pubDate>
			<description>currently all items in the game have two attributes, viz. stashable and tradeable, with the latter allowing players to simply gift items to other...</description>
			<content:encoded><![CDATA[<div>currently all items in the game have two attributes, viz. stashable and tradeable, with the latter allowing players to simply gift items to other players as well.<br />
<br />
with BoE gears being the norm at the moment (and perhaps going forward too), players can't even so much as test items to gauge whether new equipment is what they're looking for, without having to make a huge commitment, thus causing a lot of confusion and majorly hesitation wrt to new gear amongst the player base.<br />
<br />
to that end, i propose the introduction of a new item attribute called &quot;brokerable&quot; as a substitute for tradeable. brokerable items are those which can only be sold in the auction house and cannot be either gifted, traded or stashed.<br />
<br />
this has two major advantages over BoE gear:<br />
1. prevents implicit passing of items through stash (thus achieveing the primary intent of BoE)<br />
2. still allows players to make gold by selling them in auction<br />
<br />
why selling in auction works is because even players may try to scam their way out of this by listing items dirt cheap, theres always a risk that someone else might snipe that item away before they get to it. plus, listing in auc also warrants paying the mandatory auction tax so it isn't just free exchange for anyone.<br />
<br />
of course listing in auction comes with its own set of problems like &quot;manipulation&quot; and whatnot, but i think this solution goes a long way in resolving a major painpoint for the player base.</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>jeabahty</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802497-Introduce-a-new-item-attribute-Brokerable-items</guid>
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		<item>
			<title>Extra Bar for Hotbars</title>
			<link>https://www.spacetimestudios.com/showthread.php?802455-Extra-Bar-for-Hotbars&amp;goto=newpost</link>
			<pubDate>Mon, 04 May 2026 19:25:20 GMT</pubDate>
			<description>It may have been suggested before but with the new gears being released over time, the need for extra bar increases as well. Could it be considered...</description>
			<content:encoded><![CDATA[<div>It may have been suggested before but with the new gears being released over time, the need for extra bar increases as well. Could it be considered to make a new bar for hotbars?</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>devilMors</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802455-Extra-Bar-for-Hotbars</guid>
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			<title>Set bonuses for skills on gear</title>
			<link>https://www.spacetimestudios.com/showthread.php?802375-Set-bonuses-for-skills-on-gear&amp;goto=newpost</link>
			<pubDate>Sun, 03 May 2026 20:57:24 GMT</pubDate>
			<description>Could we get some legendary sets for high/low levels that give bonuses to skills that scales based on level? So for example at low levels warriors...</description>
			<content:encoded><![CDATA[<div>Could we get some legendary sets for high/low levels that give bonuses to skills that scales based on level? So for example at low levels warriors could get 25% more damage to vengeful blood or 25% more damage to axe throw or decrease armor by 25% more but these are set bonuses that give classes boosts to skills instead of stats so players can be played differently instead of every class using same skills same build and so forth. Higher levels 25% would be way too much but could be 10% and such but you get the picture. Just an idea</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Tripshot</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802375-Set-bonuses-for-skills-on-gear</guid>
		</item>
		<item>
			<title>About rare legacy gems</title>
			<link>https://www.spacetimestudios.com/showthread.php?802352-About-rare-legacy-gems&amp;goto=newpost</link>
			<pubDate>Sun, 03 May 2026 15:17:10 GMT</pubDate>
			<description>i would kindly suggest adding a limited-time Gem Hunting event 
this event can bring back rare legacy gems from previous events which are now...</description>
			<content:encoded><![CDATA[<div>i would kindly suggest adding a limited-time Gem Hunting event<br />
this event can bring back rare legacy gems from previous events which are now discontinued and extremely costly . <br />
it will reasonably stabilize gem market prices ,assist new and returning players ,avoid unreasonable price speculation ,and will not reduce the value of players' existing gems<br />
thank you for your consideration</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>hhhd</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802352-About-rare-legacy-gems</guid>
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		<item>
			<title>Veil 8/8</title>
			<link>https://www.spacetimestudios.com/showthread.php?802335-Veil-8-8&amp;goto=newpost</link>
			<pubDate>Sun, 03 May 2026 09:58:06 GMT</pubDate>
			<description>My suggestion ,for the 8/8 veil set, give a bonus proc like Starbeast, so the veil will continue to be used like Star Beast. 
Star Beast 200% damage...</description>
			<content:encoded><![CDATA[<div>My suggestion ,for the 8/8 veil set, give a bonus proc like Starbeast, so the veil will continue to be used like Star Beast.<br />
Star Beast 200% damage stack 6/6, veil 400% damage stack 8/8<br />
<br />
Thanks</div>

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			<category domain="https://www.spacetimestudios.com/forumdisplay.php?112-AL-Suggestions">AL Suggestions</category>
			<dc:creator>Danielwij23</dc:creator>
			<guid isPermaLink="true">https://www.spacetimestudios.com/showthread.php?802335-Veil-8-8</guid>
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