Nerf and Buff Thread (Part 2)
Hi, Community! I just wanted to post a continued part of Nerf Thread. This time Part 2! So this time, I would like to see what you guys have to say for nerfs and I will include some of mine too :)! Also, something different this time is that I'll be wanting buffings too!
MY NERFS:
Plat Packs??!!: Plat Packs were a tribute to my success, but I think it's time to get reasonable, STS. The L20 Str Plat Packs are too much. Ik that's how main l20 rhinos and l22 foxes work, but you gotta Nerf their damage. On my opinion, for those who complain about FBs, Plat Packs are way more Op than Pre-Forg Nerf. -Dancce
MY BUFFS:
BUFF BIRDS ERMEHGERD!: Cermon! Runnnn.... Root.. break.. Bla- Nvm I'm dead.
I guess that's it so post your nerfs and buffs so maybe STS can hear us! TY community! TY for your support over the past times! :D
Nerf and Buff Thread (Part 2)
UNERF buffs(but make mages crit like 40)
UNERF dmg nerf
NERF plat packs
NERF savage
This should solve beckon stomp problems along wit op health, armour and attack
Nerf and Buff Thread (Part 2)
Also a system to solve problems such as high lvls teaming and farming lower lvls
Something like this would be nice:
The dmg done and received to a player with a 1 lvl difference is 3% so when a lvl 31 attacks a lvl 30 the dmg the 31 deals is reduced by 3%. However if a lvl 30 attack the 31, the dmg the 30 deals will be increased by 3%. Also -2 dodge and crit for every 1 lvl gap. So merging would be less of a problem too. Lvl 60 attacks lvl 40 lvl 40 does 60% more dmg to the 60 and the 60 does 60% less dmg to the 40. Its a working system :)
Nerf and Buff Thread (Part 2)
For the love of god buff Toy Wands