My Warrior build with juggernaunt
Well. I know most of you people will say many thing about this.
So I want to tell you guys this first.
I tried more than 15 respecs, and especially with juggernaut vs windmill twice each.
And I decided to use this, so. please read first.
The Warrior I have tried to make was a TANK & PVPer.
I tried every skills once each to see how it works and works for me,
All Tank Skills - CS, HOR, Jug, AT : but tooooo week for solo and pvp
Most Popular skills - SS, Winmill, Veng, HOR : Strong, oddly dies a lot in pvp & solo is ok, but need a lot of pots, Hard to do Tank.
So I have lv 21 warrior with
Jugg 5/5
Veng 5/5
HOR 5/5
SS 4/5 (except Effortless execution cuz I have Veng)
Mighty 1/5
Now, I know what you are gonna say.
However, let me tell you this first.
Winmill, Veng, HOR SS & Jugg Veng HOR SS
with both Demonlord will & Grace
with both Dark Watch sword of potency & Burning buckler of will
in PVP, Solo, Tank and with one rogue.
Tried TWICE for a week each to see which works better.
(I don't exactly know about buff, effect and stats, but wanna talk about RESULT only)
on Tanking, of course Jugg Veng HOR SS is better.
Some will say two taunt skills will not enough to keep boss's attention, and YES.
But it is enough to be survive (with jugg), get boss's attentions and heal my party. In 20 mobs I need just a couple pots.
If I have a party(even one), I barely pot. In Solo, I have to use a lot of pot because I have limited damage.
And personal award is good too.
But with Winmill, Veng, HOR SS cannot be a tank(I mean get a attention), Maybe make better damage, but have to pot a lot more, especially when I don't have party.
For PVP, I thought Winmill, Veng, HOR SS will do better with better damage, but oddly I got killed more with limited heal.
(this is why I tried twice each)
People say jugg is not helping you from being stunned. Then well, what can help you?
Once you are stunned, you cannot use any skills. With in about 5 second, you will be dead, EVEN you are out of stun and use heal. even with barrier, it is going to give you a couple more second and another stun to be dead.
But jugg increases a LOT of % of change to be survived.
With Jugg, I barely lose 1 vs. 1 in PVP, because, they CANNOT kill me so easily.
To score to win the game, this is perfect. ( I can even fight and win from a rogue or mage with a flag, and just walk through bloody battle field with jugg)
So I found this.
Warrior is a shield, and Rogue is a spear. Whichever is stronger is going to win.
But a shield cut down it's defense and try to attack more, against real good spear, you are broken.
Yes of course it will take longer time to kill mobs, boss and other player.
But in the end, you will win more, survive more, using less pots and don't have to get mad of death.
So, I am enjoying Jugg, Veng, HOR SS with Demonlord Grace.
(becasue I have Veng, so don't need mana, and Jugg, so don't need a little more armor. I did tried both. But makes no bag difference.)
And I use Dark Watch sword of potency for PVP, or with small number of party.
& and use Burning buckler of will with a lot of party(if they are all rogues)
And additoinally, For pet, I have Snaggletooth and Malison(No Flap Jack, So don't know about this), but found Hazel is REALLY good in PVP if you have Veng.
+30 Str and 7% movement (this give you to follow a bugging rogue and mage to kill them off) and +3 Health.
I usually use malison for Elite, but Hazel is way better in PVP.
And again, I know many people will still disagree and don't like this combination.
Believe or not, if you are not looking for fast result, and WIN in the end, this might work for you.
Just an option.
Thank you for reading.