I just wanna know if there are any combos that can be activated with the commando. COMBOMANDO FTW. lmao ^^ Either way, i like the 'beckon' and then the 'stomp' thing cuz aoe...
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I just wanna know if there are any combos that can be activated with the commando. COMBOMANDO FTW. lmao ^^ Either way, i like the 'beckon' and then the 'stomp' thing cuz aoe...
Maybe combos would be unique to PL too. After all, there is no promise of the combat system being exactly the same.
And I agree, I love the Beckon Stomp combo. Have yet to try it out in SL when it's released :)
Thanks for the post.
Gotta ask! I haven't played yet just read the threads on commando.
Question- if u cast singularity (wait for knockback), cast gravity wall (against a wall/corner) then step away while casting stomp work!?
Again, I haven't played but from what I am reading, this seems like a Great crowd contol method. similar to PL but with a second or two more of no group damage!!
Oh there are many nice ways to dispatch the enemy- and yes to answer your question, only now the "stomp" doesnt send them flying-but still no actuall "combo" is given:onthego:
Cool, thx for replying! Yeah not a true "combo" with added damage but more of a "CEMP" (Controling Enemy Movement Procedure!) Haha
I like to gravity well, neutron stomp, singularity them. After that, its just a matter if shooting what's left.
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Android: It will make you a sexual tyrannosaurus, just like me.
Yeah I have a skill pattern that is close to these as well for dealing with groups of mobs. I like to use Nebula to create the aura for damage, gravity well to pull them all into it, stomp to knock them all down still in the aura, then move away a little and finish with graviton slam since it is aoe as well. If they are particularly tough mobs I will use the singularity at the very end to get them away from me while the other skills cool down.