No Recent Activity
About RodneyNorris

Basic Information

Statistics


Total Posts
Total Posts
72
Posts Per Day
0.03
Tournament Stats
Tournaments Joined
0
Tournaments Won
0
Total Thanks
Total Thanks
23
General Information
Last Activity
08-28-2014 07:14 PM
Join Date
12-11-2013

8 Friends

  1. apaini apaini is offline

    Member

    apaini
  2. cristiano cristiano is offline

    Member

    cristiano
  3. czbird czbird is offline

    Forum Adept

    czbird
  4. G-M G-M is offline

    Spacetime Studios Dev

    G-M
  5. Heegie Heegie is offline

    New Member

    Heegie
  6. minukaw minukaw is offline

    Junior Member

    minukaw
  7. SIEGE_ SIEGE_ is offline

    Member

    SIEGE_
  8. VROOMIGoRealFast VROOMIGoRealFast is offline

    Spacetime Studios Dev

    VROOMIGoRealFast
Showing Friends 1 to 8 of 8
View RodneyNorris's Blog

Recent Entries

No! To keeping non- dying PVP nor Embassy troops

by RodneyNorris on 05-06-2014 at 12:22 PM
Quote Originally Posted by RodneyNorris View Post
Quote Originally Posted by Scan View Post
The mine notification might be a good idea... altho you already get notifications of having been attacked. You can sort of expect your mines needing replacing.

Regarding surviving Embassy troops: I fear you get situations where a Level 1 Embassy could store rank 5 jeeps, making it nearly impossible for anyone inside the same level range to attack the base. This would give an unfair advantage of people in high level alliances, over the more "common" folk.

Read More

Categories
Uncategorized

New "Pulse Weapon" strategy enhancement against Nano Med

by RodneyNorris on 04-25-2014 at 01:27 AM
Quote Originally Posted by RodneyNorris View Post
New "Pulse Weapon"

Strength and duration of Nano Med basically ensure a win. No strategy other than to wait till troops are almost dead before next Nano Med drop is really needed to win.

Maybe a new Pulse Weapon (Fires Electromagnetic Pulses) that is immune to Nano Meds! The Pulse Weapon either can still kill troops under Nano Med protection or ...Increased levels of this new "Pulse Weapon" reduce nano time or strength on troops that are in range

Read More

Categories
Uncategorized

Keeping our leaderboard Win/Vanity Flags

by RodneyNorris on 04-25-2014 at 12:20 AM
Quote Originally Posted by RodneyNorris View Post
G-M....You have mentioned in the past how keeping the Leaderboard Win/Vanity flags could end up taking too much room. I suggested the following:”
“How about a flag that says how many times you have won as an alliance and another that says how many times you won as a player...maybe the base of flag is the number or even better....the number of times floats above…that would be cool eh?”
And
“The Statue of Victory is already in the game...maybe just have the total wins rotate

Read More

Categories
Uncategorized

Trophy, leaderboard, and resources discussion thread.

by RodneyNorris on 04-20-2014 at 09:34 PM
Quote Originally Posted by RodneyNorris View Post
Okay...Animatic and Drearivev, it would not be a good idea...in fact...it would be a horrible idea to keep the troops that don't get killed!!! If you think about it a little more I'm VERY SURE you will come to the same conclusion!!

Please realize that I once thought the same thing...I think almost all do!

But... let me jump ahead for you and anyone else that may be thinking the same thing. At least from my point of View.. Respectful of ya as always! Just trying

Read More

Categories
Uncategorized