Suggestion to encourage the use of maps
It would be interesting if each map had a relic, and we could get a quest line to go through the search for each one of them in Arlor.
The quest would be mixed, and would require a normal and elite map without making it grindy. I mean it wouldn't have missions like killing 4000 bosses or mobs... New and more dynamic quests would need to be created.
We could give certain benefits to relics depending on the map.
Everything will be in the miscellaneous and would have a bonus for the account.
Breckenridge map:
- The lucky sword: It will give you 2% extra luck.
Kraken map:
- Tears of the Kraken: It will give you 0.3% mana per second.
Nord map:
- The Ice Orb: It will give you 2% armor
Dead city map:
- The golden skull: It will give you 2.5% critical damage
Shuyal map:
- The cursed clock: It will give you a permanent 2% time speed on craft station and upgrades.
Tindirin map:
- The eye of renditail: It willl give you 0.3% health per second.
Forest Map:
- The hand of midas: It will give you 2% gold loot.
Underhul map:
- Pegasus Wings: This will give you 2% speed.
And the list goes on and on.
Suggestion to encourage the use of maps
More events than the previous (Vilian event) one where you have to go to all the maps to score points, that helps make it less repetitive and everyone enjoys the old maps visually.
It would also be great if each city had a special drop, either with vanity sets or weapons. This would help people to frequent all the maps, for example: Kraken Islands, that existed A drop of vanity's weapons or pirate armor. (This would be a good way to re-implement vanity's that already exist taking advantage of the theme they have).
Or you can also implement events with themes depending on the city and making the city maps maximum level during the event.
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