Dear Dev, since you have no intention to tweak the Ker'shal Scepter, please give the next arcane weapon you are developing for Warriors a +10 health regen proc chance. For Rogue, perhaps a +5 mana...
Dear Dev, since you have no intention to tweak the Ker'shal Scepter, please give the next arcane weapon you are developing for Warriors a +10 health regen proc chance. For Rogue, perhaps a +5 mana...
Glacian - Crystal Barrage: Attack that roots and damages 3 targets with a chance to freeze, reduce enemy hit by 10%, armor by 10%, and crit by 5%
Near the CS.
This.
Seriously, try replacing this exact shadowflare spell (supposedly arcane specific spell) to rogues/warriors mythic weapons and see how they like it....
Just to summarize the procs of arcane weapons under normal attack,
Arcane Hooks - Normal attack with chance to -20% movement speed, -15% armor, bleed effect, chance to spread.
Arcane Maul -...
May I suggest Dev tweak the Arcane Staff to make that floating purple thing useful, e.g. ticks to regen mana/life (similar to samuel) OR cause damage and chance to stun enemies when they get too...