Lightning Strike - Electrical Charge Change Suggestion
Change Electrical Charge from
Enemies slain by this attack have a 15% change with normal Lightning Strike and 25% with charged Lightning Strike to explode and release bolts of lightning upon their allies.
To
Enemies hit by this attack have a 15% chance with normal Lightning Strike and 25% with charged Lightning Strike to have the electric current bounce to nearby targets and inflict lightning upon their allies"
The current way is just like Chest Splitter, but with lower % chance of explosion, yet it only hits 1 target instead of multiple. So to balance it out, i think it should have a chance to bounce to multiple other targets when hit, not when slain
Lightning Strike - Electrical Charge Change Suggestion
Exactly!! Maybe it the ability should turn it from a strike to a chain lightning that bosses to 3 additional targets, so it's not just a normal aoe like fireballs 3m radius
Lightning Strike - Electrical Charge Change Suggestion
/agree on all that. I think the Mage class could use some balancing and work done. Sometime not charging a spell should be a good option.
Like you said no charge = single target, maybe have a addon to the skill that increases damage when not charged and the other addons give aoe capability or status effects or damage over time. I also would like to see an ability that debuffs the enemy and any spell that hit him have a chance to restore X mana to help with the mana problem