Originally Posted by
GoodSyntax
I'm building up more and more experience with the arena, and while I generally feel it is a bit too difficult in certain scenarios, other boss and environment combinations are very achievable. I managed my first solo this afternoon, granted with a combo elixir, but in time, as I build up more strategies, I will continue to share what I learn, like I always have.
You cannot go in and simply try to out tank and out DPS this new arena. There are some conditions which require more finesse - spiders in particular are an interesting case. As counter-intuitive as it may seem, move as little as possible, reposition only enough to avoid red zones, so you minimize the number of spiders that spawn. Glob + Spiders is an extremely achievable combination if you stick to this plan. Frostir + Spiders is realistic as well, but when Frostir enrages, things get a bit hairy and the run turns sloppy.
Blood Hammer in all conditions is grossly overpowered - I had a heck of a time dealing with him and the mushrooms together! I did discover that there is a strategy to the mushrooms; you have to purposefully "lure" a group of them and make them start their explosion timer. This clears a space for you to work with for a few seconds. It's slow, its tedious, but it is effective.
Stacking poison smoke pools are evil - avoid them, even if it means you have to go a few seconds without attacking. There is a time to be on the offensive, and times to be on the defensive, and strategically reposition. Positioning into the top left and top right corners seem to be clear of the smoke in just about all cases; so then it is a matter of seeing if you are facing a boss that you can reposition around windups.
I don't really get the obelisk environment. All it seems to do is make the boss AoE windup attacks occur more frequently. The bosses don't hit any harder, so as far as I can tell, this environment isn't a big deal.
The proximity curse is a real killer. This season, with the smaller space, you have to be very aware of your location, the boss's location and your cursed teammate. The mini-map helps A LOT here! Position yourselves on opposite sides of the boss. Tanks, this may mean that you have to take yourself out of the fighting space while cursed, if for no other reason than to preserve yourself. This is a good time for cursed tanks to go into support mode, blowing Horn on windups, using taunts to keep the boss engaged and repositioning yourself and the boss into a more open area.
Ferrix is a super easy boss, both him and Glob are soft landings in my book, because regardless of environment, I don't feel too threatened by them. Sure, Glob may connect with the occasional charging shoulder attack, but really, all of his other attacks are easily avoidable. Ferrix is very much the same as Glob, only the difference is that Ferrix drops poison pools (purple goo?), which hits way, way too hard! Simply avoid the Ferrix death pools because his windup attacks are very easy to avoid.
Stahl is a problem for me....he has very, very long range (so can't be kited), and he hits way too hard. Unless you are on a DMG reduction kit/lix, almost every one of his attacks are a one-hitter. Honestly, I have a pretty serious issue with this guy. Either way, for almost every environment, park yourself in the middle of the arena and don't move! Use ranged attacks and try to pot though the considerable damage he deals. Reposition as little as possible, because movement often sets off more mushrooms, more poison smoke, more spiders, etc. The only time you try to DPS him is when he is paired with the obelisk.
I will also add that pets with stun/panic are very valuable when you get into those cases where you simply cannot avoid a windup. It's like a get out of jail free card....something useful that you should always have in your back pocket! Only use stuns/panic in emergencies, don't waste it unless it's necessary to prevent your death or the death of a teammate.
I'll do a commentary/guide on my Elite Chronicles thread as I learn more, but these are my initial observations.