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Damage contribution from Dex/Int point
Hey sorcerers,
I have summarized a bit below data from my lvl 26 sorcerer in total nude fashion:
Dex Damage Contribution
10 0.05
20 0.055
50 0.056
70 0.054285714
100 0.055
130 0.055384615
150 0.055333333
175 0.055428571
Int Damage Contribution
10 0.02
20 0.025
50 0.026
70 0.028571429
100 0.03
130 0.033076923
150 0.034
175 0.057714286
Then a graph to show:
Attachment 25993
If my data is correct, this shows that per Dex/Int point contribution to Damage will change depending on the amount and can easily say that:
For Dex: It delivers best Damage contribution when you added 50 Dex points - 0.056 per Dex point
For Int: It delivers best Damage contribution when you added 175 Int points - 0.0577 per Int point (Still Int higher at this stage)
I haven't try with additional INT/DEX points given from other stuffs (Helms/Armors bla bla bla) and it might gives a totally different look! This is just base points and might not be useful.
Feel free to have your advice accordingly.
Hope this helps.